Player Matchup

Thanatos
Thanatos
Alpine1534
Thanatos
Level 21
God Stats
9W - 16L
1,302 SR
Queue Stats
17W - 32L
1,344 Elo+
Party 1
Thoth
Thoth
CurtJohnson
Thoth
Level 38
God Stats
5W - 5L
1,456 SR
Queue Stats
19W - 37L
1,314 Elo+
Party 1
Chaac
Chaac
MintSeal
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 33L
1,344 Elo+
Party 1
Atlas
Atlas
Zach99
Atlas
Level 14
God Stats
15W - 19L
1,422 SR
Queue Stats
17W - 31L
1,370 Elo+
Party 1
Anhur
Anhur
theJEWSpenny
Anhur
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 18L
1,126 Elo+
Party 1
Team Averages
Level 30
1,436 SR
1,300 Elo+

VS

Team Averages
Level 60
1,400 SR
1,280 Elo+
Sylvanus
Sylvanus
BaruchiJunior
Sylvanus
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 67L
1,281 Elo+
Party 2
Erlang Shen
Erlang Shen
Bruce_Leroy_3_16
Erlang Shen
Level 128
God Stats
30W - 34L
1,334 SR
Queue Stats
289W - 271L
1,400 Elo+
Solo
Janus
Janus
Nadir2140
Janus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 64L
1,261 Elo+
Party 2
Pele
Pele
Trashy_PaNdA8
Pele
Level 45
God Stats
1W - 5L
1,207 SR
Queue Stats
7W - 37L
1,129 Elo+
Solo
Danzaburou
Danzaburou
tottiwotti
Danzaburou
Level 49
God Stats
13W - 14L
1,458 SR
Queue Stats
32W - 56L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alpine1534
Thanatos
11
3 / 1 / 1
6,111
611
5,689
9,922
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 0
6,485
649
6,121
3,316
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
MintSeal
Chaac
10
0 / 0 / 0
5,543
554
3,931
4,882
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
Zach99
Atlas
8
1 / 0 / 3
5,699
570
3,657
5,898
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 2
4,714
471
2,074
3,777
1,076
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BaruchiJunior
Sylvanus
8
0 / 1 / 2
5,301
530
1,293
7,402
3,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Bruce_Leroy_3_16
Erlang Shen
10
0 / 0 / 0
5,960
596
2,323
9,406
8,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Nadir2140
Janus
10
0 / 2 / 0
5,335
534
2,334
7,520
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 1 / 0
3,935
394
598
3,499
1,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
tottiwotti
Danzaburou
8
3 / 3 / 0
5,964
596
5,546
7,885
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
3
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alpine1534
Thanatos
3
1
1
3.5
L
Sylvanus
BaruchiJunior
Sylvanus
0
1
2
1
L
Erlang Shen
Bruce_Leroy_3_16
Erlang Shen
0
0
0
0
W
3
1
0
3
W
Chaac
MintSeal
Chaac
0
0
0
0
L
Janus
Nadir2140
Janus
0
2
0
0
L
0
1
0
0
W
Atlas
Zach99
Atlas
1
0
3
2.5
W
0
1
2
1
L
Danzaburou
tottiwotti
Danzaburou
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,472
Damage
12,094
27,795
Taken
35,712
13,676
Mitigated
17,559
8,522
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alpine1534
Thanatos
5,689
1,776
0
6,718
9,922
3,749
0
381
9,541
0
44,834
L
Sylvanus
BaruchiJunior
Sylvanus
1,293
793
1,307
2,311
7,402
3,832
0
1,867
5,535
13,221
0
L
Erlang Shen
Bruce_Leroy_3_16
Erlang Shen
2,323
512
0
3,930
9,406
8,197
0
0
9,406
0
36,907
W
6,121
104
0
0
3,316
1,053
796
1,623
1,525
46,534
0
W
Chaac
MintSeal
Chaac
3,931
544
0
690
4,882
4,121
0
0
4,882
0
29,627
L
Janus
Nadir2140
Janus
2,334
0
0
2,775
7,520
2,421
0
4,458
3,062
36,755
0
L
598
304
0
433
3,499
1,066
0
995
2,504
0
10,015
W
Atlas
Zach99
Atlas
3,657
2,249
0
1,114
5,898
3,677
0
600
5,298
20,328
0
W
2,074
1,242
0
0
3,777
1,076
0
813
2,922
0
20,021
L
Danzaburou
tottiwotti
Danzaburou
5,546
3,028
0
1,917
7,885
2,043
0
2,458
5,427
0
27,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,552
Gold Earned
26,495
244
Minions Killed
236
0
Camps Cleared
0
1,041,153
Distance Traveled
920,497
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,111
611
66
7
0
234,571
0
L
Sylvanus
5,301
530
23
2
0
166,704
1
L
Erlang Shen
5,960
596
76
8
0
208,506
0
W
Thoth
6,485
649
72
7
0
200,831
0
W
Chaac
5,543
554
43
4
0
206,679
0
L
Janus
5,335
534
77
8
0
213,895
0
L
Pele
3,935
394
19
2
0
142,287
2
W
Atlas
5,699
570
28
3
0
208,254
0
W
Anhur
4,714
471
35
4
0
190,818
0
L
Danzaburou
5,964
596
41
4
0
189,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role