Player Matchup

Surtr
Surtr
Platinum IV
 
Surtr
Platinum IV
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum II
ElTollo89
Agni
Platinum II
Level 75
God Stats
2W - 3L
1,553 SR
Queue Stats
173W - 170L
1,896 MMR
Party 2
Lancelot
Lancelot
Gold I
HavenSenpai
Lancelot
Gold I
Level 147
God Stats
9W - 6L
1,769 SR
Queue Stats
239W - 228L
1,764 MMR
Solo
Artemis
Artemis
Gold I
NapalmDeath19
Artemis
Gold I
Level 113
God Stats
8W - 5L
1,672 SR
Queue Stats
194W - 183L
1,630 MMR
Party 2
Fenrir
Fenrir
Platinum IV
Skippoli
Fenrir
Platinum IV
Level 163
God Stats
0W - 1L
1,700 SR
Queue Stats
80W - 66L
1,760 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,639 SR
1,710 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,506 SR
1,670 MMR
Ullr
Ullr
Platinum IV
 
Ullr
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Masters
 
Khepri
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold III
Dobshe
Raijin
Gold III
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 48L
1,769 MMR
Solo
Mercury
Mercury
Platinum V
NoGutty
Mercury
Platinum V
Level 108
God Stats
1W - 2L
1,175 SR
Queue Stats
56W - 53L
1,772 MMR
Solo
Chang'e
Chang'e
Platinum IV
Primo Re
Chang'e
Platinum IV
Level 157
God Stats
5W - 1L
1,855 SR
Queue Stats
93W - 85L
1,809 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
2 / 4 / 2
8,352
491
7,053
15,853
10,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
14
0 / 2 / 4
8,450
497
10,236
8,281
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
HavenSenpai
Lancelot
14
3 / 2 / 1
8,071
475
6,431
13,276
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
12
0 / 6 / 0
7,902
465
3,983
9,806
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Skippoli
Fenrir
11
1 / 2 / 3
7,019
413
6,435
13,957
12,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BastetPeleSusano

VS

Bans
ThanatosAresMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
6 / 0 / 3
10,929
643
11,428
11,990
6,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
 
Khepri
13
0 / 1 / 7
9,076
534
3,377
11,117
12,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Dobshe
Raijin
15
5 / 1 / 1
10,088
593
5,709
10,526
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
NoGutty
Mercury
15
1 / 3 / 8
9,809
577
10,839
15,059
6,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Primo Re
Chang'e
15
4 / 2 / 4
10,103
594
11,647
18,013
11,968
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
16
16
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
4
2
0.75
W
Ullr
 
Ullr
6
0
3
7.5
W
Khepri
 
Khepri
0
1
7
3.5
W
Raijin
Dobshe
Raijin
5
1
1
5.5
L
Agni
0
2
4
1
L
Lancelot
HavenSenpai
Lancelot
3
2
1
1.75
L
Artemis
0
6
0
0
W
Mercury
NoGutty
Mercury
1
3
8
1.67
W
Chang'e
Primo Re
Chang'e
4
2
4
3
L
Fenrir
Skippoli
Fenrir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,138
Damage
43,000
61,173
Taken
66,705
35,544
Mitigated
41,535
10,177
Healing
25,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,053
2,677
0
4,809
15,853
10,070
0
6,392
9,391
1,379
43,561
W
Ullr
 
Ullr
11,428
6,560
0
3,001
11,990
6,637
2,803
1,089
10,752
0
105,994
W
Khepri
 
Khepri
3,377
479
2,409
2,254
11,117
12,260
434
3,494
7,429
24,373
0
W
Raijin
Dobshe
Raijin
5,709
306
0
1,188
10,526
4,491
671
6,176
4,264
78,343
0
L
Agni
10,236
854
0
1,250
8,281
2,910
0
4,668
3,273
77,149
0
L
Lancelot
HavenSenpai
Lancelot
6,431
1,760
0
721
13,276
6,836
0
4,654
8,548
0
71,872
L
Artemis
3,983
2,299
0
1,416
9,806
3,496
819
399
9,407
0
49,728
W
Mercury
NoGutty
Mercury
10,839
6,179
0
1,493
15,059
6,179
1,542
778
14,192
0
91,873
W
Chang'e
Primo Re
Chang'e
11,647
640
4,337
10,324
18,013
11,968
724
3,359
14,439
68,756
0
L
Fenrir
Skippoli
Fenrir
6,435
1,631
0
1,981
13,957
12,232
0
4,719
9,182
0
23,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,794
Gold Earned
50,005
439
Minions Killed
560
0
Camps Cleared
0
1,588,060
Distance Traveled
1,626,119
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,352
491
72
4
0
252,395
0
W
Ullr
10,929
643
146
9
0
298,754
7
W
Khepri
9,076
534
31
2
0
331,188
4
W
Raijin
10,088
593
148
9
0
315,541
5
L
Agni
8,450
497
131
8
0
327,573
4
L
Lancelot
8,071
475
112
7
0
389,985
0
L
Artemis
7,902
465
91
5
0
276,524
3
W
Mercury
9,809
577
129
8
0
379,789
0
W
Chang'e
10,103
594
106
6
0
300,847
0
L
Fenrir
7,019
413
33
2
0
341,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role