Player Matchup

Charon
Charon
DarkVeteran IV
Charon
Level 122
God Stats
12W - 14L
1,434 SR
Queue Stats
151W - 127L
1,407 Elo+
Party 2
Loki
Loki
Food4Life
Loki
Level 124
God Stats
3W - 8L
1,500 SR
Queue Stats
526W - 521L
1,463 Elo+
Party 3
Scylla
Scylla
InvisableAccount
Scylla
Level 12
God Stats
3W - 3L
1,605 SR
Queue Stats
24W - 24L
1,417 Elo+
Party 3
Tiamat
Tiamat
Mash456
Tiamat
Level 126
God Stats
1W - 1L
1,434 SR
Queue Stats
175W - 157L
1,328 Elo+
Party 2
Martichoras
Martichoras
Xprincess ashX
Martichoras
Level 85
God Stats
18W - 22L
1,404 SR
Queue Stats
181W - 169L
1,351 Elo+
Party 2
Team Averages
Level 94
1,475 SR
1,393 Elo+

VS

Team Averages
Level 82
1,528 SR
1,413 Elo+
Thanatos
Thanatos
C0D3R3D916
Thanatos
Level 99
God Stats
49W - 43L
1,558 SR
Queue Stats
316W - 290L
1,416 Elo+
Solo
Chang'e
Chang'e
DeviousFalcon
Chang'e
Level 128
God Stats
4W - 4L
1,706 SR
Queue Stats
435W - 413L
1,461 Elo+
Solo
Tiamat
Tiamat
TRXXcouch3
Tiamat
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 135L
1,426 Elo+
Solo
Anhur
Anhur
dj_budai08
Anhur
Level 101
God Stats
2W - 6L
1,375 SR
Queue Stats
109W - 109L
1,319 Elo+
Party 1
Sobek
Sobek
joeythe37
Sobek
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 142L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,981
598
2,928
4,665
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
10
3 / 0 / 0
6,072
607
2,006
5,864
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
6,417
642
3,202
2,891
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Mash456
Tiamat
10
0 / 1 / 1
5,802
580
3,724
7,124
3,913
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
Xprincess ashX
Martichoras
9
4 / 0 / 2
5,858
586
3,917
4,570
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
C0D3R3D916
Thanatos
9
1 / 1 / 0
5,009
501
2,212
6,383
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
6
0 / 1 / 0
3,995
400
633
3,614
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
TRXXcouch3
Tiamat
8
0 / 1 / 1
5,140
514
3,821
6,383
3,363
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
7
0 / 3 / 0
4,380
438
3,051
5,481
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
joeythe37
Sobek
6
0 / 4 / 0
4,553
455
2,348
8,822
4,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
C0D3R3D916
Thanatos
1
1
0
1
W
1
0
4
3
L
Chang'e
0
1
0
0
W
Loki
3
0
0
3
W
1
0
2
2
W
Tiamat
Mash456
Tiamat
0
1
1
0.5
L
Tiamat
TRXXcouch3
Tiamat
0
1
1
0.5
W
Martichoras
Xprincess ashX
Martichoras
4
0
2
5
L
Anhur
0
3
0
0
L
Sobek
joeythe37
Sobek
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,777
Damage
12,065
25,114
Taken
30,683
10,745
Mitigated
13,296
12,142
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
C0D3R3D916
Thanatos
2,212
829
0
6,203
6,383
2,422
0
420
5,939
0
29,047
W
2,928
1,122
132
2,143
4,665
2,481
426
996
3,669
19,081
0
L
Chang'e
633
90
40
828
3,614
828
0
1,331
2,229
11,752
0
W
Loki
2,006
700
0
3,715
5,864
1,917
0
512
5,352
0
35,913
W
3,202
798
0
1,053
2,891
886
317
569
2,322
46,328
0
W
Tiamat
Mash456
Tiamat
3,724
578
0
4,154
7,124
3,913
0
3,654
3,470
32,875
0
L
Tiamat
TRXXcouch3
Tiamat
3,821
494
0
2,934
6,383
3,363
0
3,627
2,756
29,909
0
W
Martichoras
Xprincess ashX
Martichoras
3,917
883
0
945
4,570
1,548
162
1,071
3,499
0
35,003
L
Anhur
3,051
1,861
0
547
5,481
1,727
0
1,852
3,587
0
28,474
L
Sobek
joeythe37
Sobek
2,348
191
0
1,191
8,822
4,956
0
2,458
6,318
8,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,130
Gold Earned
23,077
294
Minions Killed
182
0
Camps Cleared
0
901,019
Distance Traveled
859,255
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,009
501
58
6
0
177,535
1
W
Charon
5,981
598
30
3
0
159,790
2
L
Chang'e
3,995
400
23
2
0
103,401
0
W
Loki
6,072
607
67
7
0
200,242
0
W
Scylla
6,417
642
101
10
0
205,012
2
W
Tiamat
5,802
580
48
5
0
168,304
3
L
Tiamat
5,140
514
51
5
0
193,268
1
W
Martichoras
5,858
586
48
5
0
167,671
0
L
Anhur
4,380
438
41
4
0
176,721
0
L
Sobek
4,553
455
9
1
0
208,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role