Player Matchup

Raijin
Raijin
Bronze III
Tian13
Raijin
Bronze III
Level 136
God Stats
0W - 1L
1,553 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,553 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,612 SR
1,513 MMR
Zhong Kui
Zhong Kui
Gold II
K1ingJ
Zhong Kui
Gold II
Level 129
God Stats
32W - 31L
1,612 SR
Queue Stats
46W - 45L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Tian13
Raijin
20
1 / 5 / 0
17,681
931
18,337
19,995
12,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
HadesArachneAh Muzen CabBakasuraKali

VS

Bans
HeraHe BoNe ZhaPoseidonFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
K1ingJ
Zhong Kui
20
5 / 1 / 0
19,532
1,028
17,535
27,676
25,678
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
K1ingJ
Zhong Kui
5
1
0
5
L
Raijin
Tian13
Raijin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,337
Damage
17,535
19,995
Taken
27,676
12,236
Mitigated
25,678
3,495
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
K1ingJ
Zhong Kui
17,535
2,343
0
13,255
27,676
25,678
2,538
18,922
8,754
126,507
0
L
Raijin
Tian13
Raijin
18,337
2,394
0
3,495
19,995
12,236
440
17,832
2,163
119,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,681
Gold Earned
19,532
203
Minions Killed
221
8
Camps Cleared
9
316,778
Distance Traveled
356,230
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
19,532
1,028
221
12
9
356,230
0
L
Raijin
17,681
931
203
11
8
316,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role