Player Matchup

Cerberus
Cerberus
Darksoul324400
Cerberus
Level 64
God Stats
3W - 4L
1,490 SR
Queue Stats
121W - 146L
1,455 Elo+
Solo
Izanami
Izanami
GoomBa87
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 52L
1,112 Elo+
Solo
Olorun
Olorun
LucifersAxe
Olorun
Level 87
God Stats
1W - 3L
1,361 SR
Queue Stats
174W - 204L
1,437 Elo+
Solo
Camazotz
Camazotz
Rudito181997
Camazotz
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 132L
1,305 Elo+
Solo
Merlin
Merlin
TheProMaikol
Merlin
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 297L
1,402 Elo+
Solo
Team Averages
Level 55
1,470 SR
1,342 Elo+

VS

Team Averages
Level 84
1,401 SR
1,430 Elo+
Pele
Pele
BoardyMoe
Pele
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,495 Elo+
Party 2
Zeus
Zeus
Jordan Kachik
Zeus
Level 107
God Stats
1W - 2L
1,166 SR
Queue Stats
80W - 100L
1,392 Elo+
Party 1
Thoth
Thoth
NexEm54
Thoth
Level 28
God Stats
1W - 1L
1,244 SR
Queue Stats
27W - 42L
1,386 Elo+
Solo
Ymir
Ymir
R31GN 1N BL00D
Ymir
Level 127
God Stats
12W - 4L
1,594 SR
Queue Stats
433W - 461L
1,403 Elo+
Party 1
Eset
Eset
ShootyMoe
Eset
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 3 / 2
5,817
970
2,705
8,150
4,615
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
GoomBa87
Izanami
11
0 / 4 / 3
5,360
893
1,921
6,175
2,875
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
11
2 / 5 / 2
6,054
1,009
5,246
7,393
3,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
Rudito181997
Camazotz
11
2 / 4 / 0
5,866
978
2,041
6,317
3,123
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
5
0 / 0 / 0
4,653
776
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 1 / 8
7,537
1,256
5,610
5,395
2,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 11
6,642
1,107
6,213
3,141
1,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
NexEm54
Thoth
12
3 / 1 / 11
7,030
1,172
4,484
3,050
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 6
6,654
1,109
1,722
5,903
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Eset
14
6 / 1 / 7
7,746
1,291
7,889
4,086
1,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
16
16
Deaths
6
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Pele
5
1
8
9
L
Cerberus
2
3
2
1
L
Izanami
GoomBa87
Izanami
0
4
3
0.38
W
1
2
11
3.25
L
Olorun
2
5
2
0.6
W
Thoth
NexEm54
Thoth
3
1
11
8.5
W
1
1
6
4
L
Camazotz
Rudito181997
Camazotz
2
4
0
0.5
W
Eset
6
1
7
9.5
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,913
Damage
25,918
28,035
Taken
21,575
13,657
Mitigated
11,036
4,544
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
5,610
1,036
256
1,063
5,395
2,326
1,197
2,561
2,834
0
9,811
L
Cerberus
2,705
115
218
2,297
8,150
4,615
0
6,542
1,608
9,967
0
L
Izanami
GoomBa87
Izanami
1,921
1,254
136
361
6,175
2,875
0
4,544
1,631
0
5,691
W
6,213
177
213
117
3,141
1,083
444
621
2,520
12,147
0
L
Olorun
5,246
3,790
223
497
7,393
3,044
0
5,194
2,199
9,182
0
W
Thoth
NexEm54
Thoth
4,484
559
48
855
3,050
1,088
519
687
2,363
11,794
0
W
1,722
98
444
2,771
5,903
4,807
392
2,304
3,599
3,686
0
L
Camazotz
Rudito181997
Camazotz
2,041
568
40
772
6,317
3,123
0
4,028
2,289
0
5,587
W
Eset
7,889
850
826
1,335
4,086
1,732
691
1,778
2,308
17,586
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,750
Gold Earned
35,609
46
Minions Killed
68
0
Camps Cleared
0
412,467
Distance Traveled
605,319
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,537
1,256
9
2
0
136,770
0
L
Cerberus
5,817
970
23
4
0
117,347
0
L
Izanami
5,360
893
8
1
0
90,729
0
W
Zeus
6,642
1,107
17
3
0
111,444
0
L
Olorun
6,054
1,009
9
2
0
92,702
0
W
Thoth
7,030
1,172
14
2
0
113,509
1
W
Ymir
6,654
1,109
2
0
0
122,454
0
L
Camazotz
5,866
978
6
1
0
111,689
0
W
Eset
7,746
1,291
26
4
0
121,142
0
L
Merlin
4,653
776
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role