Player Matchup

Mulan
Mulan
Icy_Genjipls69
Mulan
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,260 Elo+
Party 2
Scylla
Scylla
Saggypancake_66
Scylla
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,260 Elo+
Party 2
Cliodhna
Cliodhna
UnbuiltGoose
Cliodhna
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
189W - 171L
1,377 Elo+
Party 1
Rama
Rama
VioletDraco
Rama
Level 89
God Stats
5W - 5L
1,339 SR
Queue Stats
85W - 72L
1,196 Elo+
Party 1
Fafnir
Fafnir
xXbanecowboyXx
Fafnir
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
62W - 55L
1,284 Elo+
Party 1
Team Averages
Level 64
1,468 SR
1,275 Elo+

VS

Team Averages
Level 62
1,439 SR
1,410 Elo+
Thor
Thor
CallinAdrean
Thor
Level 49
God Stats
8W - 9L
1,559 SR
Queue Stats
202W - 186L
1,468 Elo+
Solo
Ymir
Ymir
GhostMode-Keeno
Ymir
Level 84
God Stats
11W - 14L
1,465 SR
Queue Stats
273W - 273L
1,450 Elo+
Solo
Scylla
Scylla
LegendOfAnacors
Scylla
Level 47
God Stats
39W - 63L
1,364 SR
Queue Stats
50W - 77L
1,304 Elo+
Solo
Medusa
Medusa
RatsKeysz
Medusa
Level 44
God Stats
1W - 5L
1,229 SR
Queue Stats
34W - 39L
1,360 Elo+
Solo
Mercury
Mercury
improdigy0823
Mercury
Level 84
God Stats
14W - 11L
1,577 SR
Queue Stats
90W - 79L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
8,756
547
9,833
11,131
10,168
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 11 / 4
7,665
479
3,494
11,746
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
UnbuiltGoose
Cliodhna
18
11 / 0 / 1
10,787
674
15,813
14,508
7,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 1
8,067
504
8,588
11,913
5,242
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 3
8,031
502
3,915
10,808
12,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
8,236
515
6,681
14,163
12,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 2 / 2
7,797
487
7,240
18,171
18,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
10 / 5 / 4
9,368
586
12,484
13,579
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
RatsKeysz
Medusa
2
0 / 0 / 0
4,724
295
0
179
31
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mercury
13
5 / 5 / 3
7,726
483
8,651
14,389
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
14
Kills
18
18
Deaths
14
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
1
2
2
1
W
2
4
5
1.13
L
10
5
4
2.4
L
Medusa
RatsKeysz
Medusa
0
0
0
0
W
0
11
4
0.18
W
Cliodhna
UnbuiltGoose
Cliodhna
11
0
1
11.5
W
1
2
1
0.75
L
Mercury
5
5
3
1.3
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,643
Damage
35,056
60,106
Taken
60,481
39,240
Mitigated
39,227
21,992
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,681
1,325
0
3,120
14,163
12,229
0
293
13,870
161
54,876
L
7,240
1,345
0
2,260
18,171
18,359
0
3,007
15,164
39,178
385
W
9,833
642
0
3,168
11,131
10,168
312
1,235
9,820
0
47,628
L
12,484
2,137
0
1,968
13,579
3,975
246
2,818
10,761
68,788
0
L
Medusa
RatsKeysz
Medusa
0
0
0
0
179
31
0
0
179
0
1,925
W
3,494
930
0
240
11,746
3,936
349
8,469
2,949
32,877
0
W
Cliodhna
UnbuiltGoose
Cliodhna
15,813
3,703
0
7,635
14,508
7,227
10
1,874
12,584
0
97,294
W
8,588
7,887
0
6,164
11,913
5,242
4,206
4,295
7,608
0
76,525
L
Mercury
8,651
4,546
0
1,953
14,389
4,633
0
1,291
13,098
29
48,970
W
3,915
1,125
0
4,785
10,808
12,667
1,161
3,132
7,616
22,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,306
Gold Earned
37,851
428
Minions Killed
309
0
Camps Cleared
0
1,405,860
Distance Traveled
1,244,639
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,236
515
74
5
0
296,097
6
L
Ymir
7,797
487
46
3
0
294,130
2
W
Mulan
8,756
547
76
5
0
289,273
0
L
Scylla
9,368
586
124
8
0
261,056
3
L
Medusa
4,724
295
6
0
0
33,019
1
W
Scylla
7,665
479
56
4
0
253,325
0
W
Cliodhna
10,787
674
138
9
0
352,927
0
W
Rama
8,067
504
131
8
0
237,034
0
L
Mercury
7,726
483
59
4
0
360,337
0
W
Fafnir
8,031
502
27
2
0
273,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role