Player Matchup

Medusa
Medusa
Eternal Sn1pErZ
Medusa
Level 119
God Stats
0W - 3L
1,175 SR
Queue Stats
47W - 54L
1,416 Elo+
Party 2
Janus
Janus
Le3eon
Janus
Level 156
God Stats
32W - 32L
1,535 SR
Queue Stats
211W - 195L
1,491 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MysticChaox
Kumbhakarna
Level 127
God Stats
36W - 39L
1,481 SR
Queue Stats
156W - 154L
1,411 Elo+
Party 2
Team Averages
Level 134
1,397 SR
1,439 Elo+

VS

Team Averages
Level 111
1,456 SR
1,414 Elo+
Fenrir
Fenrir
Legend1JTD
Fenrir
Level 184
God Stats
3W - 1L
1,508 SR
Queue Stats
179W - 193L
1,494 Elo+
Party 1
Discordia
Discordia
Myst1cAurora
Discordia
Level 28
God Stats
1W - 1L
1,326 SR
Queue Stats
3W - 2L
1,368 Elo+
Party 1
Athena
Athena
UnstoppableC
Athena
Level 121
God Stats
29W - 25L
1,535 SR
Queue Stats
112W - 119L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,433
619
10,132
13,126
4,638
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Le3eon
Janus
11
1 / 4 / 0
8,182
682
5,799
8,060
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
MysticChaox
Kumbhakarna
11
0 / 1 / 1
7,637
636
1,430
9,754
8,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Legend1JTD
Fenrir
13
5 / 0 / 5
9,907
826
6,458
7,800
6,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Myst1cAurora
Discordia
14
7 / 0 / 5
10,308
859
15,520
5,367
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
12
0 / 1 / 11
8,869
739
6,391
15,140
10,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Janus
Le3eon
Janus
1
4
0
0.25
W
Fenrir
Legend1JTD
Fenrir
5
0
5
7.5
W
Discordia
Myst1cAurora
Discordia
7
0
5
9.5
L
Kumbhakarna
MysticChaox
Kumbhakarna
0
1
1
0.5
W
Athena
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,361
Damage
28,369
30,940
Taken
28,307
15,707
Mitigated
19,050
1,557
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,132
4,322
0
312
13,126
4,638
0
9,501
3,625
0
27,879
L
Janus
Le3eon
Janus
5,799
551
0
250
8,060
2,867
0
5,068
2,992
43,799
0
W
Fenrir
Legend1JTD
Fenrir
6,458
694
0
2,008
7,800
6,755
364
1,450
6,350
0
18,450
W
Discordia
Myst1cAurora
Discordia
15,520
161
0
983
5,367
1,930
784
1,919
3,448
54,052
0
L
Kumbhakarna
MysticChaox
Kumbhakarna
1,430
493
246
749
9,754
8,202
0
7,537
2,217
5,753
0
W
Athena
6,391
1,464
454
3,432
15,140
10,365
0
4,581
10,559
31,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,252
Gold Earned
29,084
107
Minions Killed
140
0
Camps Cleared
0
635,453
Distance Traveled
708,319
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,433
619
25
2
0
191,616
0
L
Janus
8,182
682
79
7
0
210,899
0
W
Fenrir
9,907
826
32
3
0
243,632
0
W
Discordia
10,308
859
73
6
0
234,436
2
L
Kumbhakarna
7,637
636
3
0
0
232,938
0
W
Athena
8,869
739
35
3
0
230,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role