Player Matchup

Cu Chulainn
Cu Chulainn
Ace-Sayajin
Cu Chulainn
Level 109
God Stats
25W - 31L
1,475 SR
Queue Stats
86W - 96L
1,446 Elo+
Party 1
Neith
Neith
Bat198899
Neith
Level 106
God Stats
33W - 35L
1,541 SR
Queue Stats
99W - 97L
1,474 Elo+
Solo
Cerberus
Cerberus
Broncox62
Cerberus
Level 25
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 7L
1,062 Elo+
Party 1
Janus
Janus
Noé965
Janus
Level 67
God Stats
3W - 2L
1,430 SR
Queue Stats
55W - 55L
1,466 Elo+
Solo
Ra
Ra
WooBackB4by
Ra
Level 149
God Stats
20W - 22L
1,618 SR
Queue Stats
536W - 566L
1,461 Elo+
Solo
Team Averages
Level 91
1,468 SR
1,382 Elo+

VS

Team Averages
Level 81
1,429 SR
1,452 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bassmarck
Ah Muzen Cab
Level 129
God Stats
6W - 5L
1,512 SR
Queue Stats
205W - 204L
1,463 Elo+
Solo
Neith
Neith
BoltBoogie
Neith
Level 48
God Stats
14W - 11L
1,577 SR
Queue Stats
45W - 43L
1,514 Elo+
Solo
Sol
Sol
EskerTF
Sol
Level 49
God Stats
2W - 1L
1,493 SR
Queue Stats
49W - 53L
1,524 Elo+
Party 2
Anubis
Anubis
Веско
Anubis
Level 72
God Stats
6W - 2L
1,063 SR
Queue Stats
20W - 13L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ace-Sayajin
Cu Chulainn
15
4 / 2 / 4
8,308
831
13,782
13,139
10,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Bat198899
Neith
15
2 / 2 / 3
8,115
812
8,102
10,788
4,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Broncox62
Cerberus
12
0 / 2 / 3
7,351
735
3,400
13,747
8,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Noé965
Janus
10
0 / 0 / 0
6,428
643
601
200
59
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
2 / 2 / 2
8,391
839
8,948
8,634
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 2 / 4
7,743
774
6,378
12,991
11,575
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Bassmarck
Ah Muzen Cab
13
0 / 2 / 3
7,652
765
5,176
6,928
3,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
14
3 / 1 / 3
8,180
818
8,679
8,245
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
16
2 / 1 / 4
8,937
894
10,779
8,118
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
Веско
Anubis
15
3 / 2 / 2
8,658
866
6,731
9,356
4,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
8
Kills
8
8
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
4
1
L
Cu Chulainn
Ace-Sayajin
Cu Chulainn
4
2
4
3
W
Ah Muzen Cab
Bassmarck
Ah Muzen Cab
0
2
3
0.75
L
Neith
Bat198899
Neith
2
2
3
1.75
W
Neith
3
1
3
4.5
L
Cerberus
Broncox62
Cerberus
0
2
3
0.75
W
Sol
2
1
4
4
L
Janus
Noé965
Janus
0
0
0
0
L
2
2
2
1.5
W
Anubis
Веско
Anubis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,833
Damage
37,743
46,508
Taken
45,638
27,633
Mitigated
26,247
11,439
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,378
816
962
2,917
12,991
11,575
186
4,797
8,052
15,762
377
L
Cu Chulainn
Ace-Sayajin
Cu Chulainn
13,782
1,221
0
1,769
13,139
10,836
83
5,836
7,303
185
27,869
W
Ah Muzen Cab
Bassmarck
Ah Muzen Cab
5,176
2,241
0
0
6,928
3,355
24
1,070
5,858
0
23,625
L
Neith
Bat198899
Neith
8,102
2,532
0
3,167
10,788
4,540
312
4,874
5,914
0
31,774
W
Neith
8,679
2,692
0
2,520
8,245
3,451
538
2,067
6,178
0
21,792
L
Cerberus
Broncox62
Cerberus
3,400
232
963
2,746
13,747
8,967
21
6,924
6,823
8,681
0
W
Sol
10,779
4,413
0
2,223
8,118
3,042
4,274
1,948
6,130
32,670
733
L
Janus
Noé965
Janus
601
97
0
0
200
59
0
118
82
489
0
L
8,948
873
856
1,938
8,634
3,231
43
5,622
3,012
37,833
0
W
Anubis
Веско
Anubis
6,731
616
206
1,466
9,356
4,824
369
2,978
6,286
19,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,593
Gold Earned
41,170
207
Minions Killed
183
0
Camps Cleared
0
847,852
Distance Traveled
1,037,184
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,743
774
13
1
0
228,043
0
L
Cu Chulainn
8,308
831
29
3
0
212,897
0
W
Ah Muzen Cab
7,652
765
21
2
0
201,595
2
L
Neith
8,115
812
74
7
0
198,924
0
W
Neith
8,180
818
49
5
0
199,669
0
L
Cerberus
7,351
735
24
2
0
207,657
0
W
Sol
8,937
894
59
6
0
207,601
0
L
Janus
6,428
643
0
0
0
21,156
0
L
Ra
8,391
839
80
8
0
207,218
0
W
Anubis
8,658
866
41
4
0
200,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role