Player Matchup

Loki
Loki
Alvirex
Loki
Level 40
God Stats
11W - 4L
1,852 SR
Queue Stats
168W - 134L
1,478 Elo+
Solo
Atlas
Atlas
IceErock20
Atlas
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
286W - 248L
1,406 Elo+
Party 3
Hades
Hades
Schnitzel1O1
Hades
Level 22
God Stats
17W - 28L
1,070 SR
Queue Stats
64W - 70L
1,338 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
predawnport690
Morgan Le Fay
Level 81
God Stats
24W - 13L
1,678 SR
Queue Stats
502W - 450L
1,481 Elo+
Party 3
Medusa
Medusa
snoggin0noggin
Medusa
Level 31
God Stats
1W - 1L
1,850 SR
Queue Stats
23W - 16L
1,552 Elo+
Solo
Team Averages
Level 41
1,590 SR
1,451 Elo+

VS

Team Averages
Level 48
1,633 SR
1,449 Elo+
Kumbhakarna
Kumbhakarna
Eashmo
Kumbhakarna
Level 8
God Stats
1W - 0L
1,724 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Lancelot
Lancelot
MasteredFish67
Lancelot
Level 40
God Stats
4W - 0L
1,834 SR
Queue Stats
109W - 90L
1,555 Elo+
Solo
Poseidon
Poseidon
PirloDA1
Poseidon
Level 84
God Stats
22W - 17L
1,568 SR
Queue Stats
207W - 216L
1,485 Elo+
Party 2
King Arthur
King Arthur
iisohi66
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 76L
1,442 Elo+
Party 2
Charybdis
Charybdis
xRiP_KenSHIN
Charybdis
Level 84
God Stats
1W - 0L
1,540 SR
Queue Stats
12W - 14L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Alvirex
Loki
18
5 / 5 / 7
11,698
557
13,103
19,871
9,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
14
0 / 2 / 4
9,616
458
4,528
17,355
14,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 1 / 2
10,829
516
11,967
16,159
11,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
predawnport690
Morgan Le Fay
17
5 / 4 / 4
11,255
536
18,107
14,307
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 5 / 0
10,138
483
16,841
17,245
7,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Eashmo
Kumbhakarna
14
2 / 4 / 8
9,793
466
6,618
21,024
17,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
18
8 / 2 / 2
10,814
515
15,685
17,264
8,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
PirloDA1
Poseidon
20
2 / 3 / 4
11,971
570
16,641
15,219
6,443
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
iisohi66
King Arthur
16
1 / 6 / 3
9,406
448
3,763
18,705
17,603
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
xRiP_KenSHIN
Charybdis
17
4 / 3 / 6
10,340
492
12,289
14,464
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
18
Kills
17
17
Deaths
18
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
Alvirex
Loki
5
5
7
1.7
W
Kumbhakarna
Eashmo
Kumbhakarna
2
4
8
1.5
L
Atlas
0
2
4
1
W
Lancelot
8
2
2
4.5
W
Poseidon
PirloDA1
Poseidon
2
3
4
1.33
L
5
1
2
6
W
King Arthur
iisohi66
King Arthur
1
6
3
0.42
L
Morgan Le Fay
predawnport690
Morgan Le Fay
5
4
4
1.75
L
3
5
0
0.6
W
Charybdis
xRiP_KenSHIN
Charybdis
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,546
Damage
54,996
84,937
Taken
86,676
49,776
Mitigated
56,117
29,323
Healing
20,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Alvirex
Loki
13,103
2,744
0
8,168
19,871
9,608
0
3,132
16,739
0
108,729
W
Kumbhakarna
Eashmo
Kumbhakarna
6,618
1,006
0
2,175
21,024
17,737
174
6,845
14,179
23,192
0
L
Atlas
4,528
1,058
2,430
4,288
17,355
14,505
108
4,823
12,532
40,060
0
W
Lancelot
15,685
4,267
0
2,662
17,264
8,583
0
4,780
12,484
0
101,990
W
Poseidon
PirloDA1
Poseidon
16,641
1,877
220
11,019
15,219
6,443
233
10,155
5,064
150,031
0
L
11,967
3,282
503
7,251
16,159
11,246
1,527
7,134
9,025
65,359
0
W
King Arthur
iisohi66
King Arthur
3,763
463
0
0
18,705
17,603
0
10,757
7,948
830
45,395
L
Morgan Le Fay
predawnport690
Morgan Le Fay
18,107
1,137
249
3,129
14,307
6,902
538
6,489
7,818
98,405
0
L
16,841
7,012
0
3,305
17,245
7,515
843
2,230
15,015
0
69,381
W
Charybdis
xRiP_KenSHIN
Charybdis
12,289
5,965
0
4,810
14,464
5,751
1,088
2,065
12,399
0
70,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,536
Gold Earned
52,324
539
Minions Killed
550
0
Camps Cleared
0
2,022,107
Distance Traveled
2,200,233
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,698
557
142
7
0
465,335
0
W
Kumbhakarna
9,793
466
25
1
0
424,167
4
L
Atlas
9,616
458
52
2
0
394,755
1
W
Lancelot
10,814
515
121
6
0
526,986
0
W
Poseidon
11,971
570
215
10
0
444,525
0
L
Hades
10,829
516
116
6
0
375,525
2
W
King Arthur
9,406
448
68
3
0
401,975
0
L
Morgan Le Fay
11,255
536
129
6
0
408,119
0
L
Medusa
10,138
483
100
5
0
378,373
2
W
Charybdis
10,340
492
121
6
0
402,580
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role