Player Matchup

Jormungandr
Jormungandr
BeanBoyInTimeOut
Jormungandr
Level 136
God Stats
0W - 1L
1,453 SR
Queue Stats
133W - 126L
1,524 Elo+
Party 2
Hachiman
Hachiman
RatCrew-ID10T
Hachiman
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,559 Elo+
Party 2
Scylla
Scylla
factsman
Scylla
Level 115
God Stats
10W - 5L
1,706 SR
Queue Stats
184W - 140L
1,544 Elo+
Party 2
Team Averages
Level 120
1,553 SR
1,542 Elo+

VS

Team Averages
Level 128
1,590 SR
1,531 Elo+
Anubis
Anubis
RealAlCAP0NE
Anubis
Level 115
God Stats
5W - 3L
1,650 SR
Queue Stats
118W - 93L
1,566 Elo+
Party 1
Shiva
Shiva
RealFleece
Shiva
Level 145
God Stats
16W - 9L
1,568 SR
Queue Stats
284W - 288L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sw3aty Casual
Ah Muzen Cab
Level 125
God Stats
24W - 18L
1,552 SR
Queue Stats
133W - 140L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeanBoyInTimeOut
Jormungandr
12
0 / 4 / 3
9,191
657
6,440
13,276
12,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
RatCrew-ID10T
Hachiman
11
2 / 1 / 0
9,086
649
7,788
6,745
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
factsman
Scylla
14
1 / 3 / 2
9,829
702
11,770
10,213
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 0 / 1
11,793
842
13,139
12,778
6,459
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
13
0 / 3 / 6
9,925
709
6,446
14,770
12,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Sw3aty Casual
Ah Muzen Cab
14
2 / 0 / 4
10,684
763
7,048
12,026
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
8
8
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BeanBoyInTimeOut
Jormungandr
0
4
3
0.38
L
Hachiman
RatCrew-ID10T
Hachiman
2
1
0
2
W
Anubis
6
0
1
6.5
W
Shiva
0
3
6
1
W
Ah Muzen Cab
Sw3aty Casual
Ah Muzen Cab
2
0
4
4
L
Scylla
factsman
Scylla
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,998
Damage
26,633
30,234
Taken
39,574
18,797
Mitigated
23,830
5,747
Healing
13,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BeanBoyInTimeOut
Jormungandr
6,440
907
338
2,901
13,276
12,681
0
6,463
6,813
24,356
0
L
Hachiman
RatCrew-ID10T
Hachiman
7,788
4,432
0
750
6,745
2,491
0
2,159
4,586
0
26,853
W
Anubis
13,139
632
0
8,621
12,778
6,459
908
6,248
6,530
64,746
0
W
Shiva
6,446
516
1,014
1,336
14,770
12,609
79
6,268
8,502
0
21,088
W
Ah Muzen Cab
Sw3aty Casual
Ah Muzen Cab
7,048
1,206
0
2,647
12,026
4,762
2,287
6,263
5,763
0
59,404
L
Scylla
factsman
Scylla
11,770
1,462
220
1,538
10,213
3,625
0
4,683
5,530
54,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
32,402
158
Minions Killed
194
0
Camps Cleared
0
665,684
Distance Traveled
802,648
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,191
657
33
2
0
222,794
0
L
Hachiman
9,086
649
31
2
0
175,146
2
W
Anubis
11,793
842
91
7
0
249,622
0
W
Shiva
9,925
709
20
1
0
275,171
1
W
Ah Muzen Cab
10,684
763
83
6
0
277,855
1
L
Scylla
9,829
702
94
7
0
267,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role