Player Matchup

Persephone
Persephone
Helios1080p
Persephone
Level 57
God Stats
2W - 2L
1,615 SR
Queue Stats
56W - 65L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
Neonpenguin007
Zhong Kui
Level 100
God Stats
3W - 3L
1,566 SR
Queue Stats
9W - 14L
1,411 Elo+
Solo
Tyr
Tyr
Yerrrpitc
Tyr
Level 31
God Stats
0W - 3L
1,438 SR
Queue Stats
61W - 41L
1,418 Elo+
Solo
Team Averages
Level 63
1,540 SR
1,438 Elo+

VS

Team Averages
Level 91
1,526 SR
1,540 Elo+
Mulan
Mulan
BigDumper24
Mulan
Level 18
God Stats
3W - 3L
1,480 SR
Queue Stats
19W - 14L
1,455 Elo+
Party 1
Scylla
Scylla
LTaco
Scylla
Level 128
God Stats
4W - 6L
1,565 SR
Queue Stats
102W - 90L
1,589 Elo+
Party 1
Sun Wukong
Sun Wukong
Oleshlippity
Sun Wukong
Level 128
God Stats
4W - 2L
1,534 SR
Queue Stats
83W - 79L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Helios1080p
Persephone
11
0 / 5 / 0
8,067
672
6,850
9,172
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Neonpenguin007
Zhong Kui
12
0 / 3 / 0
7,837
653
11,518
14,069
15,181
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
1 / 3 / 0
7,797
650
1,658
6,242
5,141
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 10
9,216
768
6,686
10,539
10,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
LTaco
Scylla
14
8 / 0 / 3
10,716
893
14,078
7,028
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Oleshlippity
Sun Wukong
11
2 / 1 / 7
9,126
761
5,345
12,049
11,448
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
11
11
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Persephone
Helios1080p
Persephone
0
5
0
0
W
Scylla
LTaco
Scylla
8
0
3
9.5
L
Zhong Kui
Neonpenguin007
Zhong Kui
0
3
0
0
W
Sun Wukong
Oleshlippity
Sun Wukong
2
1
7
5.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,026
Damage
26,109
29,483
Taken
29,616
23,500
Mitigated
25,095
2,007
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,686
969
0
2,781
10,539
10,350
340
7,489
3,050
84
25,075
L
Persephone
Helios1080p
Persephone
6,850
546
0
476
9,172
3,178
0
4,719
4,306
33,987
0
W
Scylla
LTaco
Scylla
14,078
2,060
0
1,144
7,028
3,297
351
5,430
1,598
58,972
0
L
Zhong Kui
Neonpenguin007
Zhong Kui
11,518
569
0
513
14,069
15,181
0
6,705
6,893
27,776
1,731
W
Sun Wukong
Oleshlippity
Sun Wukong
5,345
810
0
3,776
12,049
11,448
81
4,969
7,080
0
23,354
L
1,658
57
0
1,018
6,242
5,141
0
3,045
3,057
1,679
4,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,701
Gold Earned
29,058
98
Minions Killed
137
0
Camps Cleared
0
453,392
Distance Traveled
696,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,216
768
28
2
0
234,333
0
L
Persephone
8,067
672
53
4
0
183,689
0
W
Scylla
10,716
893
89
7
0
219,109
0
L
Zhong Kui
7,837
653
39
3
0
204,831
0
W
Sun Wukong
9,126
761
20
2
0
242,921
0
L
Tyr
7,797
650
6
1
0
64,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role