Player Matchup

Hades
Hades
Silver II
Calado1
Hades
Silver II
Level 114
God Stats
67W - 78L
1,542 SR
Queue Stats
531W - 549L
1,106 MMR
Solo
Chernobog
Chernobog
Silver I
GhostNYaMachine
Chernobog
Silver I
Level 185
God Stats
4W - 10L
1,417 SR
Queue Stats
60W - 69L
1,072 MMR
Solo
Athena
Athena
Silver IV
NexxAres
Athena
Silver IV
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 203L
602 MMR
Solo
Agni
Agni
Silver III
OS0 Slick
Agni
Silver III
Level 157
God Stats
3W - 5L
1,438 SR
Queue Stats
72W - 85L
745 MMR
Solo
Thanatos
Thanatos
Silver I
TermiNeitoR-0811
Thanatos
Silver I
Level 124
God Stats
8W - 11L
1,467 SR
Queue Stats
120W - 127L
1,144 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,473 SR
934 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,628 SR
869 MMR
Nu Wa
Nu Wa
Silver I
Aquilest574
Nu Wa
Silver I
Level 149
God Stats
32W - 22L
1,748 SR
Queue Stats
529W - 537L
1,156 MMR
Solo
Ymir
Ymir
Bronze III
BurmeseDoll
Ymir
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 82L
296 MMR
Party 1
Loki
Loki
Silver II
Mikecessa
Loki
Silver II
Level 123
God Stats
23W - 21L
1,555 SR
Queue Stats
327W - 353L
1,193 MMR
Solo
Vulcan
Vulcan
Silver I
UpShotRock
Vulcan
Silver I
Level 107
God Stats
16W - 9L
1,618 SR
Queue Stats
118W - 130L
1,268 MMR
Solo
Jing Wei
Jing Wei
Bronze II
dolosplayground
Jing Wei
Bronze II
Level 63
God Stats
1W - 1L
1,717 SR
Queue Stats
34W - 66L
431 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Calado1
Hades
17
9 / 2 / 3
11,278
627
12,695
16,097
7,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
GhostNYaMachine
Chernobog
16
2 / 1 / 6
9,483
527
12,009
10,421
4,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
NexxAres
Athena
13
0 / 0 / 6
8,311
462
6,303
13,633
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
14
0 / 1 / 3
9,217
512
8,122
11,651
4,474
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 1 / 2
10,883
605
10,579
17,386
8,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangMaman BrigitteRaijin

VS

Bans
ThorKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,534
474
11,747
10,997
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
7,949
442
6,370
17,760
17,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
14
2 / 4 / 1
8,722
485
6,879
14,939
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
UpShotRock
Vulcan
14
0 / 6 / 0
8,193
455
8,974
11,951
5,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
12
0 / 6 / 1
7,364
409
6,671
13,579
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
21
Kills
4
5
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
2
1
0.75
W
Hades
Calado1
Hades
9
2
3
5.25
W
Chernobog
GhostNYaMachine
Chernobog
2
1
6
5
L
Loki
2
4
1
0.63
W
Athena
NexxAres
Athena
0
0
6
3
W
Agni
0
1
3
1.5
W
10
1
2
11
L
Vulcan
UpShotRock
Vulcan
0
6
0
0
L
Jing Wei
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,708
Damage
40,641
69,188
Taken
69,226
38,440
Mitigated
36,670
35,302
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,747
3,806
0
2,593
10,997
3,106
158
7,739
3,144
59,746
0
L
6,370
1,453
0
1,732
17,760
17,748
52
5,721
11,989
34,040
0
W
Hades
Calado1
Hades
12,695
436
584
9,469
16,097
7,767
159
5,277
10,690
89,956
921
W
Chernobog
GhostNYaMachine
Chernobog
12,009
7,305
0
3,613
10,421
4,320
2,281
3,195
7,084
0
76,709
L
Loki
6,879
1,658
0
7,297
14,939
5,797
0
4,361
10,477
0
79,426
W
Athena
NexxAres
Athena
6,303
1,814
0
3,076
13,633
13,690
19
5,138
8,309
28,218
0
W
Agni
8,122
1,447
0
3,636
11,651
4,474
0
7,011
4,278
90,509
0
W
10,579
2,748
0
14,924
17,386
8,189
0
5,657
11,421
0
106,268
L
Vulcan
UpShotRock
Vulcan
8,974
5,033
0
1,546
11,951
5,473
406
5,006
6,629
70,299
0
L
Jing Wei
6,671
4,342
0
2,322
13,579
4,546
485
3,441
10,070
0
43,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,172
Gold Earned
40,762
609
Minions Killed
434
0
Camps Cleared
0
1,802,797
Distance Traveled
1,643,921
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,534
474
107
6
0
335,349
0
L
Ymir
7,949
442
51
3
0
315,013
0
W
Hades
11,278
627
157
9
0
339,289
3
W
Chernobog
9,483
527
119
7
0
360,001
2
L
Loki
8,722
485
115
6
0
364,665
5
W
Athena
8,311
462
38
2
0
364,652
0
W
Agni
9,217
512
158
9
0
349,670
4
W
Thanatos
10,883
605
137
8
0
389,185
0
L
Vulcan
8,193
455
96
5
0
345,199
0
L
Jing Wei
7,364
409
65
4
0
283,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role