Player Matchup

Yu Huang
Yu Huang
EonsForever
Yu Huang
Level 37
God Stats
2W - 1L
1,276 SR
Queue Stats
10W - 15L
1,407 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ImpulseH
Ah Muzen Cab
Level 98
God Stats
2W - 1L
1,486 SR
Queue Stats
3W - 6L
1,342 Elo+
Party 1
Ares
Ares
Stryker1227
Ares
Level 100
God Stats
3W - 0L
1,288 SR
Queue Stats
7W - 8L
1,429 Elo+
Party 1
Bakasura
Bakasura
Wild19
Bakasura
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,272 Elo+
Party 1
Chaac
Chaac
ovovven
Chaac
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,440 Elo+
Solo
Team Averages
Level 71
1,410 SR
1,378 Elo+

VS

Team Averages
Level 102
1,521 SR
1,489 Elo+
Nu Wa
Nu Wa
PrestigiousPira
Nu Wa
Level 102
God Stats
7W - 13L
1,525 SR
Queue Stats
409W - 388L
1,522 Elo+
Party 2
Thanatos
Thanatos
SiiLeNTzGod
Thanatos
Level 99
God Stats
11W - 10L
1,340 SR
Queue Stats
236W - 200L
1,456 Elo+
Solo
Anhur
Anhur
ThatOneg1ng3r
Anhur
Level 62
God Stats
3W - 2L
1,605 SR
Queue Stats
99W - 89L
1,515 Elo+
Party 2
Ares
Ares
lilblender
Ares
Level 126
God Stats
2W - 3L
1,601 SR
Queue Stats
285W - 253L
1,524 Elo+
Solo
Tyr
Tyr
xWhiteJesusx25
Tyr
Level 122
God Stats
6W - 7L
1,531 SR
Queue Stats
72W - 82L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EonsForever
Yu Huang
9
0 / 2 / 2
5,502
688
1,901
4,647
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
ImpulseH
Ah Muzen Cab
8
6 / 1 / 1
5,730
716
5,545
5,559
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 3 / 6
5,201
650
5,003
8,002
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Wild19
Bakasura
10
2 / 2 / 2
5,508
689
2,165
7,566
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
ovovven
Chaac
10
1 / 1 / 1
6,165
771
5,377
6,340
5,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 4
4,431
554
2,652
2,810
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SiiLeNTzGod
Thanatos
8
2 / 3 / 1
4,949
619
3,993
8,088
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

8
3 / 3 / 1
4,811
601
3,120
4,907
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 3 / 3
4,456
557
3,906
7,789
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 1 / 0
4,763
595
2,721
7,682
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
10
Kills
9
9
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
EonsForever
Yu Huang
0
2
2
0.5
W
Ah Muzen Cab
ImpulseH
Ah Muzen Cab
6
1
1
6.5
L
1
1
4
3
L
Thanatos
SiiLeNTzGod
Thanatos
2
3
1
0.83
W
1
3
6
1.33
L
3
3
1
1.17
W
Bakasura
Wild19
Bakasura
2
2
2
1.5
L
1
3
3
0.83
W
Chaac
ovovven
Chaac
1
1
1
1.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,991
Damage
16,392
32,114
Taken
31,276
16,897
Mitigated
16,538
8,442
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
EonsForever
Yu Huang
1,901
254
0
457
4,647
1,444
619
1,001
3,646
32,949
0
W
Ah Muzen Cab
ImpulseH
Ah Muzen Cab
5,545
2,194
0
774
5,559
1,710
1,380
1,995
3,564
0
29,387
L
2,652
899
0
740
2,810
655
0
156
2,607
15,343
0
L
Thanatos
SiiLeNTzGod
Thanatos
3,993
1,607
0
4,077
8,088
2,816
0
1,922
5,986
0
34,327
W
5,003
303
0
2,873
8,002
5,264
335
3,043
4,959
14,947
0
L
3,120
1,821
0
815
4,907
1,798
0
2,557
2,340
0
19,125
W
Bakasura
Wild19
Bakasura
2,165
1,650
0
2,221
7,566
2,519
0
431
7,135
0
24,078
L
3,906
1,198
0
2,072
7,789
5,784
0
2,269
5,500
13,653
0
W
Chaac
ovovven
Chaac
5,377
1,520
0
2,117
6,340
5,960
0
88
6,252
0
39,879
L
2,721
1,038
0
2,733
7,682
5,485
0
0
7,627
0
21,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
23,410
255
Minions Killed
155
0
Camps Cleared
0
890,468
Distance Traveled
794,054
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,502
688
73
9
0
160,573
0
W
Ah Muzen Cab
5,730
716
48
6
0
172,443
0
L
Nu Wa
4,431
554
38
5
0
122,037
0
L
Thanatos
4,949
619
45
6
0
202,358
0
W
Ares
5,201
650
13
2
0
188,496
0
L
Anhur
4,811
601
30
4
0
142,231
4
W
Bakasura
5,508
689
57
7
0
205,643
0
L
Ares
4,456
557
13
2
0
168,685
2
W
Chaac
6,165
771
64
8
0
163,313
0
L
Tyr
4,763
595
29
4
0
158,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role