Player Matchup

Susano
Susano
Ch6sen
Susano
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 52L
1,481 Elo+
Solo
Bellona
Bellona
WMathg_
Bellona
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 10L
1,271 Elo+
Party 1
Nu Wa
Nu Wa
jinayking007
Nu Wa
Level 108
God Stats
2W - 2L
1,347 SR
Queue Stats
184W - 197L
1,388 Elo+
Solo
Izanami
Izanami
realitygamer59
Izanami
Level 39
God Stats
5W - 5L
1,434 SR
Queue Stats
67W - 97L
1,244 Elo+
Party 1
Anubis
Anubis
siley59
Anubis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,227 Elo+
Party 1
Team Averages
Level 52
1,456 SR
1,322 Elo+

VS

Team Averages
Level 79
1,510 SR
1,463 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
RSondors2
Hou Yi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 109L
1,362 Elo+
Solo
Ymir
Ymir
Radichost
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,638 Elo+
Solo
King Arthur
King Arthur
TYG_Ilusion
King Arthur
Level 109
God Stats
6W - 14L
1,301 SR
Queue Stats
85W - 97L
1,409 Elo+
Solo
Ra
Ra
joeyssc
Ra
Level 26
God Stats
1W - 1L
1,749 SR
Queue Stats
137W - 140L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ch6sen
Susano
11
3 / 0 / 3
6,650
554
4,451
9,007
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
WMathg_
Bellona
11
1 / 1 / 0
6,809
567
8,959
12,354
13,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
1 / 3 / 3
6,390
533
7,080
6,466
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 1
6,045
504
4,165
7,609
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
siley59
Anubis
13
5 / 2 / 1
7,996
666
9,521
10,254
5,165
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 5 / 1
7,124
594
7,670
13,469
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
RSondors2
Hou Yi
9
2 / 0 / 1
6,038
503
5,366
4,464
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
2 / 0 / 1
6,360
530
3,563
10,964
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
TYG_Ilusion
King Arthur
11
0 / 1 / 0
5,751
479
5,903
15,139
14,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 5 / 4
6,523
544
5,270
11,656
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
10
Kills
9
9
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
5
1
1.1
W
Susano
Ch6sen
Susano
3
0
3
4.5
L
Hou Yi
RSondors2
Hou Yi
2
0
1
2.5
L
Ymir
2
0
1
2.5
L
King Arthur
TYG_Ilusion
King Arthur
0
1
0
0
W
Bellona
WMathg_
Bellona
1
1
0
1
W
1
3
3
0.83
L
0
5
4
0.4
W
0
3
1
0.17
W
Anubis
siley59
Anubis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,176
Damage
27,772
45,690
Taken
55,692
26,171
Mitigated
34,187
14,986
Healing
19,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,670
2,673
0
4,880
13,469
4,786
27
3,185
10,284
0
51,768
W
Susano
Ch6sen
Susano
4,451
702
0
3,671
9,007
3,060
0
578
8,429
0
32,439
L
Hou Yi
RSondors2
Hou Yi
5,366
2,057
0
1,813
4,464
1,539
0
1,415
3,049
0
40,242
L
Ymir
3,563
1,013
0
3,701
10,964
9,288
0
2,537
8,427
19,332
0
L
King Arthur
TYG_Ilusion
King Arthur
5,903
1,383
0
5,202
15,139
14,615
0
418
14,721
0
34,602
W
Bellona
WMathg_
Bellona
8,959
4,045
0
2,991
12,354
13,219
0
0
12,354
0
44,420
W
7,080
2,126
0
1,126
6,466
2,015
88
1,125
5,341
37,336
0
L
5,270
1,144
84
3,935
11,656
3,959
0
9,046
2,610
41,755
0
W
4,165
3,039
0
954
7,609
2,712
42
2,618
4,991
0
42,222
W
Anubis
siley59
Anubis
9,521
607
0
6,244
10,254
5,165
1,202
4,441
5,742
57,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
31,796
300
Minions Killed
297
0
Camps Cleared
0
1,177,207
Distance Traveled
1,112,086
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,124
594
78
7
0
226,523
0
W
Susano
6,650
554
42
4
0
279,793
0
L
Hou Yi
6,038
503
81
7
0
165,510
2
L
Ymir
6,360
530
21
2
0
241,981
0
L
King Arthur
5,751
479
40
3
0
260,839
1
W
Bellona
6,809
567
57
5
0
233,844
0
W
Nu Wa
6,390
533
54
5
0
227,719
1
L
Ra
6,523
544
77
6
0
217,233
0
W
Izanami
6,045
504
65
5
0
234,417
0
W
Anubis
7,996
666
82
7
0
201,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role