Player Matchup

Neith
Neith
ALLHAILR1NG
Neith
Level 121
God Stats
156W - 186L
1,529 SR
Queue Stats
790W - 770L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
V2Scxrpion
Kuzenbo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 176L
1,504 Elo+
Party 2
Hera
Hera
slimmm300
Hera
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 126L
1,517 Elo+
Party 2
Team Averages
Level 98
1,510 SR
1,523 Elo+

VS

Team Averages
Level 126
1,427 SR
1,468 Elo+
Gilgamesh
Gilgamesh
Reklif
Gilgamesh
Level 120
God Stats
1W - 3L
1,042 SR
Queue Stats
72W - 68L
1,373 Elo+
Solo
Serqet
Serqet
zDrkill
Serqet
Level 108
God Stats
2W - 2L
1,472 SR
Queue Stats
25W - 30L
1,497 Elo+
Party 1
Janus
Janus
zViperDrip
Janus
Level 149
God Stats
2W - 0L
1,768 SR
Queue Stats
105W - 94L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 11 / 0
12,073
755
11,237
18,160
6,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
V2Scxrpion
Kuzenbo
12
1 / 5 / 2
10,910
682
6,075
18,798
25,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
13
0 / 9 / 2
11,176
699
10,854
11,958
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Reklif
Gilgamesh
17
2 / 0 / 19
12,649
791
8,014
15,430
17,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
zDrkill
Serqet
16
20 / 3 / 4
14,919
932
25,984
12,372
6,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
14
3 / 1 / 10
12,087
755
10,638
9,741
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
4
Kills
25
25
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
11
0
0.27
W
Gilgamesh
Reklif
Gilgamesh
2
0
19
11.5
L
Kuzenbo
V2Scxrpion
Kuzenbo
1
5
2
0.4
L
Hera
0
9
2
0.11
W
Serqet
zDrkill
Serqet
20
3
4
7.33
W
Janus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,166
Damage
44,636
48,916
Taken
37,543
35,842
Mitigated
27,460
2,029
Healing
3,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,237
2,304
0
1,779
18,160
6,185
531
3,484
14,312
0
44,897
W
Gilgamesh
Reklif
Gilgamesh
8,014
2,168
0
509
15,430
17,174
430
5,987
9,443
0
29,977
L
Kuzenbo
V2Scxrpion
Kuzenbo
6,075
2,582
0
0
18,798
25,547
50
3,115
13,730
13,684
0
L
Hera
10,854
2,752
0
250
11,958
4,110
72
3,978
7,300
49,036
0
W
Serqet
zDrkill
Serqet
25,984
7,962
0
1,084
12,372
6,887
1,021
6,369
6,003
0
49,524
W
Janus
10,638
881
80
1,889
9,741
3,399
1,035
4,829
4,912
56,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,159
Gold Earned
39,655
148
Minions Killed
169
0
Camps Cleared
0
736,629
Distance Traveled
879,727
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,073
755
64
4
0
220,183
2
W
Gilgamesh
12,649
791
39
2
0
332,325
0
L
Kuzenbo
10,910
682
8
1
0
274,197
0
L
Hera
11,176
699
76
5
0
242,249
0
W
Serqet
14,919
932
45
3
0
311,196
2
W
Janus
12,087
755
85
5
0
236,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role