Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
TweetyCat077
Cernunnos
Level 103
God Stats
98W - 108L
1,503 SR
Queue Stats
609W - 629L
1,447 Elo+
Solo
Danzaburou
Danzaburou
damian518
Danzaburou
Level 42
God Stats
8W - 9L
1,431 SR
Queue Stats
35W - 34L
1,460 Elo+
Solo
Chang'e
Chang'e
darilua
Chang'e
Level 126
God Stats
37W - 46L
1,421 SR
Queue Stats
94W - 103L
1,433 Elo+
Solo
Nu Wa
Nu Wa
itmeruben33
Nu Wa
Level 114
God Stats
29W - 20L
1,571 SR
Queue Stats
456W - 463L
1,448 Elo+
Solo
Team Averages
Level 90
1,485 SR
1,458 Elo+

VS

Team Averages
Level 98
1,518 SR
1,433 Elo+
Charybdis
Charybdis
BeanSprout5266
Charybdis
Level 157
God Stats
21W - 14L
1,638 SR
Queue Stats
211W - 225L
1,427 Elo+
Party 1
Lancelot
Lancelot
HoagieWap
Lancelot
Level 48
God Stats
5W - 18L
1,229 SR
Queue Stats
50W - 56L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
Jayprez90
Baron Samedi
Level 109
God Stats
3W - 6L
1,180 SR
Queue Stats
33W - 34L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
SSOVEM
Sun Wukong
Level 67
God Stats
19W - 10L
1,647 SR
Queue Stats
42W - 35L
1,497 Elo+
Solo
Yu Huang
Yu Huang
runner1248
Yu Huang
Level 108
God Stats
5W - 2L
1,898 SR
Queue Stats
204W - 227L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
5 / 1 / 6
12,397
1,127
9,403
13,099
5,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
TweetyCat077
Cernunnos
17
4 / 2 / 7
11,957
1,087
17,376
18,121
7,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
damian518
Danzaburou
17
0 / 0 / 8
10,530
957
7,525
3,938
2,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
darilua
Chang'e
17
4 / 3 / 8
12,085
1,099
15,538
15,955
6,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 2 / 8
12,008
1,092
22,949
10,262
4,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

230

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeanSprout5266
Charybdis
17
1 / 0 / 5
11,380
1,035
13,783
12,062
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lancelot
HoagieWap
Lancelot
14
0 / 0 / 0
7,788
708
0
872
296
Baron Samedi
Jayprez90
Baron Samedi
16
1 / 5 / 5
11,001
1,000
11,919
18,642
7,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SSOVEM
Sun Wukong
17
4 / 4 / 4
11,713
1,065
17,350
25,290
31,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
runner1248
Yu Huang
16
2 / 6 / 2
11,110
1,010
14,637
19,511
6,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
15
Kills
8
8
Deaths
15
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
1
6
8
L
Charybdis
BeanSprout5266
Charybdis
1
0
5
3.5
L
Lancelot
HoagieWap
Lancelot
0
0
0
0
L
Baron Samedi
Jayprez90
Baron Samedi
1
5
5
0.7
L
Sun Wukong
SSOVEM
Sun Wukong
4
4
4
1.5
W
Cernunnos
TweetyCat077
Cernunnos
4
2
7
3.75
W
Danzaburou
damian518
Danzaburou
0
0
8
4
W
Chang'e
darilua
Chang'e
4
3
8
2.67
W
2
2
8
3
L
Yu Huang
runner1248
Yu Huang
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,791
Damage
57,689
61,375
Taken
76,377
26,920
Mitigated
51,150
19,353
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
9,403
2,156
231
4,717
13,099
5,721
0
5,414
7,685
0
35,263
L
Charybdis
BeanSprout5266
Charybdis
13,783
6,262
0
0
12,062
4,712
0
6,344
5,718
0
50,948
L
Lancelot
HoagieWap
Lancelot
0
0
0
0
872
296
0
872
0
0
0
L
Baron Samedi
Jayprez90
Baron Samedi
11,919
1,276
2,507
2,897
18,642
7,856
0
10,202
8,440
29,266
0
L
Sun Wukong
SSOVEM
Sun Wukong
17,350
2,199
0
1,746
25,290
31,668
0
9,463
15,827
71
37,153
W
Cernunnos
TweetyCat077
Cernunnos
17,376
8,078
0
4,069
18,121
7,988
0
9,877
8,244
0
34,365
W
Danzaburou
damian518
Danzaburou
7,525
1,727
0
840
3,938
2,181
0
1,098
2,840
0
20,155
W
Chang'e
darilua
Chang'e
15,538
492
5,028
4,468
15,955
6,748
0
6,573
9,382
45,232
0
W
22,949
6,680
0
0
10,262
4,282
0
3,645
6,617
43,302
0
L
Yu Huang
runner1248
Yu Huang
14,637
1,953
0
30
19,511
6,618
0
11,606
7,905
46,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,977
Gold Earned
52,992
242
Minions Killed
238
14
Camps Cleared
4
1,054,835
Distance Traveled
829,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,397
1,127
47
4
5
224,812
0
L
Charybdis
11,380
1,035
84
8
0
201,661
0
L
Lancelot
7,788
708
0
0
0
0
0
L
Baron Samedi
11,001
1,000
33
3
1
186,737
0
L
Sun Wukong
11,713
1,065
42
4
0
239,298
0
W
Cernunnos
11,957
1,087
47
4
2
223,224
0
W
Danzaburou
10,530
957
34
3
1
175,235
0
W
Chang'e
12,085
1,099
81
7
1
214,479
0
W
Nu Wa
12,008
1,092
33
3
5
217,085
0
L
Yu Huang
11,110
1,010
79
7
3
201,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role