Player Matchup

Nu Wa
Nu Wa
Alyxander
Nu Wa
Level 131
God Stats
8W - 0L
1,823 SR
Queue Stats
13W - 4L
1,663 Elo+
Solo
Danzaburou
Danzaburou
DrinkingCheap
Danzaburou
Level 67
God Stats
6W - 8L
1,395 SR
Queue Stats
132W - 129L
1,486 Elo+
Party 1
Shiva
Shiva
H0megrown Jones
Shiva
Level 128
God Stats
2W - 2L
1,490 SR
Queue Stats
345W - 347L
1,441 Elo+
Solo
Atlas
Atlas
Kabal-I
Atlas
Level 107
God Stats
3W - 5L
1,454 SR
Queue Stats
39W - 60L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
OGpoundcake
Ao Kuang
Level 82
God Stats
5W - 8L
1,307 SR
Queue Stats
171W - 155L
1,480 Elo+
Party 1
Team Averages
Level 103
1,494 SR
1,495 Elo+

VS

Team Averages
Level 86
1,576 SR
1,430 Elo+
Medusa
Medusa
DINGUSDUCK1
Medusa
Level 120
God Stats
0W - 1L
1,610 SR
Queue Stats
7W - 11L
1,401 Elo+
Party 3
Cerberus
Cerberus
Drakken WT
Cerberus
Level 28
God Stats
16W - 10L
1,688 SR
Queue Stats
50W - 58L
1,428 Elo+
Party 2
Thoth
Thoth
Heriena
Thoth
Level 158
God Stats
9W - 11L
1,539 SR
Queue Stats
169W - 174L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
OberynPond
Nu Wa
Level 121
God Stats
101W - 99L
1,551 SR
Queue Stats
218W - 238L
1,462 Elo+
Solo
Nemesis
Nemesis
zlint
Nemesis
Level 4
God Stats
4W - 3L
1,492 SR
Queue Stats
6W - 10L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alyxander
Nu Wa
14
2 / 0 / 0
7,494
833
4,624
2,237
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
DrinkingCheap
Danzaburou
13
0 / 0 / 4
6,984
776
5,935
5,049
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 5
7,221
802
5,172
9,351
7,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Kabal-I
Atlas
13
1 / 0 / 3
7,614
846
5,813
8,074
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
OGpoundcake
Ao Kuang
15
5 / 0 / 0
8,504
945
6,608
9,270
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 4 / 0
7,482
831
7,037
9,251
3,525
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Drakken WT
Cerberus
12
0 / 0 / 0
6,626
736
6,247
11,277
8,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Heriena
Thoth
14
0 / 1 / 0
7,109
790
8,207
5,337
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
9
0 / 0 / 0
5,908
656
0
234
68
Nemesis
zlint
Nemesis
13
0 / 3 / 2
6,684
743
2,470
5,856
2,964
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
3
3
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alyxander
Nu Wa
2
0
0
2
L
Medusa
3
4
0
0.75
L
Cerberus
Drakken WT
Cerberus
0
0
0
0
W
Danzaburou
DrinkingCheap
Danzaburou
0
0
4
2
W
0
3
5
0.83
L
Thoth
Heriena
Thoth
0
1
0
0
W
Atlas
Kabal-I
Atlas
1
0
3
2.5
W
Ao Kuang
OGpoundcake
Ao Kuang
5
0
0
5
L
Nu Wa
0
0
0
0
L
Nemesis
zlint
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,152
Damage
23,961
33,981
Taken
31,955
20,360
Mitigated
16,850
10,268
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alyxander
Nu Wa
4,624
1,306
0
500
2,237
794
139
1,469
726
25,061
0
L
Medusa
7,037
2,850
0
1,458
9,251
3,525
0
5,036
4,014
0
29,005
L
Cerberus
Drakken WT
Cerberus
6,247
72
0
1,802
11,277
8,455
0
5,706
5,249
17,900
427
W
Danzaburou
DrinkingCheap
Danzaburou
5,935
2,169
0
858
5,049
1,896
885
2,483
2,432
0
17,050
W
5,172
317
162
1,080
9,351
7,543
0
2,291
6,974
0
18,328
L
Thoth
Heriena
Thoth
8,207
132
0
794
5,337
1,838
0
3,080
2,039
36,957
0
W
Atlas
Kabal-I
Atlas
5,813
1,696
114
2,050
8,074
6,235
162
3,475
4,441
10,313
0
W
Ao Kuang
OGpoundcake
Ao Kuang
6,608
1,404
0
5,504
9,270
3,892
0
3,806
5,381
32,791
0
L
Nu Wa
0
0
0
0
234
68
0
230
0
0
0
L
Nemesis
zlint
Nemesis
2,470
260
0
751
5,856
2,964
0
2,623
3,001
0
6,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
33,809
199
Minions Killed
174
0
Camps Cleared
0
964,932
Distance Traveled
733,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,494
833
55
6
0
191,944
0
L
Medusa
7,482
831
54
6
0
182,184
0
L
Cerberus
6,626
736
32
4
0
188,866
0
W
Danzaburou
6,984
776
30
3
0
185,368
0
W
Shiva
7,221
802
30
3
0
191,863
0
L
Thoth
7,109
790
78
9
0
187,565
0
W
Atlas
7,614
846
19
2
0
193,331
0
W
Ao Kuang
8,504
945
65
7
0
202,426
0
L
Nu Wa
5,908
656
0
0
0
0
0
L
Nemesis
6,684
743
10
1
0
175,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role