Player Matchup

Nu Wa
Nu Wa
BrunoVania313
Nu Wa
Level 163
God Stats
25W - 40L
1,475 SR
Queue Stats
25W - 40L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
Cry1er
Baron Samedi
Level 144
God Stats
9W - 6L
1,619 SR
Queue Stats
110W - 117L
1,478 Elo+
Party 1
Charon
Charon
Hemba55a
Charon
Level 102
God Stats
2W - 3L
1,705 SR
Queue Stats
116W - 126L
1,457 Elo+
Party 1
Team Averages
Level 136
1,600 SR
1,448 Elo+

VS

Team Averages
Level 143
1,517 SR
1,461 Elo+
Sobek
Sobek
CroutonSniff
Sobek
Level 145
God Stats
9W - 4L
1,702 SR
Queue Stats
180W - 184L
1,452 Elo+
Party 2
Bacchus
Bacchus
FilthyGandhi
Bacchus
Level 158
God Stats
47W - 46L
1,518 SR
Queue Stats
1,157W - 1,183L
1,470 Elo+
Solo
Set
Set
Super Stealth64
Set
Level 125
God Stats
2W - 5L
1,331 SR
Queue Stats
187W - 192L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,471
647
4,526
5,060
1,531
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Cry1er
Baron Samedi
10
0 / 3 / 1
6,990
699
6,211
6,354
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
Hemba55a
Charon
10
1 / 1 / 0
7,009
701
6,427
6,815
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
7,298
730
2,975
9,310
9,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
FilthyGandhi
Bacchus
11
5 / 0 / 2
8,063
806
5,017
6,377
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 0 / 5
7,354
735
7,554
9,854
5,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
1
1
4
3
L
Baron Samedi
Cry1er
Baron Samedi
0
3
1
0.17
W
Bacchus
FilthyGandhi
Bacchus
5
0
2
6
L
Charon
Hemba55a
Charon
1
1
0
1
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,164
Damage
15,546
18,229
Taken
25,541
8,426
Mitigated
19,454
3,654
Healing
3,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,526
1,814
10
372
5,060
1,531
0
2,278
2,622
21,184
0
W
2,975
208
0
2,045
9,310
9,867
0
5,655
3,655
10,485
0
L
Baron Samedi
Cry1er
Baron Samedi
6,211
247
639
1,776
6,354
2,989
0
2,751
3,407
32,523
0
W
Bacchus
FilthyGandhi
Bacchus
5,017
448
0
1,364
6,377
4,127
418
4,294
2,083
15,615
0
L
Charon
Hemba55a
Charon
6,427
1,260
0
857
6,815
3,906
0
2,601
3,975
21,295
0
W
7,554
3,117
0
425
9,854
5,460
456
7,281
2,573
0
37,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,470
Gold Earned
22,715
98
Minions Killed
85
0
Camps Cleared
0
483,643
Distance Traveled
523,869
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,471
647
28
3
0
140,743
2
W
Sobek
7,298
730
9
1
0
166,335
0
L
Baron Samedi
6,990
699
44
4
0
152,034
1
W
Bacchus
8,063
806
16
2
0
158,347
1
L
Charon
7,009
701
26
3
0
190,866
1
W
Set
7,354
735
60
6
0
199,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role