Player Matchup

Ix Chel
Ix Chel
ACGspartan117
Ix Chel
Level 136
God Stats
10W - 4L
1,651 SR
Queue Stats
319W - 231L
1,652 Elo+
Party 1
Achilles
Achilles
ElfingWhistles
Achilles
Level 157
God Stats
17W - 14L
1,574 SR
Queue Stats
279W - 198L
1,658 Elo+
Party 1
Thanatos
Thanatos
ImMcLovenIt
Thanatos
Level 48
God Stats
1W - 6L
1,091 SR
Queue Stats
191W - 180L
1,472 Elo+
Solo
Team Averages
Level 114
1,439 SR
1,594 Elo+

VS

Team Averages
Level 141
1,595 SR
1,557 Elo+
Tiamat
Tiamat
HaKumbhaMatata
Tiamat
Level 170
God Stats
1W - 2L
1,719 SR
Queue Stats
86W - 57L
1,704 Elo+
Solo
Bellona
Bellona
Ian McNugt
Bellona
Level 126
God Stats
32W - 44L
1,520 SR
Queue Stats
137W - 147L
1,505 Elo+
Solo
Ravana
Ravana
thajokerrr3
Ravana
Level 126
God Stats
40W - 35L
1,544 SR
Queue Stats
341W - 352L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
4 / 0 / 6
9,625
802
10,265
8,858
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
12
5 / 1 / 3
9,402
784
14,596
16,423
19,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
ImMcLovenIt
Thanatos
13
2 / 1 / 8
9,199
767
6,822
8,148
4,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
8,480
707
14,083
8,298
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Ian McNugt
Bellona
10
0 / 3 / 2
7,800
650
4,399
14,266
11,387
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
10
1 / 6 / 1
7,837
653
7,023
13,488
5,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
4
0
6
7
W
Achilles
5
1
3
6.5
L
1
2
1
0.75
L
Bellona
Ian McNugt
Bellona
0
3
2
0.33
W
Thanatos
ImMcLovenIt
Thanatos
2
1
8
6
L
Ravana
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,683
Damage
25,505
33,429
Taken
36,052
26,671
Mitigated
20,818
19,167
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
10,265
368
3,618
6,016
8,858
3,502
477
4,962
3,556
57,869
0
W
Achilles
14,596
2,052
0
4,498
16,423
19,163
200
4,936
11,051
0
32,468
L
14,083
1,469
0
2,155
8,298
4,268
0
1,924
5,872
50,382
0
L
Bellona
Ian McNugt
Bellona
4,399
1,262
215
3,679
14,266
11,387
0
5,461
8,132
0
19,017
W
Thanatos
ImMcLovenIt
Thanatos
6,822
1,276
0
5,035
8,148
4,006
217
3,497
4,361
0
21,280
L
Ravana
7,023
1,410
0
2,241
13,488
5,163
0
3,087
9,653
0
18,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,226
Gold Earned
24,117
163
Minions Killed
121
0
Camps Cleared
0
766,218
Distance Traveled
631,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,625
802
97
8
0
258,887
0
W
Achilles
9,402
784
39
3
0
242,145
0
L
Tiamat
8,480
707
68
6
0
210,075
0
L
Bellona
7,800
650
28
2
0
217,268
0
W
Thanatos
9,199
767
27
2
0
265,186
0
L
Ravana
7,837
653
25
2
0
204,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role