Player Matchup

Lancelot
Lancelot
Logicallystoopid
Lancelot
Level 51
God Stats
0W - 2L
1,201 SR
Queue Stats
16W - 12L
1,411 Elo+
Party 1
Merlin
Merlin
VloneLoki
Merlin
Level 109
God Stats
9W - 7L
1,556 SR
Queue Stats
113W - 120L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
undercoversly32
Sun Wukong
Level 69
God Stats
19W - 17L
1,499 SR
Queue Stats
200W - 201L
1,399 Elo+
Party 1
Team Averages
Level 76
1,419 SR
1,393 Elo+

VS

Team Averages
Level 151
1,508 SR
1,410 Elo+
Cernunnos
Cernunnos
IMPOZIN
Cernunnos
Level 159
God Stats
3W - 3L
1,594 SR
Queue Stats
188W - 208L
1,407 Elo+
Solo
Ra
Ra
SC_EAZY74
Ra
Level 151
God Stats
3W - 2L
1,468 SR
Queue Stats
93W - 95L
1,443 Elo+
Solo
Loki
Loki
dagobahsystem88
Loki
Level 143
God Stats
11W - 11L
1,463 SR
Queue Stats
397W - 442L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,673
667
3,065
6,797
3,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
VloneLoki
Merlin
5
0 / 1 / 0
6,140
614
314
2,458
698
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
undercoversly32
Sun Wukong
10
1 / 4 / 0
7,313
731
4,711
11,342
6,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IMPOZIN
Cernunnos
11
0 / 1 / 6
7,957
796
5,534
5,155
1,895
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 0 / 2
9,057
906
5,859
6,384
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 0 / 5
8,338
834
4,072
4,403
1,393
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
8
8
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
IMPOZIN
Cernunnos
0
1
6
3
L
0
3
0
0
W
5
0
2
6
L
Merlin
VloneLoki
Merlin
0
1
0
0
W
3
0
5
5.5
L
Sun Wukong
undercoversly32
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,090
Damage
15,465
20,597
Taken
15,942
10,628
Mitigated
5,570
3,635
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
IMPOZIN
Cernunnos
5,534
2,973
0
1,405
5,155
1,895
876
300
4,855
0
28,133
L
3,065
408
0
821
6,797
3,566
0
990
5,807
0
17,491
W
5,859
328
975
3,599
6,384
2,282
989
123
6,261
43,943
0
L
Merlin
VloneLoki
Merlin
314
0
0
125
2,458
698
0
1,280
1,132
2,117
0
W
4,072
517
0
422
4,403
1,393
523
532
3,871
0
18,116
L
Sun Wukong
undercoversly32
Sun Wukong
4,711
547
115
2,574
11,342
6,364
0
3,522
7,683
0
29,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,126
Gold Earned
25,352
56
Minions Killed
125
0
Camps Cleared
0
349,349
Distance Traveled
593,707
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,957
796
34
3
0
182,728
2
L
Lancelot
6,673
667
22
2
0
171,424
0
W
Ra
9,057
906
66
7
0
203,368
3
L
Merlin
6,140
614
5
1
0
24,805
0
W
Loki
8,338
834
25
3
0
207,611
3
L
Sun Wukong
7,313
731
29
3
0
153,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role