Player Matchup

Gilgamesh
Gilgamesh
IntonerZer0
Gilgamesh
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
51W - 36L
1,630 Elo+
Solo
Danzaburou
Danzaburou
Kevlami
Danzaburou
Level 64
God Stats
0W - 1L
1,270 SR
Queue Stats
122W - 106L
1,532 Elo+
Solo
Hel
Hel
ctf27
Hel
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,392 Elo+
Party 1
Mercury
Mercury
dvncs
Mercury
Level 89
God Stats
6W - 6L
1,579 SR
Queue Stats
36W - 46L
1,323 Elo+
Party 1
Maui
Maui
fatkingnoob
Maui
Level 67
God Stats
3W - 4L
1,294 SR
Queue Stats
65W - 63L
1,472 Elo+
Party 1
Team Averages
Level 93
1,429 SR
1,470 Elo+

VS

Team Averages
Level 137
1,569 SR
1,494 Elo+
Shiva
Shiva
 
Shiva
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Atlchevy678404
Chaac
Level 159
God Stats
12W - 9L
1,550 SR
Queue Stats
362W - 329L
1,520 Elo+
Solo
Maman Brigitte
Maman Brigitte
BaronBlackmon
Maman Brigitte
Level 125
God Stats
26W - 13L
1,520 SR
Queue Stats
683W - 626L
1,457 Elo+
Party 2
Charybdis
Charybdis
Weickerson14
Charybdis
Level 107
God Stats
11W - 4L
1,385 SR
Queue Stats
107W - 83L
1,533 Elo+
Solo
Chronos
Chronos
speedmodz55
Chronos
Level 147
God Stats
12W - 2L
1,891 SR
Queue Stats
756W - 704L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IntonerZer0
Gilgamesh
10
0 / 1 / 0
6,015
602
4,842
11,258
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Kevlami
Danzaburou
8
0 / 4 / 0
5,246
525
4,054
8,813
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
ctf27
Hel
9
0 / 5 / 1
5,345
535
3,138
6,800
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
dvncs
Mercury
10
1 / 4 / 0
5,494
549
2,673
8,731
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 0
4,712
471
1,868
8,334
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 0 / 1
7,264
726
7,048
9,873
4,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 0 / 7
6,601
660
4,567
6,690
3,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maman Brigitte
BaronBlackmon
Maman Brigitte
12
10 / 1 / 2
7,670
767
6,869
6,132
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Weickerson14
Charybdis
12
3 / 0 / 3
7,305
731
7,108
5,776
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
speedmodz55
Chronos
12
1 / 0 / 5
6,720
672
2,961
5,487
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
18
18
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
1
2.5
W
2
0
7
5.5
W
Maman Brigitte
BaronBlackmon
Maman Brigitte
10
1
2
11
L
Gilgamesh
IntonerZer0
Gilgamesh
0
1
0
0
L
Danzaburou
Kevlami
Danzaburou
0
4
0
0
W
Charybdis
Weickerson14
Charybdis
3
0
3
4.5
L
Hel
ctf27
Hel
0
5
1
0.1
L
Mercury
dvncs
Mercury
1
4
0
0.25
L
0
4
0
0
W
Chronos
speedmodz55
Chronos
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,575
Damage
28,553
43,936
Taken
33,958
18,281
Mitigated
14,558
8,355
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,048
1,269
0
4,178
9,873
4,408
0
0
9,873
0
58,196
W
4,567
833
0
4,308
6,690
3,851
191
1,371
5,319
0
17,288
W
Maman Brigitte
BaronBlackmon
Maman Brigitte
6,869
568
0
3,563
6,132
2,160
0
400
5,732
51,896
969
L
Gilgamesh
IntonerZer0
Gilgamesh
4,842
1,221
0
2,785
11,258
4,362
0
0
11,258
0
47,422
L
Danzaburou
Kevlami
Danzaburou
4,054
2,487
0
2,214
8,813
2,668
0
1,045
7,768
0
31,754
W
Charybdis
Weickerson14
Charybdis
7,108
3,629
0
2,320
5,776
2,227
438
766
5,010
0
59,461
L
Hel
ctf27
Hel
3,138
240
37
1,539
6,800
2,585
0
3,895
2,905
35,265
0
L
Mercury
dvncs
Mercury
2,673
995
0
625
8,731
2,952
0
2,105
6,626
0
36,744
L
1,868
389
0
1,155
8,334
5,714
0
2,509
5,825
11,882
0
W
Chronos
speedmodz55
Chronos
2,961
967
0
1,715
5,487
1,912
875
2,469
3,018
53,797
181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,812
Gold Earned
35,560
294
Minions Killed
414
0
Camps Cleared
0
1,053,058
Distance Traveled
1,093,404
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,264
726
86
9
0
199,880
2
W
Chaac
6,601
660
16
2
0
227,302
0
W
Maman Brigitte
7,670
767
91
9
0
256,834
0
L
Gilgamesh
6,015
602
86
9
0
243,163
6
L
Danzaburou
5,246
525
56
6
0
173,462
0
W
Charybdis
7,305
731
126
13
0
201,426
0
L
Hel
5,345
535
67
7
0
199,406
0
L
Mercury
5,494
549
67
7
0
231,712
1
L
Maui
4,712
471
18
2
0
205,315
3
W
Chronos
6,720
672
95
10
0
207,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role