Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
I Tum l
Hades
Level 46
God Stats
8W - 1L
1,791 SR
Queue Stats
69W - 67L
1,447 Elo+
Solo
Nu Wa
Nu Wa
TheMrMark
Nu Wa
Level 102
God Stats
28W - 27L
1,504 SR
Queue Stats
152W - 143L
1,452 Elo+
Party 2
Loki
Loki
Zabraxis1202
Loki
Level 116
God Stats
2W - 6L
1,189 SR
Queue Stats
134W - 125L
1,437 Elo+
Party 2
Charybdis
Charybdis
heizung-auf-zwei
Charybdis
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
300W - 280L
1,102 Elo+
Solo
Team Averages
Level 88
1,497 SR
1,388 Elo+

VS

Team Averages
Level 62
1,633 SR
1,489 Elo+
Tyr
Tyr
AdVeNcC
Tyr
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
Afroaziat
Baron Samedi
Level 53
God Stats
1W - 1L
1,745 SR
Queue Stats
60W - 49L
1,546 Elo+
Party 1
Lancelot
Lancelot
DarkSnaker
Lancelot
Level 49
God Stats
4W - 4L
1,695 SR
Queue Stats
33W - 31L
1,527 Elo+
Party 1
Raijin
Raijin
FruitJuices
Raijin
Level 50
God Stats
4W - 3L
1,577 SR
Queue Stats
64W - 73L
1,461 Elo+
Solo
Chernobog
Chernobog
Patrixsme
Chernobog
Level 85
God Stats
14W - 10L
1,650 SR
Queue Stats
20W - 15L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 1 / 2
5,557
617
3,779
5,202
3,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
I Tum l
Hades
11
2 / 0 / 0
6,704
745
2,668
3,689
2,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
TheMrMark
Nu Wa
10
2 / 1 / 2
6,303
700
5,467
4,694
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 1
6,523
725
2,090
5,560
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
9
0 / 0 / 3
5,415
602
3,478
4,969
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
6
0 / 3 / 0
4,308
479
663
5,100
2,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Afroaziat
Baron Samedi
6
0 / 0 / 1
4,612
512
3,206
5,064
2,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
DarkSnaker
Lancelot
7
1 / 3 / 0
4,588
510
1,819
7,275
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
10
1 / 3 / 0
5,565
618
3,713
5,742
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Patrixsme
Chernobog
8
0 / 2 / 1
4,342
482
1,863
6,012
1,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
1
2
2
L
Tyr
0
3
0
0
L
Baron Samedi
Afroaziat
Baron Samedi
0
0
1
0.5
L
Lancelot
DarkSnaker
Lancelot
1
3
0
0.33
L
Raijin
1
3
0
0.33
W
Hades
I Tum l
Hades
2
0
0
2
L
Chernobog
Patrixsme
Chernobog
0
2
1
0.25
W
Nu Wa
TheMrMark
Nu Wa
2
1
2
3
W
5
0
1
5.5
W
Charybdis
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,482
Damage
11,264
24,114
Taken
29,193
10,717
Mitigated
10,992
12,322
Healing
7,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,779
21
248
2,571
5,202
3,530
0
2,052
3,150
15,590
0
L
Tyr
663
0
0
1,203
5,100
2,320
0
2,277
2,781
0
15,165
L
Baron Samedi
Afroaziat
Baron Samedi
3,206
362
1,109
2,132
5,064
2,507
0
2,391
2,631
13,379
0
L
Lancelot
DarkSnaker
Lancelot
1,819
498
0
633
7,275
2,376
0
1,920
5,277
0
25,279
L
Raijin
3,713
240
0
890
5,742
1,908
0
3,388
2,218
44,225
0
W
Hades
I Tum l
Hades
2,668
533
40
2,742
3,689
2,110
0
311
3,269
42,096
0
L
Chernobog
Patrixsme
Chernobog
1,863
1,070
0
1,422
6,012
1,881
0
1,628
4,372
0
26,056
W
Nu Wa
TheMrMark
Nu Wa
5,467
1,079
0
489
4,694
1,605
81
2,592
2,102
42,073
0
W
2,090
534
0
3,408
5,560
1,855
0
1,180
4,380
0
40,885
W
Charybdis
3,478
1,637
0
2,824
4,969
1,617
806
784
4,185
0
39,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,502
Gold Earned
23,415
331
Minions Killed
223
0
Camps Cleared
0
927,845
Distance Traveled
860,044
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,557
617
28
3
0
195,501
0
L
Tyr
4,308
479
35
4
0
145,747
0
L
Baron Samedi
4,612
512
13
1
0
178,515
0
L
Lancelot
4,588
510
39
4
0
202,501
0
L
Raijin
5,565
618
82
9
0
169,575
2
W
Hades
6,704
745
93
10
0
167,521
0
L
Chernobog
4,342
482
54
6
0
163,706
0
W
Nu Wa
6,303
700
85
9
0
180,639
0
W
Loki
6,523
725
61
7
0
209,855
0
W
Charybdis
5,415
602
64
7
0
174,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role