Player Matchup

Amaterasu
Amaterasu
GnarliestBeav
Amaterasu
Level 28
God Stats
5W - 3L
1,302 SR
Queue Stats
91W - 114L
1,470 Elo+
Solo
Hel
Hel
Vanaveryemerald9
Hel
Level 93
God Stats
2W - 2L
1,278 SR
Queue Stats
267W - 272L
1,377 Elo+
Party 1
Janus
Janus
readthebook
Janus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 73L
1,343 Elo+
Solo
Nemesis
Nemesis
specter619
Nemesis
Level 151
God Stats
3W - 3L
1,583 SR
Queue Stats
342W - 401L
1,488 Elo+
Solo
Nu Wa
Nu Wa
wargod12095
Nu Wa
Level 105
God Stats
6W - 2L
1,692 SR
Queue Stats
287W - 303L
1,383 Elo+
Party 1
Team Averages
Level 97
1,471 SR
1,412 Elo+

VS

Team Averages
Level 54
1,450 SR
1,322 Elo+
Thor
Thor
BlackoQc
Thor
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 51L
1,371 Elo+
Solo
Cthulhu
Cthulhu
DiZZiE64
Cthulhu
Level 81
God Stats
0W - 3L
1,249 SR
Queue Stats
75W - 79L
1,380 Elo+
Party 2
Persephone
Persephone
Ratzilla5546
Persephone
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,113 Elo+
Party 2
Chiron
Chiron
Spearhead16
Chiron
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
220W - 234L
1,404 Elo+
Solo
Hel
Hel
hulk_sanchez70
Hel
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
93W - 214L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GnarliestBeav
Amaterasu
17
3 / 6 / 20
10,346
739
12,790
22,922
22,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 17
10,500
750
17,210
14,332
7,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
21 / 1 / 8
13,866
990
24,889
7,719
3,748
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
specter619
Nemesis
13
2 / 2 / 10
9,504
679
5,416
8,181
4,309
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
4 / 1 / 25
11,473
820
17,999
4,862
2,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 8 / 10
8,696
621
8,107
20,180
6,738
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cthulhu
DiZZiE64
Cthulhu
17
4 / 8 / 7
10,538
753
12,288
22,272
19,330
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Ratzilla5546
Persephone
15
5 / 8 / 5
9,661
690
10,985
16,883
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
18
2 / 3 / 10
9,318
666
13,478
12,457
5,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 7 / 8
8,395
600
2,285
12,956
6,141

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
54
35
Kills
14
14
Deaths
34
80
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thor
1
8
10
0.75
L
Cthulhu
DiZZiE64
Cthulhu
4
8
7
0.94
W
Amaterasu
GnarliestBeav
Amaterasu
3
6
20
2.17
L
Persephone
Ratzilla5546
Persephone
5
8
5
0.94
L
Chiron
2
3
10
2.33
W
5
4
17
3.38
L
2
7
8
0.86
W
21
1
8
25
W
Nemesis
specter619
Nemesis
2
2
10
3.5
W
4
1
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,304
Damage
47,143
58,016
Taken
84,748
39,377
Mitigated
43,222
24,116
Healing
16,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,107
1,847
1,504
3,219
20,180
6,738
0
15,280
4,545
0
24,365
L
Cthulhu
DiZZiE64
Cthulhu
12,288
1,214
750
2,149
22,272
19,330
0
16,775
5,026
37,108
271
W
Amaterasu
GnarliestBeav
Amaterasu
12,790
4,284
1,142
5,964
22,922
22,170
0
7,722
15,200
0
15,672
L
Persephone
Ratzilla5546
Persephone
10,985
1,361
193
868
16,883
5,948
0
10,660
5,611
24,687
0
L
Chiron
13,478
3,758
1,917
2,737
12,457
5,065
0
8,194
4,108
0
38,105
W
17,210
1,106
5,935
4,997
14,332
7,017
0
8,224
6,108
26,842
0
L
2,285
1,060
1,861
1,441
12,956
6,141
0
8,891
4,020
13,109
0
W
24,889
2,151
1,807
851
7,719
3,748
1,180
1,826
5,893
51,723
0
W
Nemesis
specter619
Nemesis
5,416
1,986
400
2,400
8,181
4,309
1,257
3,970
4,211
0
8,514
W
17,999
5,411
544
76
4,862
2,133
1,423
3,545
1,317
40,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,689
Gold Earned
46,608
155
Minions Killed
184
0
Camps Cleared
0
1,254,988
Distance Traveled
1,197,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,696
621
25
2
0
235,448
0
L
Cthulhu
10,538
753
48
3
0
221,777
0
W
Amaterasu
10,346
739
6
0
0
272,284
0
L
Persephone
9,661
690
19
1
0
280,916
0
L
Chiron
9,318
666
71
5
0
250,294
0
W
Hel
10,500
750
31
2
0
256,011
0
L
Hel
8,395
600
21
2
0
208,690
0
W
Janus
13,866
990
71
5
0
259,334
0
W
Nemesis
9,504
679
7
1
0
179,352
0
W
Nu Wa
11,473
820
40
3
0
288,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role