Player Matchup

Bacchus
Bacchus
TaubeNussExtrem
Bacchus
Level 105
God Stats
1W - 1L
1,316 SR
Queue Stats
107W - 84L
1,595 Elo+
Solo
Shiva
Shiva
TheOldSaltyCrab
Shiva
Level 114
God Stats
0W - 3L
1,267 SR
Queue Stats
79W - 65L
1,500 Elo+
Solo
Yu Huang
Yu Huang
WÔoP
Yu Huang
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 110L
1,573 Elo+
Solo
Chiron
Chiron
kiingslay235
Chiron
Level 126
God Stats
0W - 1L
1,486 SR
Queue Stats
22W - 27L
1,389 Elo+
Party 1
Apollo
Apollo
wowacloud
Apollo
Level 104
God Stats
0W - 1L
1,277 SR
Queue Stats
22W - 19L
1,555 Elo+
Party 1
Team Averages
Level 108
1,369 SR
1,522 Elo+

VS

Team Averages
Level 138
1,689 SR
1,570 Elo+
Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Adzko
Xbalanque
Level 117
God Stats
3W - 0L
1,841 SR
Queue Stats
28W - 27L
1,613 Elo+
Party 2
Sol
Sol
DILINKA
Sol
Level 154
God Stats
2W - 1L
1,714 SR
Queue Stats
145W - 57L
1,677 Elo+
Party 2
Thoth
Thoth
OABanter
Thoth
Level 142
God Stats
10W - 11L
1,561 SR
Queue Stats
269W - 298L
1,507 Elo+
Solo
Achilles
Achilles
Saul_Light
Achilles
Level 151
God Stats
2W - 0L
1,828 SR
Queue Stats
81W - 59L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
7,846
713
7,314
16,597
23,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 5 / 3
6,966
633
7,714
14,141
10,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
WÔoP
Yu Huang
14
1 / 5 / 1
7,703
700
10,831
10,049
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
16
4 / 4 / 2
9,058
823
8,576
15,609
5,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
wowacloud
Apollo
14
2 / 4 / 3
8,582
780
8,013
11,772
4,589
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 1 / 11
9,339
849
10,728
9,282
4,108
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Adzko
Xbalanque
16
1 / 2 / 19
9,076
825
12,931
9,217
4,368
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
15
5 / 2 / 14
9,216
838
17,695
11,968
5,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thoth
OABanter
Thoth
17
9 / 1 / 10
10,110
919
16,918
5,024
2,687
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Saul_Light
Achilles
16
3 / 2 / 12
8,962
815
6,332
15,854
20,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
8
Kills
23
23
Deaths
8
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
11
10.5
W
Xbalanque
Adzko
Xbalanque
1
2
19
5.25
W
Sol
5
2
14
6
W
Thoth
OABanter
Thoth
9
1
10
14
W
Achilles
Saul_Light
Achilles
3
2
12
4.5
L
0
5
4
0.4
L
1
5
3
0.5
L
Yu Huang
WÔoP
Yu Huang
1
5
1
0.3
L
Chiron
4
4
2
1.25
L
Apollo
wowacloud
Apollo
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,448
Damage
64,604
68,168
Taken
51,345
48,141
Mitigated
36,776
18,352
Healing
23,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,728
702
1,756
1,893
9,282
4,108
356
3,478
5,713
25,223
0
W
Xbalanque
Adzko
Xbalanque
12,931
7,819
4,422
2,607
9,217
4,368
1,280
3,747
5,298
0
26,998
W
Sol
17,695
3,424
2,912
5,571
11,968
5,455
880
4,759
6,956
25,615
0
W
Thoth
OABanter
Thoth
16,918
654
1,202
168
5,024
2,687
1,896
1,819
3,163
30,977
0
W
Achilles
Saul_Light
Achilles
6,332
673
492
2,896
15,854
20,158
75
4,342
11,332
0
9,675
L
7,314
431
685
2,146
16,597
23,626
0
6,055
10,146
13,544
0
L
7,714
383
1,851
1,739
14,141
10,410
0
10,186
3,868
0
11,316
L
Yu Huang
WÔoP
Yu Huang
10,831
768
181
428
10,049
3,584
116
8,657
1,294
20,819
0
L
Chiron
8,576
1,708
3,580
5,319
15,609
5,932
0
11,507
3,963
0
23,009
L
Apollo
wowacloud
Apollo
8,013
3,952
1,000
1,423
11,772
4,589
230
8,936
2,657
0
18,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
46,703
102
Minions Killed
134
0
Camps Cleared
0
992,856
Distance Traveled
1,064,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,339
849
48
4
0
203,495
0
W
Xbalanque
9,076
825
38
3
0
217,971
0
W
Sol
9,216
838
13
1
0
211,116
0
W
Thoth
10,110
919
24
2
0
226,079
0
W
Achilles
8,962
815
11
1
0
206,305
0
L
Bacchus
7,846
713
8
1
0
206,286
0
L
Shiva
6,966
633
11
1
0
185,691
0
L
Yu Huang
7,703
700
19
2
0
187,414
0
L
Chiron
9,058
823
38
3
0
216,342
0
L
Apollo
8,582
780
26
2
0
197,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role