Player Matchup

Mulan
Mulan
Bardock1029
Mulan
Level 79
God Stats
3W - 2L
1,654 SR
Queue Stats
156W - 144L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
Braoul
Baron Samedi
Level 121
God Stats
1W - 2L
1,635 SR
Queue Stats
164W - 143L
1,509 Elo+
Party 2
Hera
Hera
ColonelBlastX
Hera
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,565 Elo+
Party 2
Hercules
Hercules
KiNgKoNg641
Hercules
Level 86
God Stats
1W - 1L
1,507 SR
Queue Stats
65W - 46L
1,547 Elo+
Party 2
Apollo
Apollo
OlDirtyMooSe
Apollo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,484 Elo+
Solo
Team Averages
Level 87
1,559 SR
1,544 Elo+

VS

Team Averages
Level 70
1,533 SR
1,537 Elo+
Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AnIntenseNapkin
Hachiman
Level 105
God Stats
9W - 3L
1,667 SR
Queue Stats
307W - 191L
1,628 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Paratil
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,540 Elo+
Solo
Cupid
Cupid
WienerGravy
Cupid
Level 68
God Stats
3W - 0L
1,252 SR
Queue Stats
151W - 104L
1,622 Elo+
Solo
Maui
Maui
ZestyRancher
Maui
Level 27
God Stats
2W - 0L
1,745 SR
Queue Stats
57W - 61L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
5,358
893
5,354
5,598
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Braoul
Baron Samedi
13
4 / 1 / 0
6,442
1,074
6,570
4,108
2,793
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 3 / 3
5,110
852
2,785
4,222
1,534
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
KiNgKoNg641
Hercules
12
0 / 2 / 4
5,348
891
3,561
5,752
5,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
7
0 / 3 / 2
4,700
783
1,636
4,264
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 1 / 6
6,191
1,032
3,645
5,340
2,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
11
2 / 1 / 6
6,104
1,017
6,387
4,659
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Paratil
Cu Chulainn
12
2 / 1 / 7
6,032
1,005
5,941
5,918
5,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 1 / 7
6,304
1,051
4,016
6,451
2,410
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 1 / 7
6,193
1,032
1,857
4,919
3,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
5
Kills
11
11
Deaths
5
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
6
6
W
Hachiman
2
1
6
5
L
1
2
3
1.25
L
Baron Samedi
Braoul
Baron Samedi
4
1
0
4
L
0
3
3
0.5
L
Hercules
KiNgKoNg641
Hercules
0
2
4
1
L
Apollo
0
3
2
0.33
W
Cu Chulainn
Paratil
Cu Chulainn
2
1
7
5.5
W
3
1
7
6.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,906
Damage
21,846
23,944
Taken
27,287
16,833
Mitigated
16,516
4,974
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,645
1,477
2,122
1,629
5,340
2,973
352
1,742
3,598
0
13,010
W
Hachiman
6,387
2,530
0
714
4,659
1,906
175
2,027
2,632
0
11,478
L
5,354
137
454
831
5,598
5,298
0
254
5,218
0
10,344
L
Baron Samedi
Braoul
Baron Samedi
6,570
102
633
741
4,108
2,793
0
445
3,599
15,742
0
L
2,785
791
0
569
4,222
1,534
0
543
3,602
8,249
0
L
Hercules
KiNgKoNg641
Hercules
3,561
574
0
1,305
5,752
5,563
0
414
5,199
0
4,953
L
Apollo
1,636
999
11
430
4,264
1,645
0
201
3,979
0
2,854
W
Cu Chulainn
Paratil
Cu Chulainn
5,941
281
291
529
5,918
5,264
17
1,271
4,647
0
9,283
W
4,016
2,739
4,335
4,171
6,451
2,410
141
2,067
4,384
0
12,339
W
1,857
87
441
860
4,919
3,963
0
2,248
2,671
4,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,958
Gold Earned
30,824
41
Minions Killed
72
0
Camps Cleared
0
554,736
Distance Traveled
628,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,191
1,032
27
5
0
118,034
0
W
Hachiman
6,104
1,017
16
3
0
112,877
0
L
Mulan
5,358
893
8
1
0
103,559
0
L
Baron Samedi
6,442
1,074
22
4
0
117,190
0
L
Hera
5,110
852
4
1
0
123,265
0
L
Hercules
5,348
891
6
1
0
123,401
0
L
Apollo
4,700
783
1
0
0
87,321
0
W
Cu Chulainn
6,032
1,005
10
2
0
130,738
0
W
Cupid
6,304
1,051
16
3
0
139,404
0
W
Maui
6,193
1,032
3
1
0
127,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role