Player Matchup

King Arthur
King Arthur
Alex1211564
King Arthur
Level 119
God Stats
168W - 131L
1,609 SR
Queue Stats
290W - 277L
1,470 Elo+
Solo
Fenrir
Fenrir
Angel-Ramos_27
Fenrir
Level 48
God Stats
0W - 4L
1,131 SR
Queue Stats
21W - 36L
1,329 Elo+
Party 1
Izanami
Izanami
Elempalador_8
Izanami
Level 88
God Stats
5W - 4L
1,655 SR
Queue Stats
39W - 49L
1,376 Elo+
Party 1
Ares
Ares
Haydentoswag
Ares
Level 133
God Stats
42W - 40L
1,518 SR
Queue Stats
258W - 245L
1,471 Elo+
Solo
Anubis
Anubis
RiSe Reverse 69
Anubis
Level 129
God Stats
7W - 8L
1,584 SR
Queue Stats
365W - 366L
1,541 Elo+
Solo
Team Averages
Level 103
1,499 SR
1,437 Elo+

VS

Team Averages
Level 118
1,461 SR
1,485 Elo+
Thanatos
Thanatos
Edinho090
Thanatos
Level 65
God Stats
93W - 89L
1,535 SR
Queue Stats
124W - 121L
1,474 Elo+
Party 2
Anubis
Anubis
PerZYZen
Anubis
Level 49
God Stats
15W - 13L
1,406 SR
Queue Stats
152W - 149L
1,475 Elo+
Party 2
Nox
Nox
Pichu Uchiha
Nox
Level 222
God Stats
7W - 9L
1,311 SR
Queue Stats
857W - 849L
1,447 Elo+
Solo
Osiris
Osiris
Riskoe97
Osiris
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 210L
1,537 Elo+
Solo
Danzaburou
Danzaburou
ScreaminFreeman2
Danzaburou
Level 107
God Stats
27W - 18L
1,555 SR
Queue Stats
66W - 63L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alex1211564
King Arthur
10
1 / 1 / 0
6,120
612
6,030
7,452
6,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 5 / 0
4,858
486
3,164
10,316
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
9
0 / 2 / 0
5,116
512
2,398
5,741
1,618
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 1
5,316
532
1,700
6,845
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 1
5,498
550
4,165
9,101
3,869
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Edinho090
Thanatos
11
5 / 0 / 5
6,659
666
5,232
7,743
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
PerZYZen
Anubis
10
4 / 2 / 3
6,388
639
7,818
6,553
2,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 8
5,177
518
4,590
4,740
2,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Riskoe97
Osiris
10
1 / 1 / 2
5,317
532
3,784
10,725
9,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ScreaminFreeman2
Danzaburou
11
3 / 0 / 1
6,148
615
3,050
5,135
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
13
13
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alex1211564
King Arthur
1
1
0
1
L
1
5
0
0.2
W
Thanatos
Edinho090
Thanatos
5
0
5
7.5
L
Izanami
0
2
0
0
L
0
0
1
0.5
W
Anubis
PerZYZen
Anubis
4
2
3
2.75
W
0
0
8
4
L
1
5
1
0.3
W
Osiris
Riskoe97
Osiris
1
1
2
2
W
Danzaburou
ScreaminFreeman2
Danzaburou
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,457
Damage
24,474
39,455
Taken
34,896
20,131
Mitigated
19,096
9,473
Healing
16,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alex1211564
King Arthur
6,030
688
0
1,479
7,452
6,188
0
367
7,043
352
43,945
L
3,164
381
0
1,402
10,316
3,245
0
1,644
8,630
0
32,028
W
Thanatos
Edinho090
Thanatos
5,232
1,358
0
7,192
7,743
2,454
266
1,179
6,564
0
42,346
L
Izanami
2,398
1,255
0
1,743
5,741
1,618
87
1,338
4,224
0
38,319
L
1,700
281
0
1,743
6,845
5,211
216
3,011
3,736
13,233
0
W
Anubis
PerZYZen
Anubis
7,818
201
0
3,052
6,553
2,695
0
4,001
2,552
38,872
0
W
4,590
273
12
2,003
4,740
2,221
0
519
4,221
24,664
0
L
4,165
364
0
3,106
9,101
3,869
0
5,561
3,414
37,165
0
W
Osiris
Riskoe97
Osiris
3,784
937
0
1,965
10,725
9,890
107
129
10,596
0
32,621
W
Danzaburou
ScreaminFreeman2
Danzaburou
3,050
1,630
0
2,121
5,135
1,836
620
349
4,786
0
41,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,908
Gold Earned
29,689
270
Minions Killed
282
0
Camps Cleared
0
910,140
Distance Traveled
968,034
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,120
612
72
7
0
195,665
2
L
Fenrir
4,858
486
46
5
0
200,502
0
W
Thanatos
6,659
666
59
6
0
227,818
0
L
Izanami
5,116
512
69
7
0
179,335
1
L
Ares
5,316
532
18
2
0
172,492
0
W
Anubis
6,388
639
68
7
0
187,838
0
W
Nox
5,177
518
36
4
0
190,155
0
L
Anubis
5,498
550
65
7
0
162,146
0
W
Osiris
5,317
532
44
4
0
186,648
0
W
Danzaburou
6,148
615
75
8
0
175,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role