Player Matchup

Morgan Le Fay
Morgan Le Fay
Bbydawn57
Morgan Le Fay
Level 40
God Stats
5W - 1L
1,607 SR
Queue Stats
31W - 35L
1,400 Elo+
Solo
Surtr
Surtr
BigFaceBroker
Surtr
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
203W - 201L
1,373 Elo+
Party 2
Bacchus
Bacchus
Lute Goblin5301
Bacchus
Level 25
God Stats
11W - 5L
1,638 SR
Queue Stats
69W - 75L
1,432 Elo+
Party 2
Horus
Horus
TobiasRieperZ
Horus
Level 118
God Stats
29W - 21L
1,549 SR
Queue Stats
214W - 224L
1,427 Elo+
Party 2
Medusa
Medusa
deezcreativenuts
Medusa
Level 27
God Stats
16W - 8L
1,596 SR
Queue Stats
130W - 127L
1,440 Elo+
Party 2
Team Averages
Level 54
1,578 SR
1,414 Elo+

VS

Team Averages
Level 38
1,402 SR
1,451 Elo+
Camazotz
Camazotz
 
Camazotz
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
NyexbaOfficial
Ix Chel
Level 68
God Stats
1W - 2L
1,311 SR
Queue Stats
49W - 48L
1,469 Elo+
Party 1
Ymir
Ymir
ultimohyperion
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
xxtraviecitoxx
Sun Wukong
Level 49
God Stats
6W - 10L
1,411 SR
Queue Stats
169W - 170L
1,440 Elo+
Solo
Chernobog
Chernobog
yDubzz
Chernobog
Level 35
God Stats
0W - 2L
1,287 SR
Queue Stats
20W - 31L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bbydawn57
Morgan Le Fay
11
1 / 3 / 1
5,784
578
5,584
5,440
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
5,065
507
3,466
8,810
4,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 1 / 9
5,693
569
6,332
5,835
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 2
4,864
486
2,158
6,422
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
12 / 0 / 3
7,490
749
12,117
7,731
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
3 / 2 / 0
5,616
562
5,845
11,135
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 2 / 2
5,985
599
3,143
7,395
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 7 / 2
4,455
446
1,543
11,791
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
xxtraviecitoxx
Sun Wukong
11
4 / 0 / 0
6,289
629
5,573
6,233
4,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
yDubzz
Chernobog
6
0 / 5 / 1
4,325
433
2,579
7,051
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
8
8
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
2
0
1.5
W
Morgan Le Fay
Bbydawn57
Morgan Le Fay
1
3
1
0.5
W
0
4
0
0
W
3
1
9
7.5
L
1
2
2
1
W
0
0
2
1
W
12
0
3
13.5
L
0
7
2
0.14
L
Sun Wukong
xxtraviecitoxx
Sun Wukong
4
0
0
4
L
Chernobog
yDubzz
Chernobog
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,657
Damage
18,683
34,238
Taken
43,605
17,692
Mitigated
18,775
7,176
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
5,845
2,356
0
3,868
11,135
3,758
0
2,245
8,890
0
42,327
W
Morgan Le Fay
Bbydawn57
Morgan Le Fay
5,584
522
54
647
5,440
2,065
53
2,715
2,725
39,660
0
W
3,466
1,355
0
2,306
8,810
4,522
0
0
8,113
358
26,926
W
6,332
947
142
1,357
5,835
5,909
0
992
4,843
21,204
0
L
3,143
219
0
2,979
7,395
2,522
0
4,391
3,004
49,057
0
W
2,158
806
160
837
6,422
2,444
0
556
5,866
0
27,513
W
12,117
5,731
0
1,673
7,731
2,752
112
423
7,308
0
41,507
L
1,543
738
0
1,138
11,791
6,314
0
3,023
8,768
9,639
0
L
Sun Wukong
xxtraviecitoxx
Sun Wukong
5,573
1,270
0
2,090
6,233
4,095
0
132
6,101
0
40,570
L
Chernobog
yDubzz
Chernobog
2,579
1,350
0
1,239
7,051
2,086
0
2,257
4,794
0
20,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,896
Gold Earned
26,670
226
Minions Killed
267
0
Camps Cleared
0
978,045
Distance Traveled
951,366
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,616
562
61
6
0
226,090
1
W
Morgan Le Fay
5,784
578
57
6
0
207,660
0
W
Surtr
5,065
507
41
4
0
192,554
0
W
Bacchus
5,693
569
26
3
0
202,332
0
L
Ix Chel
5,985
599
82
8
0
196,704
0
W
Horus
4,864
486
39
4
0
177,769
1
W
Medusa
7,490
749
63
6
0
197,730
0
L
Ymir
4,455
446
13
1
0
157,410
0
L
Sun Wukong
6,289
629
78
8
0
189,675
0
L
Chernobog
4,325
433
33
3
0
181,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role