Player Matchup

Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
OMGirasunlu
Bacchus
Level 65
God Stats
1W - 0L
1,670 SR
Queue Stats
3W - 0L
1,719 Elo+
Solo
King Arthur
King Arthur
SouthpawPenguins
King Arthur
Level 109
God Stats
18W - 19L
1,486 SR
Queue Stats
114W - 105L
1,491 Elo+
Solo
Thanatos
Thanatos
kaarrtthhiikk
Thanatos
Level 105
God Stats
9W - 7L
1,486 SR
Queue Stats
25W - 26L
1,454 Elo+
Solo
Team Averages
Level 101
1,528 SR
1,533 Elo+

VS

Team Averages
Level 80
1,355 SR
1,507 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
PindaKoen123
Geb
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Maui
Maui
Skotobazina
Maui
Level 108
God Stats
5W - 11L
1,258 SR
Queue Stats
276W - 262L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
Thaidakar
Gilgamesh
Level 35
God Stats
3W - 7L
1,306 SR
Queue Stats
80W - 85L
1,533 Elo+
Party 1
Artemis
Artemis
loonaticarmy
Artemis
Level 112
God Stats
0W - 1L
1,211 SR
Queue Stats
142W - 130L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
9 / 1 / 4
8,025
730
8,168
6,228
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
 
Medusa
10
2 / 1 / 2
5,952
541
5,243
5,356
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
OMGirasunlu
Bacchus
9
1 / 0 / 4
5,740
522
4,438
8,131
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
SouthpawPenguins
King Arthur
12
1 / 0 / 2
6,929
630
4,962
9,402
8,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
kaarrtthhiikk
Thanatos
12
5 / 0 / 3
6,910
628
4,770
9,733
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 7 / 0
5,856
532
2,143
8,908
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 1
4,457
405
2,804
7,288
5,549
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 0
5,434
494
4,720
9,399
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Thaidakar
Gilgamesh
10
0 / 3 / 0
6,365
579
4,643
10,157
8,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
loonaticarmy
Artemis
8
0 / 3 / 1
5,049
459
5,518
7,317
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
18
Kills
1
2
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
9
1
4
11
W
Medusa
 
Medusa
2
1
2
3
L
Kukulkan
 
Kukulkan
0
7
0
0
W
Bacchus
OMGirasunlu
Bacchus
1
0
4
3
L
0
3
1
0.17
L
1
2
0
0.5
W
King Arthur
SouthpawPenguins
King Arthur
1
0
2
2
L
Gilgamesh
Thaidakar
Gilgamesh
0
3
0
0
W
Thanatos
kaarrtthhiikk
Thanatos
5
0
3
6.5
L
Artemis
loonaticarmy
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,581
Damage
19,828
38,850
Taken
43,069
24,297
Mitigated
25,386
16,315
Healing
6,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,168
846
0
1,176
6,228
2,442
238
2,159
4,069
49,686
0
W
Medusa
 
Medusa
5,243
2,458
483
2,667
5,356
1,993
639
1,414
3,942
0
38,855
L
Kukulkan
 
Kukulkan
2,143
97
0
398
8,908
3,241
244
4,928
3,980
35,239
0
W
Bacchus
OMGirasunlu
Bacchus
4,438
866
0
3,250
8,131
7,559
0
2,258
5,873
12,847
0
L
2,804
534
0
602
7,288
5,549
0
2,610
4,678
11,173
0
L
4,720
1,694
0
2,092
9,399
5,430
0
1,587
7,812
28,720
11,525
W
King Arthur
SouthpawPenguins
King Arthur
4,962
455
0
790
9,402
8,458
0
572
8,830
0
49,442
L
Gilgamesh
Thaidakar
Gilgamesh
4,643
1,393
0
1,500
10,157
8,329
216
380
9,777
0
44,342
W
Thanatos
kaarrtthhiikk
Thanatos
4,770
1,579
0
7,949
9,733
3,845
0
2,859
6,874
0
46,860
L
Artemis
loonaticarmy
Artemis
5,518
2,578
0
1,541
7,317
2,837
0
3,101
4,216
0
28,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,556
Gold Earned
27,161
312
Minions Killed
259
0
Camps Cleared
0
1,125,535
Distance Traveled
1,026,151
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,025
730
81
7
0
216,852
0
W
Medusa
5,952
541
56
5
0
173,173
0
L
Kukulkan
5,856
532
68
6
0
194,223
0
W
Bacchus
5,740
522
24
2
0
221,080
0
L
Geb
4,457
405
11
1
0
215,922
2
L
Maui
5,434
494
54
5
0
242,526
0
W
King Arthur
6,929
630
84
8
0
235,742
0
L
Gilgamesh
6,365
579
79
7
0
194,292
0
W
Thanatos
6,910
628
67
6
0
278,688
0
L
Artemis
5,049
459
47
4
0
179,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role