Player Matchup

Chaac
Chaac
AgathianArcher
Chaac
Level 138
God Stats
2W - 2L
1,531 SR
Queue Stats
28W - 30L
1,475 Elo+
Party 1
Martichoras
Martichoras
Gezeichneter
Martichoras
Level 67
God Stats
0W - 1L
1,253 SR
Queue Stats
14W - 17L
1,415 Elo+
Party 1
Sol
Sol
Kyookuu
Sol
Level 76
God Stats
1W - 2L
1,675 SR
Queue Stats
17W - 18L
1,454 Elo+
Party 1
Poseidon
Poseidon
ProfessorCrook
Poseidon
Level 123
God Stats
0W - 1L
1,631 SR
Queue Stats
5W - 10L
1,361 Elo+
Party 1
Medusa
Medusa
丂Shadow丂2408
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 82
1,518 SR
1,441 Elo+

VS

Team Averages
Level 135
1,595 SR
1,506 Elo+
Cthulhu
Cthulhu
KING_ENGEL19
Cthulhu
Level 146
God Stats
2W - 0L
1,720 SR
Queue Stats
106W - 105L
1,573 Elo+
Solo
Ra
Ra
PerfectCeII
Ra
Level 128
God Stats
2W - 0L
1,892 SR
Queue Stats
29W - 22L
1,528 Elo+
Party 2
Rama
Rama
Qwepzipper
Rama
Level 156
God Stats
1W - 0L
1,635 SR
Queue Stats
12W - 8L
1,453 Elo+
Solo
Aphrodite
Aphrodite
TheBrokenVirgin
Aphrodite
Level 98
God Stats
4W - 3L
1,285 SR
Queue Stats
22W - 26L
1,437 Elo+
Party 2
Serqet
Serqet
TheCelu
Serqet
Level 148
God Stats
2W - 3L
1,444 SR
Queue Stats
51W - 54L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
7,927
793
11,061
13,464
11,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
Gezeichneter
Martichoras
14
1 / 2 / 1
7,906
791
5,598
8,116
3,405
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
14
1 / 4 / 0
7,852
785
10,414
10,304
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
15
2 / 6 / 1
8,687
869
14,369
9,758
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 1
7,448
745
4,786
8,956
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KING_ENGEL19
Cthulhu
15
1 / 0 / 12
8,575
858
9,419
14,133
13,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 8
8,428
843
9,394
8,064
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 0 / 3
9,931
993
11,989
10,738
5,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
TheBrokenVirgin
Aphrodite
14
1 / 1 / 8
7,965
797
3,468
9,429
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Serqet
TheCelu
Serqet
16
5 / 1 / 6
8,995
900
9,667
11,518
6,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
4
Kills
19
19
Deaths
4
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Martichoras
Gezeichneter
Martichoras
1
2
1
0.75
W
Cthulhu
KING_ENGEL19
Cthulhu
1
0
12
7
L
Sol
1
4
0
0.25
W
3
2
8
3.5
L
Poseidon
2
6
1
0.42
W
9
0
3
10.5
W
Aphrodite
TheBrokenVirgin
Aphrodite
1
1
8
5
W
Serqet
TheCelu
Serqet
5
1
6
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,228
Damage
43,937
50,598
Taken
53,882
25,415
Mitigated
35,600
8,843
Healing
20,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,061
1,021
0
3,914
13,464
11,102
0
6,578
6,081
577
25,380
L
Martichoras
Gezeichneter
Martichoras
5,598
2,227
0
921
8,116
3,405
4
3,072
4,818
0
14,792
W
Cthulhu
KING_ENGEL19
Cthulhu
9,419
351
175
1,748
14,133
13,923
62
6,290
7,843
28,869
0
L
Sol
10,414
3,090
0
3,339
10,304
4,313
90
4,174
5,997
30,702
2,306
W
9,394
865
1,240
2,680
8,064
4,075
0
3,423
4,641
30,212
0
L
Poseidon
14,369
2,057
0
669
9,758
3,281
140
3,881
5,158
41,311
0
W
11,989
8,253
0
2,094
10,738
5,332
3,082
5,914
4,824
0
30,761
W
Aphrodite
TheBrokenVirgin
Aphrodite
3,468
238
5,579
4,815
9,429
5,298
501
4,536
4,893
14,000
0
W
Serqet
TheCelu
Serqet
9,667
2,561
0
1,956
11,518
6,972
0
4,749
6,769
0
19,536
L
4,786
1,795
0
0
8,956
3,314
897
3,591
5,122
0
18,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,820
Gold Earned
43,894
209
Minions Killed
217
0
Camps Cleared
0
1,013,968
Distance Traveled
1,077,820
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,927
793
34
3
0
215,093
0
L
Martichoras
7,906
791
28
3
0
197,883
3
W
Cthulhu
8,575
858
41
4
0
232,209
0
L
Sol
7,852
785
45
5
0
195,779
0
W
Ra
8,428
843
54
5
0
208,186
0
L
Poseidon
8,687
869
68
7
0
212,192
0
W
Rama
9,931
993
61
6
0
196,400
0
W
Aphrodite
7,965
797
33
3
0
201,758
0
W
Serqet
8,995
900
28
3
0
239,267
1
L
Medusa
7,448
745
34
3
0
193,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role