Player Matchup

Morgan Le Fay
Morgan Le Fay
Bbydawn57
Morgan Le Fay
Level 40
God Stats
5W - 1L
1,827 SR
Queue Stats
31W - 35L
1,409 Elo+
Solo
Fafnir
Fafnir
GrampaFlairBear
Fafnir
Level 110
God Stats
2W - 3L
1,528 SR
Queue Stats
3W - 7L
1,663 Elo+
Party 3
Neith
Neith
HussySlapper
Neith
Level 3
God Stats
4W - 5L
1,782 SR
Queue Stats
5W - 7L
1,663 Elo+
Party 3
Anubis
Anubis
SAVAGE-_-XXD
Anubis
Level 47
God Stats
40W - 44L
1,487 SR
Queue Stats
139W - 172L
1,402 Elo+
Party 2
Thanatos
Thanatos
mavellc
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 40
1,625 SR
1,527 Elo+

VS

Team Averages
Level 66
1,451 SR
1,480 Elo+
Discordia
Discordia
 
Discordia
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CuzzBub
Pele
Level 127
God Stats
8W - 4L
1,613 SR
Queue Stats
113W - 81L
1,559 Elo+
Party 1
Bacchus
Bacchus
FMJ573
Bacchus
Level 133
God Stats
3W - 1L
1,376 SR
Queue Stats
177W - 239L
1,457 Elo+
Party 4
Ao Kuang
Ao Kuang
SmellyBurnVictim
Ao Kuang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,469 Elo+
Party 1
Jing Wei
Jing Wei
tigger04
Jing Wei
Level 18
God Stats
1W - 0L
1,267 SR
Queue Stats
25W - 49L
1,417 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bbydawn57
Morgan Le Fay
12
3 / 4 / 3
7,488
499
9,820
13,053
4,675
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 3 / 1
7,203
480
4,415
12,427
14,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 3 / 0
7,500
500
6,436
9,659
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
2 / 6 / 0
7,969
531
4,886
12,166
3,654
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
mavellc
Thanatos
9
1 / 9 / 0
6,339
423
4,525
13,438
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 4 / 5
7,155
477
10,318
8,169
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
CuzzBub
Pele
16
12 / 1 / 4
11,014
734
16,684
11,439
4,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
FMJ573
Bacchus
12
4 / 1 / 8
8,552
570
7,134
11,357
12,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
5 / 3 / 6
8,730
582
9,446
18,990
7,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
tigger04
Jing Wei
12
0 / 0 / 3
7,677
512
4,459
7,593
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
8
Kills
24
25
Deaths
9
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
4
5
1.38
L
Morgan Le Fay
Bbydawn57
Morgan Le Fay
3
4
3
1.13
W
Pele
CuzzBub
Pele
12
1
4
14
W
Bacchus
FMJ573
Bacchus
4
1
8
8
L
0
3
1
0.17
L
2
3
0
0.67
L
Anubis
2
6
0
0.33
W
5
3
6
2.67
L
Thanatos
mavellc
Thanatos
1
9
0
0.11
W
Jing Wei
tigger04
Jing Wei
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,082
Damage
48,041
60,743
Taken
57,548
32,498
Mitigated
29,898
14,410
Healing
14,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,318
1,305
0
525
8,169
2,814
573
5,559
2,610
38,882
0
L
Morgan Le Fay
Bbydawn57
Morgan Le Fay
9,820
1,308
0
4,380
13,053
4,675
0
8,667
3,924
58,701
0
W
Pele
CuzzBub
Pele
16,684
5,067
0
5,584
11,439
4,343
0
4,901
6,538
0
96,076
W
Bacchus
FMJ573
Bacchus
7,134
462
225
2,647
11,357
12,222
0
4,441
6,916
27,174
0
L
4,415
1,557
0
2,825
12,427
14,882
60
4,742
7,525
15,745
0
L
6,436
2,462
0
798
9,659
3,519
853
4,499
5,160
0
54,901
L
Anubis
4,886
218
0
3,215
12,166
3,654
629
259
11,907
48,172
0
W
9,446
3,040
0
3,521
18,990
7,630
0
3,542
15,448
74,099
0
L
Thanatos
mavellc
Thanatos
4,525
2,255
0
3,192
13,438
5,768
332
7,757
5,329
0
24,758
W
Jing Wei
tigger04
Jing Wei
4,459
3,079
0
2,467
7,593
2,889
883
678
6,915
0
46,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,499
Gold Earned
43,128
309
Minions Killed
408
0
Camps Cleared
0
1,356,998
Distance Traveled
1,530,554
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,155
477
44
3
0
246,538
2
L
Morgan Le Fay
7,488
499
67
4
0
291,914
0
W
Pele
11,014
734
146
10
0
322,841
3
W
Bacchus
8,552
570
39
3
0
320,446
0
L
Fafnir
7,203
480
29
2
0
291,183
2
L
Neith
7,500
500
85
6
0
253,689
0
L
Anubis
7,969
531
89
6
0
240,084
2
W
Ao Kuang
8,730
582
94
6
0
349,506
0
L
Thanatos
6,339
423
39
3
0
280,128
0
W
Jing Wei
7,677
512
85
6
0
291,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role