Player Matchup

Sol
Sol
 
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Clout Rep
Hun Batz
Level 115
God Stats
5W - 2L
1,621 SR
Queue Stats
380W - 344L
1,459 Elo+
Solo
Artio
Artio
JackTheSoldier
Artio
Level 146
God Stats
6W - 2L
1,610 SR
Queue Stats
103W - 67L
1,551 Elo+
Solo
Ymir
Ymir
Mongoloider
Ymir
Level 126
God Stats
9W - 12L
1,389 SR
Queue Stats
24W - 30L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
TheHobbitsSidePc
Zhong Kui
Level 69
God Stats
3W - 9L
1,242 SR
Queue Stats
191W - 194L
1,390 Elo+
Solo
Team Averages
Level 111
1,473 SR
1,464 Elo+

VS

Team Averages
Level 92
1,496 SR
1,445 Elo+
Thanatos
Thanatos
AstroMx17
Thanatos
Level 87
God Stats
10W - 8L
1,638 SR
Queue Stats
135W - 135L
1,437 Elo+
Party 1
Xing Tian
Xing Tian
EZNEIT
Xing Tian
Level 108
God Stats
24W - 26L
1,499 SR
Queue Stats
327W - 310L
1,464 Elo+
Party 1
Cabrakan
Cabrakan
Frozen_Legend750
Cabrakan
Level 60
God Stats
3W - 5L
1,462 SR
Queue Stats
167W - 165L
1,434 Elo+
Solo
Skadi
Skadi
Jakedidathing
Skadi
Level 145
God Stats
18W - 17L
1,566 SR
Queue Stats
610W - 582L
1,464 Elo+
Solo
Ah Puch
Ah Puch
kalizaki
Ah Puch
Level 59
God Stats
0W - 1L
1,315 SR
Queue Stats
15W - 19L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 3
7,654
638
6,745
8,156
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Clout Rep
Hun Batz
11
2 / 2 / 5
6,918
577
4,521
9,769
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 7
6,396
533
2,662
11,364
8,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
3 / 2 / 4
6,060
505
3,289
6,738
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Zhong Kui
12
5 / 0 / 0
7,720
643
7,496
5,187
3,858
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AstroMx17
Thanatos
6
0 / 1 / 0
4,837
403
1,013
3,786
1,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
EZNEIT
Xing Tian
9
2 / 2 / 1
5,704
475
4,087
9,471
5,249
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 0
5,710
476
1,321
10,847
10,161
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 3 / 0
6,694
558
5,558
8,251
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
kalizaki
Ah Puch
9
3 / 5 / 1
6,055
505
10,137
7,773
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
6
6
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
3
5.5
L
Thanatos
AstroMx17
Thanatos
0
1
0
0
W
Hun Batz
Clout Rep
Hun Batz
2
2
5
2.25
L
Xing Tian
EZNEIT
Xing Tian
2
2
1
1.25
L
0
3
0
0
W
0
2
7
1.75
L
1
3
0
0.33
W
3
2
4
2.5
W
Zhong Kui
5
0
0
5
L
Ah Puch
kalizaki
Ah Puch
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,713
Damage
22,116
41,214
Taken
40,128
22,237
Mitigated
22,369
13,522
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,745
3,747
0
5,327
8,156
3,004
1,757
1,746
6,410
57,314
0
L
Thanatos
AstroMx17
Thanatos
1,013
386
0
2,001
3,786
1,131
0
737
3,049
0
14,166
W
Hun Batz
Clout Rep
Hun Batz
4,521
1,175
0
1,399
9,769
3,667
43
3,237
6,532
0
39,385
L
Xing Tian
EZNEIT
Xing Tian
4,087
74
108
2,469
9,471
5,249
0
4,287
5,184
25,402
0
L
1,321
248
0
4,104
10,847
10,161
0
5,567
5,280
28,835
0
W
2,662
169
866
2,799
11,364
8,672
79
5,235
6,129
22,608
0
L
5,558
1,979
0
1,076
8,251
3,077
1,020
4,850
3,401
0
50,506
W
3,289
1,307
0
0
6,738
3,036
260
4,035
2,703
20,310
0
W
Zhong Kui
7,496
1,128
0
3,131
5,187
3,858
518
1,292
3,895
52,120
0
L
Ah Puch
kalizaki
Ah Puch
10,137
1,169
0
1,184
7,773
2,751
558
4,751
3,022
34,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,748
Gold Earned
29,000
302
Minions Killed
243
0
Camps Cleared
0
1,176,748
Distance Traveled
1,028,440
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,654
638
96
8
0
213,000
1
L
Thanatos
4,837
403
29
2
0
135,979
0
W
Hun Batz
6,918
577
52
4
0
265,865
0
L
Xing Tian
5,704
475
48
4
0
237,784
0
L
Cabrakan
5,710
476
45
4
0
215,580
0
W
Artio
6,396
533
41
3
0
250,618
0
L
Skadi
6,694
558
95
8
0
234,946
1
W
Ymir
6,060
505
37
3
0
231,598
0
W
Zhong Kui
7,720
643
76
6
0
215,667
0
L
Ah Puch
6,055
505
26
2
0
204,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role