Player Matchup

Heimdallr
Heimdallr
Felipe_Gouvea27
Heimdallr
Level 48
God Stats
9W - 6L
1,542 SR
Queue Stats
74W - 73L
1,352 Elo+
Party 1
Shiva
Shiva
Helliezer97
Shiva
Level 148
God Stats
22W - 10L
1,784 SR
Queue Stats
263W - 266L
1,406 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
fgfgdh73
Morgan Le Fay
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 49L
1,436 Elo+
Solo
Team Averages
Level 100
1,609 SR
1,398 Elo+

VS

Team Averages
Level 131
1,590 SR
1,477 Elo+
Chiron
Chiron
BlackPain1303
Chiron
Level 148
God Stats
4W - 7L
1,553 SR
Queue Stats
189W - 197L
1,455 Elo+
Party 2
Ra
Ra
Fakqer
Ra
Level 109
God Stats
18W - 17L
1,538 SR
Queue Stats
243W - 252L
1,458 Elo+
Party 2
Mulan
Mulan
seryuif
Mulan
Level 137
God Stats
7W - 3L
1,679 SR
Queue Stats
44W - 21L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Felipe_Gouvea27
Heimdallr
11
1 / 5 / 8
9,819
755
6,006
9,558
3,981
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 3 / 8
10,588
814
9,775
13,766
10,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
fgfgdh73
Morgan Le Fay
15
10 / 4 / 4
12,450
958
18,202
12,479
6,336
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 4
10,995
846
9,901
11,212
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ra
12
4 / 6 / 5
10,097
777
8,366
11,844
4,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mulan
seryuif
Mulan
10
1 / 6 / 6
9,086
699
7,824
13,983
12,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
15
Kills
12
12
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
3
4
3
L
Ra
4
6
5
1.08
W
Heimdallr
Felipe_Gouvea27
Heimdallr
1
5
8
1
W
4
3
8
2.67
W
Morgan Le Fay
fgfgdh73
Morgan Le Fay
10
4
4
3
L
Mulan
seryuif
Mulan
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,983
Damage
26,091
35,803
Taken
37,039
20,949
Mitigated
21,993
6,468
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,901
2,744
469
3,594
11,212
4,680
530
6,711
4,485
0
41,389
L
Ra
8,366
294
700
2,137
11,844
4,542
0
6,099
5,745
26,729
0
W
Heimdallr
Felipe_Gouvea27
Heimdallr
6,006
1,764
0
844
9,558
3,981
90
2,169
7,191
0
16,138
W
9,775
1,403
349
1,030
13,766
10,632
218
3,795
9,604
0
28,197
W
Morgan Le Fay
fgfgdh73
Morgan Le Fay
18,202
2,007
0
4,245
12,479
6,336
1,934
1,866
10,369
58,979
0
L
Mulan
seryuif
Mulan
7,824
849
0
376
13,983
12,771
0
5,873
8,110
0
19,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,857
Gold Earned
30,178
118
Minions Killed
120
0
Camps Cleared
0
707,560
Distance Traveled
727,126
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,995
846
64
5
0
224,941
0
L
Ra
10,097
777
37
3
0
244,693
0
W
Heimdallr
9,819
755
29
2
0
230,008
0
W
Shiva
10,588
814
41
3
0
252,620
6
W
Morgan Le Fay
12,450
958
48
4
0
224,932
0
L
Mulan
9,086
699
19
1
0
257,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role