Player Matchup

Zeus
Zeus
 
Zeus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Exclusive_JBird
Sun Wukong
Level 109
God Stats
3W - 2L
1,563 SR
Queue Stats
217W - 228L
1,423 Elo+
Solo
Fenrir
Fenrir
FeRryOus
Fenrir
Level 124
God Stats
2W - 4L
1,220 SR
Queue Stats
361W - 359L
1,421 Elo+
Solo
Apollo
Apollo
Woodchippers
Apollo
Level 177
God Stats
1W - 0L
1,262 SR
Queue Stats
103W - 96L
1,554 Elo+
Solo
Merlin
Merlin
X-iToXiQ-X
Merlin
Level 105
God Stats
2W - 1L
1,510 SR
Queue Stats
123W - 131L
1,429 Elo+
Party 1
Team Averages
Level 126
1,411 SR
1,465 Elo+

VS

Team Averages
Level 77
1,482 SR
1,448 Elo+
Charybdis
Charybdis
 
Charybdis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
IffyGiraffe5
Xbalanque
Level 60
God Stats
0W - 2L
1,267 SR
Queue Stats
64W - 65L
1,505 Elo+
Solo
Ymir
Ymir
Integrity King
Ymir
Level 69
God Stats
2W - 2L
1,643 SR
Queue Stats
129W - 138L
1,425 Elo+
Solo
Cthulhu
Cthulhu
PrinceSloth
Cthulhu
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,384 Elo+
Solo
Scylla
Scylla
VaporBot
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
7 / 5 / 10
11,746
734
25,215
11,590
5,624
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Exclusive_JBird
Sun Wukong
18
2 / 8 / 21
11,581
724
13,160
22,290
23,709
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
FeRryOus
Fenrir
2
0 / 0 / 0
4,766
298
0
0
0
Apollo
20
13 / 4 / 15
15,507
969
26,131
20,850
12,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
X-iToXiQ-X
Merlin
20
8 / 4 / 14
13,988
874
19,029
12,210
6,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
8 / 6 / 6
12,943
809
17,845
20,116
9,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
IffyGiraffe5
Xbalanque
6
1 / 2 / 1
7,526
470
2,791
2,438
737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 8 / 9
10,410
651
5,335
25,694
29,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
PrinceSloth
Cthulhu
20
7 / 7 / 6
11,933
746
11,091
28,660
40,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
VaporBot
Scylla
18
2 / 7 / 8
9,764
610
14,112
16,858
8,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
48
30
Kills
18
21
Deaths
30
60
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
5
10
2.4
L
Charybdis
 
Charybdis
8
6
6
1.83
W
Sun Wukong
Exclusive_JBird
Sun Wukong
2
8
21
1.56
W
Fenrir
FeRryOus
Fenrir
0
0
0
0
L
Xbalanque
IffyGiraffe5
Xbalanque
1
2
1
0.75
L
0
8
9
0.56
L
Cthulhu
PrinceSloth
Cthulhu
7
7
6
1.43
L
Scylla
VaporBot
Scylla
2
7
8
0.86
W
Apollo
13
4
15
5.13
W
Merlin
X-iToXiQ-X
Merlin
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,535
Damage
51,174
66,940
Taken
93,766
48,434
Mitigated
87,794
20,881
Healing
22,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
25,215
475
940
1,925
11,590
5,624
661
6,937
4,653
39,840
0
L
Charybdis
 
Charybdis
17,845
7,965
1,043
6,525
20,116
9,112
17
9,800
10,316
0
36,739
W
Sun Wukong
Exclusive_JBird
Sun Wukong
13,160
2,236
1,088
4,108
22,290
23,709
270
7,477
14,813
0
19,644
W
Fenrir
FeRryOus
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
IffyGiraffe5
Xbalanque
2,791
1,849
138
70
2,438
737
0
1,373
1,065
0
3,613
L
5,335
877
2,673
3,077
25,694
29,333
0
12,344
13,350
15,102
0
L
Cthulhu
PrinceSloth
Cthulhu
11,091
1,231
1,466
4,500
28,660
40,185
0
13,235
15,425
23,885
620
L
Scylla
VaporBot
Scylla
14,112
389
744
2,065
16,858
8,427
0
7,492
9,366
29,129
0
W
Apollo
26,131
14,352
853
8,727
20,850
12,176
5,306
8,907
11,943
0
59,658
W
Merlin
X-iToXiQ-X
Merlin
19,029
792
423
2,817
12,210
6,925
2,241
6,597
5,613
44,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,588
Gold Earned
52,576
153
Minions Killed
128
0
Camps Cleared
0
1,102,365
Distance Traveled
1,079,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,746
734
18
1
0
253,192
0
L
Charybdis
12,943
809
47
3
0
271,349
0
W
Sun Wukong
11,581
724
14
1
0
290,915
0
W
Fenrir
4,766
298
0
0
0
0
0
L
Xbalanque
7,526
470
0
0
0
49,359
0
L
Ymir
10,410
651
24
2
0
222,307
0
L
Cthulhu
11,933
746
24
2
0
265,100
0
L
Scylla
9,764
610
33
2
0
271,515
0
W
Apollo
15,507
969
72
5
0
291,761
0
W
Merlin
13,988
874
49
3
0
266,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role