Player Matchup

Atlas
Atlas
IAtzumeI
Atlas
Level 119
God Stats
4W - 3L
1,729 SR
Queue Stats
78W - 72L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
II Say1T II
Ah Puch
Level 155
God Stats
2W - 1L
1,498 SR
Queue Stats
146W - 111L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Snówball
Tsukuyomi
Level 142
God Stats
32W - 30L
1,608 SR
Queue Stats
442W - 410L
1,551 Elo+
Party 1
Surtr
Surtr
igetdabeeches
Surtr
Level 166
God Stats
13W - 8L
1,616 SR
Queue Stats
479W - 413L
1,610 Elo+
Solo
Neith
Neith
noobwluck
Neith
Level 155
God Stats
12W - 7L
1,664 SR
Queue Stats
377W - 327L
1,593 Elo+
Solo
Team Averages
Level 147
1,623 SR
1,554 Elo+

VS

Team Averages
Level 137
1,616 SR
1,553 Elo+
Charon
Charon
Atila99
Charon
Level 169
God Stats
2W - 2L
1,511 SR
Queue Stats
134W - 140L
1,574 Elo+
Party 2
Ra
Ra
GabitoElLobito
Ra
Level 141
God Stats
2W - 1L
1,773 SR
Queue Stats
45W - 36L
1,579 Elo+
Party 2
Chronos
Chronos
Murder Republic
Chronos
Level 124
God Stats
1W - 1L
1,703 SR
Queue Stats
33W - 50L
1,484 Elo+
Solo
Hercules
Hercules
Myтн
Hercules
Level 155
God Stats
0W - 2L
1,595 SR
Queue Stats
83W - 78L
1,570 Elo+
Party 2
Cernunnos
Cernunnos
badinkus
Cernunnos
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 102L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
IAtzumeI
Atlas
13
1 / 1 / 0
7,958
796
3,432
8,580
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
II Say1T II
Ah Puch
14
0 / 0 / 3
7,606
761
5,686
4,222
1,755
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Tsukuyomi
Snówball
Tsukuyomi
14
0 / 2 / 3
7,591
759
4,874
9,010
4,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 0 / 1
8,700
870
4,418
7,249
7,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Neith
noobwluck
Neith
15
4 / 0 / 0
8,806
881
7,066
4,021
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Atila99
Charon
14
1 / 0 / 1
8,215
822
6,726
7,053
6,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 2 / 0
7,547
755
3,352
5,899
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 0
6,716
672
3,083
5,920
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Myтн
Hercules
14
1 / 0 / 1
7,738
774
5,546
7,352
8,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
badinkus
Cernunnos
12
0 / 2 / 1
6,967
697
1,663
5,739
2,356
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
3
3
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
Atila99
Charon
1
0
1
1.5
L
1
2
0
0.5
W
Atlas
IAtzumeI
Atlas
1
1
0
1
W
Ah Puch
II Say1T II
Ah Puch
0
0
3
1.5
L
0
3
0
0
L
Hercules
Myтн
Hercules
1
0
1
1.5
W
Tsukuyomi
Snówball
Tsukuyomi
0
2
3
0.75
L
Cernunnos
badinkus
Cernunnos
0
2
1
0.25
W
2
0
1
2.5
W
Neith
noobwluck
Neith
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,476
Damage
20,370
33,082
Taken
31,963
23,045
Mitigated
21,617
6,992
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Atila99
Charon
6,726
1,024
0
2,802
7,053
6,029
0
2,359
4,694
20,658
0
L
3,352
190
262
1,351
5,899
2,815
0
1,435
4,464
25,272
0
W
Atlas
IAtzumeI
Atlas
3,432
1,089
0
915
8,580
7,588
0
3,278
5,302
13,821
0
W
Ah Puch
II Say1T II
Ah Puch
5,686
384
0
1,754
4,222
1,755
153
2,082
2,140
26,027
0
L
3,083
739
0
501
5,920
2,215
0
577
5,343
10,232
0
L
Hercules
Myтн
Hercules
5,546
2,572
0
1,923
7,352
8,202
0
2,707
4,645
0
19,008
W
Tsukuyomi
Snówball
Tsukuyomi
4,874
876
0
302
9,010
4,445
921
2,843
6,167
0
16,418
L
Cernunnos
badinkus
Cernunnos
1,663
679
0
1,068
5,739
2,356
0
2,270
3,469
0
12,032
W
4,418
1,144
0
2,434
7,249
7,189
383
2,729
4,520
667
26,469
W
Neith
noobwluck
Neith
7,066
2,748
0
1,587
4,021
2,068
1,215
2,229
1,792
0
30,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,661
Gold Earned
37,183
212
Minions Killed
189
0
Camps Cleared
0
1,033,795
Distance Traveled
860,732
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,215
822
31
3
0
210,069
0
L
Ra
7,547
755
67
7
0
204,473
0
W
Atlas
7,958
796
13
1
0
214,735
2
W
Ah Puch
7,606
761
39
4
0
181,673
0
L
Chronos
6,716
672
16
2
0
119,514
0
L
Hercules
7,738
774
39
4
0
207,163
0
W
Tsukuyomi
7,591
759
32
3
0
218,841
0
L
Cernunnos
6,967
697
36
4
0
119,513
0
W
Surtr
8,700
870
57
6
0
226,486
0
W
Neith
8,806
881
71
7
0
192,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role