Player Matchup

Chronos
Chronos
ImPlayingonIPad
Chronos
Level 157
God Stats
0W - 1L
1,300 SR
Queue Stats
103W - 56L
1,720 Elo+
Party 3
Sun Wukong
Sun Wukong
Khangeth
Sun Wukong
Level 83
God Stats
3W - 2L
1,688 SR
Queue Stats
4W - 2L
1,558 Elo+
Party 3
Anhur
Anhur
Mac35421
Anhur
Level 158
God Stats
11W - 7L
1,669 SR
Queue Stats
221W - 198L
1,525 Elo+
Solo
Mercury
Mercury
killerGAPMAN
Mercury
Level 128
God Stats
6W - 5L
1,519 SR
Queue Stats
445W - 400L
1,575 Elo+
Party 2
Ganesha
Ganesha
oH_VeeYo
Ganesha
Level 144
God Stats
6W - 9L
1,587 SR
Queue Stats
590W - 542L
1,580 Elo+
Party 2
Team Averages
Level 134
1,553 SR
1,592 Elo+

VS

Team Averages
Level 151
1,633 SR
1,524 Elo+
Mercury
Mercury
 
Mercury
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
JAYSSASSINx211x
Bakasura
Level 155
God Stats
17W - 16L
1,630 SR
Queue Stats
482W - 456L
1,493 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wastegate
Ah Muzen Cab
Level 156
God Stats
8W - 6L
1,674 SR
Queue Stats
188W - 185L
1,537 Elo+
Solo
Freya
Freya
jflint12
Freya
Level 129
God Stats
12W - 5L
1,680 SR
Queue Stats
362W - 336L
1,529 Elo+
Party 1
Raijin
Raijin
rawbatzz
Raijin
Level 127
God Stats
23W - 17L
1,680 SR
Queue Stats
115W - 106L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 1
6,520
543
6,439
12,235
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Khangeth
Sun Wukong
11
0 / 3 / 1
6,155
513
5,969
12,546
13,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
Mac35421
Anhur
9
4 / 6 / 0
6,263
522
4,655
11,365
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
killerGAPMAN
Mercury
12
1 / 1 / 3
6,559
547
2,254
9,501
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
oH_VeeYo
Ganesha
9
0 / 1 / 6
6,385
532
3,318
9,637
7,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
4 / 0 / 0
7,080
590
2,620
9,226
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
13
7 / 1 / 2
8,499
708
10,441
9,472
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
Wastegate
Ah Muzen Cab
13
2 / 1 / 1
8,229
686
9,309
9,003
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
jflint12
Freya
12
1 / 4 / 4
7,048
587
6,462
8,442
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
rawbatzz
Raijin
9
0 / 5 / 4
5,984
499
10,435
10,267
3,928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
10
Kills
14
14
Deaths
11
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
0
4
L
5
3
1
1.83
W
Bakasura
7
1
2
8
L
Sun Wukong
Khangeth
Sun Wukong
0
3
1
0.17
L
Anhur
Mac35421
Anhur
4
6
0
0.67
W
Ah Muzen Cab
Wastegate
Ah Muzen Cab
2
1
1
2.5
W
Freya
jflint12
Freya
1
4
4
0.75
L
Mercury
killerGAPMAN
Mercury
1
1
3
2.5
L
Ganesha
oH_VeeYo
Ganesha
0
1
6
3
W
Raijin
rawbatzz
Raijin
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,635
Damage
39,267
55,284
Taken
46,410
31,786
Mitigated
17,903
10,442
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,620
1,626
0
1,000
9,226
3,083
0
1,546
7,680
0
55,250
L
6,439
2,018
0
1,706
12,235
4,135
0
4,988
6,143
41,439
658
W
Bakasura
10,441
7,285
0
3,305
9,472
3,794
642
1,258
8,214
0
45,751
L
Sun Wukong
Khangeth
Sun Wukong
5,969
405
0
2,945
12,546
13,408
0
0
12,546
0
41,609
L
Anhur
Mac35421
Anhur
4,655
2,446
0
2,920
11,365
3,228
0
3,586
6,404
0
34,467
W
Ah Muzen Cab
Wastegate
Ah Muzen Cab
9,309
4,693
0
2,213
9,003
3,920
198
0
9,003
0
68,447
W
Freya
jflint12
Freya
6,462
1,838
0
1,496
8,442
3,178
0
3,636
4,806
36,055
412
L
Mercury
killerGAPMAN
Mercury
2,254
1,010
0
833
9,501
3,606
0
2,438
6,729
0
60,259
L
Ganesha
oH_VeeYo
Ganesha
3,318
128
0
2,038
9,637
7,409
0
5,238
3,893
16,525
0
W
Raijin
rawbatzz
Raijin
10,435
1,322
0
1,810
10,267
3,928
0
4,019
6,248
40,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
36,840
329
Minions Killed
400
0
Camps Cleared
0
1,230,926
Distance Traveled
1,246,906
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,080
590
79
7
0
310,552
0
L
Chronos
6,520
543
86
7
0
259,882
0
W
Bakasura
8,499
708
95
8
0
297,205
2
L
Sun Wukong
6,155
513
75
6
0
248,652
0
L
Anhur
6,263
522
62
5
0
174,445
0
W
Ah Muzen Cab
8,229
686
119
10
0
216,374
1
W
Freya
7,048
587
70
6
0
219,711
0
L
Mercury
6,559
547
102
9
0
294,772
1
L
Ganesha
6,385
532
4
0
0
253,175
4
W
Raijin
5,984
499
37
3
0
203,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role