Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Mattslays_19
Jing Wei
Level 96
God Stats
18W - 15L
1,606 SR
Queue Stats
210W - 212L
1,480 Elo+
Solo
Khepri
Khepri
VegitoA7X
Khepri
Level 99
God Stats
0W - 2L
1,282 SR
Queue Stats
61W - 75L
1,449 Elo+
Solo
Neith
Neith
chicharo186
Neith
Level 120
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 3L
1,164 Elo+
Solo
Sol
Sol
noswad49
Sol
Level 155
God Stats
1W - 2L
1,564 SR
Queue Stats
74W - 72L
1,477 Elo+
Solo
Team Averages
Level 114
1,449 SR
1,414 Elo+

VS

Team Averages
Level 117
1,511 SR
1,463 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
God_Knight94
Ishtar
Level 148
God Stats
13W - 13L
1,565 SR
Queue Stats
607W - 597L
1,487 Elo+
Solo
Surtr
Surtr
Joe_Dead_Shadow
Surtr
Level 98
God Stats
85W - 42L
1,563 SR
Queue Stats
553W - 524L
1,439 Elo+
Solo
Pele
Pele
Scarecrow93616
Pele
Level 88
God Stats
18W - 21L
1,503 SR
Queue Stats
209W - 201L
1,458 Elo+
Solo
Ra
Ra
barbosatf
Ra
Level 125
God Stats
26W - 32L
1,422 SR
Queue Stats
283W - 272L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
2 / 2 / 0
9,015
563
4,699
11,574
4,755
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Mattslays_19
Jing Wei
14
2 / 1 / 0
8,146
509
8,593
12,925
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
VegitoA7X
Khepri
11
1 / 1 / 1
7,478
467
4,345
11,409
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 7 / 2
7,379
461
2,636
11,325
4,247
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

3
0 / 1 / 0
5,532
346
790
1,012
293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
7 / 0 / 3
10,283
643
8,602
6,927
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
13
1 / 1 / 1
7,724
483
6,743
11,169
4,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 2 / 1
9,403
588
8,974
9,504
6,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 1 / 5
8,951
559
5,522
13,067
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 2
8,530
533
6,592
11,270
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
12
12
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
2
0
1
W
Kukulkan
 
Kukulkan
7
0
3
8.5
W
Ishtar
1
1
1
1.5
W
1
2
1
0.75
L
Jing Wei
Mattslays_19
Jing Wei
2
1
0
2
W
2
1
5
4.5
L
Khepri
VegitoA7X
Khepri
1
1
1
1.5
W
1
1
2
2
L
0
7
2
0.14
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,063
Damage
36,433
48,245
Taken
51,937
24,771
Mitigated
23,154
14,313
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,699
689
0
4,685
11,574
4,755
363
990
10,584
79,852
0
W
Kukulkan
 
Kukulkan
8,602
1,184
0
1,054
6,927
3,068
1,353
874
6,053
84,918
0
W
Ishtar
6,743
2,886
0
1,236
11,169
4,453
2,271
1,932
9,237
0
51,671
W
8,974
3,430
0
4,011
9,504
6,452
509
4,030
5,474
1,907
74,363
L
Jing Wei
Mattslays_19
Jing Wei
8,593
6,159
0
4,958
12,925
5,302
0
4,111
8,730
0
77,111
W
5,522
1,404
0
4,136
13,067
4,947
58
2,358
10,709
0
75,922
L
Khepri
VegitoA7X
Khepri
4,345
433
60
3,901
11,409
10,174
0
4,730
6,545
24,471
0
W
6,592
679
3,018
5,399
11,270
4,234
1,000
1,970
9,300
55,479
0
L
2,636
444
0
580
11,325
4,247
0
5,520
5,805
0
40,742
L
790
602
0
129
1,012
293
0
220
792
5,476
1,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
44,891
376
Minions Killed
499
0
Camps Cleared
0
1,414,595
Distance Traveled
1,598,120
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,015
563
138
9
0
275,814
2
W
Kukulkan
10,283
643
136
9
0
335,656
0
W
Ishtar
7,724
483
74
5
0
273,053
3
W
Surtr
9,403
588
117
7
0
329,069
5
L
Jing Wei
8,146
509
128
8
0
299,367
0
W
Pele
8,951
559
103
6
0
356,221
4
L
Khepri
7,478
467
37
2
0
335,660
2
W
Ra
8,530
533
69
4
0
304,121
0
L
Neith
7,379
461
56
4
0
262,320
0
L
Sol
5,532
346
17
1
0
241,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role