Player Matchup

Maman Brigitte
Maman Brigitte
Leandro Gt2
Maman Brigitte
Level 125
God Stats
9W - 15L
1,139 SR
Queue Stats
947W - 921L
1,508 Elo+
Solo
Sol
Sol
LordPebble13
Sol
Level 123
God Stats
1W - 1L
1,681 SR
Queue Stats
321W - 320L
1,515 Elo+
Party 1
Vulcan
Vulcan
MlLKYM00
Vulcan
Level 107
God Stats
4W - 7L
1,415 SR
Queue Stats
210W - 192L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
alexgp1306
Sun Wukong
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 122L
1,526 Elo+
Party 2
Bacchus
Bacchus
nuriiamb
Bacchus
Level 67
God Stats
12W - 15L
1,595 SR
Queue Stats
120W - 116L
1,544 Elo+
Party 2
Team Averages
Level 109
1,466 SR
1,522 Elo+

VS

Team Averages
Level 106
1,582 SR
1,490 Elo+
Hachiman
Hachiman
Allegri OUT6378
Hachiman
Level 85
God Stats
1W - 1L
1,272 SR
Queue Stats
4W - 4L
1,485 Elo+
Party 3
Horus
Horus
Maximus88ita
Horus
Level 118
God Stats
3W - 0L
1,839 SR
Queue Stats
20W - 24L
1,434 Elo+
Party 3
Athena
Athena
Montz98
Athena
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,445 Elo+
Party 3
Anubis
Anubis
Samil25
Anubis
Level 96
God Stats
54W - 29L
1,676 SR
Queue Stats
58W - 35L
1,614 Elo+
Solo
Nu Wa
Nu Wa
SanCry
Nu Wa
Level 116
God Stats
7W - 4L
1,621 SR
Queue Stats
103W - 97L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Leandro Gt2
Maman Brigitte
16
0 / 5 / 0
9,322
444
5,911
23,473
7,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 0
7,792
371
3,527
9,207
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
MlLKYM00
Vulcan
11
0 / 4 / 0
7,681
366
3,632
7,636
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
alexgp1306
Sun Wukong
19
2 / 4 / 0
11,997
571
10,465
29,048
24,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
nuriiamb
Bacchus
14
0 / 8 / 1
8,864
422
11,740
31,989
29,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
2 / 0 / 8
12,191
581
16,414
11,507
5,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 11
11,002
524
11,202
17,394
14,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Montz98
Athena
15
2 / 0 / 8
10,522
501
8,870
16,708
19,602
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
Samil25
Anubis
19
12 / 1 / 5
13,219
629
24,788
17,242
9,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
SanCry
Nu Wa
16
2 / 1 / 11
11,798
562
18,618
9,107
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
66
2
Kills
23
23
Deaths
2
1
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hachiman
2
0
8
6
L
Maman Brigitte
Leandro Gt2
Maman Brigitte
0
5
0
0
L
0
2
0
0
W
5
0
11
10.5
L
Vulcan
MlLKYM00
Vulcan
0
4
0
0
W
Athena
Montz98
Athena
2
0
8
6
W
Anubis
Samil25
Anubis
12
1
5
14.5
W
Nu Wa
SanCry
Nu Wa
2
1
11
7.5
L
Sun Wukong
alexgp1306
Sun Wukong
2
4
0
0.5
L
Bacchus
nuriiamb
Bacchus
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,275
Damage
79,892
101,353
Taken
71,958
66,669
Mitigated
53,669
18,341
Healing
33,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
16,414
9,367
0
4,740
11,507
5,512
5,735
4,757
6,750
0
120,130
L
Maman Brigitte
Leandro Gt2
Maman Brigitte
5,911
196
0
6,185
23,473
7,896
0
10,469
12,816
81,596
0
L
3,527
691
0
2,418
9,207
2,209
0
4,032
5,068
32,921
0
W
11,202
4,143
5,111
6,020
17,394
14,874
1,695
8,958
8,436
49
32,530
L
Vulcan
MlLKYM00
Vulcan
3,632
2,141
0
500
7,636
2,145
0
6,117
1,477
32,232
0
W
Athena
Montz98
Athena
8,870
1,840
0
5,944
16,708
19,602
1,099
3,857
12,851
47,503
0
W
Anubis
Samil25
Anubis
24,788
1,019
0
10,854
17,242
9,728
4,273
5,862
11,380
137,057
0
W
Nu Wa
SanCry
Nu Wa
18,618
2,099
0
1,043
9,107
3,953
5,264
4,498
4,609
90,026
0
L
Sun Wukong
alexgp1306
Sun Wukong
10,465
744
0
6,182
29,048
24,816
529
15,980
12,779
0
106,967
L
Bacchus
nuriiamb
Bacchus
11,740
690
0
3,056
31,989
29,603
0
15,727
15,556
33,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,656
Gold Earned
58,732
447
Minions Killed
514
0
Camps Cleared
0
1,567,102
Distance Traveled
1,982,597
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,191
581
149
7
0
373,304
2
L
Maman Brigitte
9,322
444
114
5
0
395,769
0
L
Sol
7,792
371
60
3
0
188,528
0
W
Horus
11,002
524
36
2
0
426,728
1
L
Vulcan
7,681
366
55
3
0
190,615
0
W
Athena
10,522
501
62
3
0
416,206
4
W
Anubis
13,219
629
161
8
0
411,852
0
W
Nu Wa
11,798
562
106
5
0
354,507
0
L
Sun Wukong
11,997
571
180
9
0
392,979
0
L
Bacchus
8,864
422
38
2
0
399,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role