Player Matchup

Yemoja
Yemoja
Nysae
Yemoja
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,400 Elo+
Party 3
Danzaburou
Danzaburou
Toleczka
Danzaburou
Level 158
God Stats
9W - 5L
1,589 SR
Queue Stats
361W - 412L
1,452 Elo+
Solo
Nike
Nike
XXXAdriXXX
Nike
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,400 Elo+
Party 3
Cliodhna
Cliodhna
jokerfeller_91
Cliodhna
Level 105
God Stats
4W - 6L
1,335 SR
Queue Stats
394W - 410L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
xabittoo
Ah Puch
Level 130
God Stats
10W - 3L
1,714 SR
Queue Stats
390W - 407L
1,445 Elo+
Party 1
Team Averages
Level 125
1,528 SR
1,434 Elo+

VS

Team Averages
Level 91
1,421 SR
1,473 Elo+
Aphrodite
Aphrodite
Gizmondo
Aphrodite
Level 123
God Stats
5W - 6L
1,552 SR
Queue Stats
300W - 296L
1,476 Elo+
Solo
Jormungandr
Jormungandr
Melica
Jormungandr
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 55L
1,416 Elo+
Solo
Kali
Kali
MrPekka
Kali
Level 70
God Stats
0W - 2L
1,284 SR
Queue Stats
164W - 142L
1,494 Elo+
Solo
Chaac
Chaac
duffman-med
Chaac
Level 112
God Stats
2W - 1L
1,617 SR
Queue Stats
91W - 78L
1,505 Elo+
Party 2
Fenrir
Fenrir
hitchou750
Fenrir
Level 41
God Stats
3W - 10L
1,152 SR
Queue Stats
212W - 268L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nysae
Yemoja
18
0 / 1 / 17
10,300
644
3,962
12,795
13,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Toleczka
Danzaburou
20
11 / 4 / 6
13,100
819
19,697
16,673
10,527
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 2 / 17
10,954
685
18,767
22,647
24,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
19
6 / 5 / 13
11,460
716
17,890
21,228
12,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
xabittoo
Ah Puch
19
6 / 2 / 13
11,477
717
28,807
18,696
11,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gizmondo
Aphrodite
19
2 / 4 / 8
10,689
668
17,529
19,120
12,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Melica
Jormungandr
20
4 / 6 / 9
11,258
704
19,379
25,829
44,194
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
MrPekka
Kali
15
3 / 6 / 5
9,815
613
9,858
15,745
9,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
1 / 5 / 8
10,193
637
17,518
25,456
31,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
hitchou750
Fenrir
17
4 / 6 / 7
10,695
668
10,863
18,185
16,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
51
27
Kills
14
14
Deaths
27
66
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Gizmondo
Aphrodite
2
4
8
1.5
L
Jormungandr
Melica
Jormungandr
4
6
9
1.42
L
Kali
MrPekka
Kali
3
6
5
0.92
W
Yemoja
Nysae
Yemoja
0
1
17
8.5
W
Danzaburou
Toleczka
Danzaburou
11
4
6
3.5
W
4
2
17
6.25
L
1
5
8
1
L
Fenrir
hitchou750
Fenrir
4
6
7
1.25
W
Cliodhna
6
5
13
2.5
W
Ah Puch
xabittoo
Ah Puch
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,123
Damage
75,147
92,039
Taken
104,335
73,064
Mitigated
114,156
40,760
Healing
44,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Gizmondo
Aphrodite
17,529
1,772
12,266
10,451
19,120
12,769
192
7,436
11,684
35,824
0
L
Jormungandr
Melica
Jormungandr
19,379
4,444
265
1,782
25,829
44,194
72
6,899
18,930
36,514
1,163
L
Kali
MrPekka
Kali
9,858
3,430
1,099
3,190
15,745
9,205
81
3,711
12,034
0
14,299
W
Yemoja
Nysae
Yemoja
3,962
2,076
21,296
4,274
12,795
13,649
439
5,433
7,362
8,427
0
W
Danzaburou
Toleczka
Danzaburou
19,697
8,247
1,402
2,665
16,673
10,527
0
6,895
9,778
0
38,810
W
18,767
1,189
1,147
1,669
22,647
24,507
274
9,911
12,736
1,223
29,346
L
17,518
1,761
1,869
9,739
25,456
31,350
0
9,941
15,515
0
37,210
L
Fenrir
hitchou750
Fenrir
10,863
717
1,380
2,197
18,185
16,638
70
5,717
12,468
0
18,968
W
Cliodhna
17,890
806
106
3,491
21,228
12,590
0
8,452
12,776
0
39,008
W
Ah Puch
xabittoo
Ah Puch
28,807
907
658
4,052
18,696
11,791
865
5,054
13,642
48,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,291
Gold Earned
52,650
169
Minions Killed
185
0
Camps Cleared
0
1,438,886
Distance Traveled
1,523,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,689
668
61
4
0
276,159
0
L
Jormungandr
11,258
704
55
3
0
310,655
0
L
Kali
9,815
613
17
1
0
290,711
0
W
Yemoja
10,300
644
13
1
0
237,024
0
W
Danzaburou
13,100
819
56
4
0
246,038
0
W
Nike
10,954
685
24
2
0
317,433
0
L
Chaac
10,193
637
36
2
0
312,561
0
L
Fenrir
10,695
668
16
1
0
333,621
0
W
Cliodhna
11,460
716
35
2
0
324,954
0
W
Ah Puch
11,477
717
41
3
0
313,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role