Player Matchup

Anhur
Anhur
GuStAv0-13OO5
Anhur
Level 29
God Stats
14W - 20L
1,511 SR
Queue Stats
174W - 239L
1,339 Elo+
Party 2
Cthulhu
Cthulhu
PCP_StormaX
Cthulhu
Level 49
God Stats
48W - 57L
1,368 SR
Queue Stats
166W - 230L
1,299 Elo+
Party 2
Lancelot
Lancelot
RustigeRushy
Lancelot
Level 98
God Stats
1W - 5L
1,276 SR
Queue Stats
179W - 170L
1,441 Elo+
Solo
Poseidon
Poseidon
Shiivakun
Poseidon
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,207 Elo+
Party 2
Raijin
Raijin
Xilaaz
Raijin
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,165 Elo+
Party 2
Team Averages
Level 41
1,431 SR
1,290 Elo+

VS

Team Averages
Level 88
1,481 SR
1,423 Elo+
Loki
Loki
Adopted Pudding
Loki
Level 143
God Stats
6W - 5L
1,497 SR
Queue Stats
171W - 174L
1,428 Elo+
Solo
Ymir
Ymir
DONMIRIKA
Ymir
Level 129
God Stats
3W - 4L
1,396 SR
Queue Stats
87W - 83L
1,434 Elo+
Solo
Kukulkan
Kukulkan
Jamscurtis
Kukulkan
Level 48
God Stats
11W - 7L
1,566 SR
Queue Stats
29W - 25L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
MotorMax32
Baron Samedi
Level 85
God Stats
3W - 0L
1,559 SR
Queue Stats
226W - 218L
1,405 Elo+
Solo
Izanami
Izanami
Sevys
Izanami
Level 35
God Stats
3W - 5L
1,387 SR
Queue Stats
29W - 25L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,430
418
3,333
9,890
3,382
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
PCP_StormaX
Cthulhu
9
0 / 3 / 2
6,218
478
5,566
10,412
7,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
RustigeRushy
Lancelot
14
7 / 7 / 0
8,650
665
6,784
14,351
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Shiivakun
Poseidon
10
0 / 5 / 0
5,788
445
1,868
8,395
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Xilaaz
Raijin
11
1 / 2 / 1
6,073
467
3,702
7,445
2,716
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 8
8,327
641
8,318
11,024
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
2 / 0 / 9
7,509
578
3,209
9,971
7,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Jamscurtis
Kukulkan
14
10 / 1 / 4
9,156
704
11,334
3,596
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
MotorMax32
Baron Samedi
13
0 / 3 / 2
8,002
616
5,019
8,422
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Sevys
Izanami
13
2 / 2 / 6
7,683
591
5,123
6,363
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
8
Kills
19
21
Deaths
8
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Ymir
2
0
9
6.5
L
0
4
0
0
W
Kukulkan
Jamscurtis
Kukulkan
10
1
4
12
W
Baron Samedi
MotorMax32
Baron Samedi
0
3
2
0.33
L
Cthulhu
PCP_StormaX
Cthulhu
0
3
2
0.33
L
Lancelot
RustigeRushy
Lancelot
7
7
0
1
W
Izanami
Sevys
Izanami
2
2
6
2.5
L
Poseidon
Shiivakun
Poseidon
0
5
0
0
L
Raijin
Xilaaz
Raijin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,253
Damage
33,003
50,493
Taken
39,376
22,360
Mitigated
20,255
9,251
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,318
2,404
0
4,565
11,024
4,074
514
2,000
9,024
0
61,189
W
Ymir
3,209
672
0
2,529
9,971
7,814
0
2,520
7,451
24,887
0
L
3,333
2,092
0
1,916
9,890
3,382
0
1,517
8,373
0
32,025
W
Kukulkan
Jamscurtis
Kukulkan
11,334
1,317
0
826
3,596
1,564
268
909
2,687
63,902
0
W
Baron Samedi
MotorMax32
Baron Samedi
5,019
491
0
2,392
8,422
4,541
86
3,702
4,720
50,410
0
L
Cthulhu
PCP_StormaX
Cthulhu
5,566
280
1,296
2,178
10,412
7,727
0
4,487
5,925
21,194
0
L
Lancelot
RustigeRushy
Lancelot
6,784
2,307
0
544
14,351
5,982
0
4,933
9,408
0
60,280
W
Izanami
Sevys
Izanami
5,123
3,323
0
1,856
6,363
2,262
2,788
2,005
4,358
0
48,035
L
Poseidon
Shiivakun
Poseidon
1,868
176
0
1,160
8,395
2,553
0
3,881
4,514
34,238
0
L
Raijin
Xilaaz
Raijin
3,702
522
0
2,157
7,445
2,716
0
4,492
2,711
27,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,159
Gold Earned
40,677
261
Minions Killed
422
0
Camps Cleared
0
1,163,259
Distance Traveled
1,246,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,327
641
96
7
0
296,436
0
W
Ymir
7,509
578
35
3
0
228,760
0
L
Anhur
5,430
418
53
4
0
197,110
0
W
Kukulkan
9,156
704
105
8
0
278,497
0
W
Baron Samedi
8,002
616
101
8
0
209,711
0
L
Cthulhu
6,218
478
15
1
0
232,394
0
L
Lancelot
8,650
665
96
7
0
273,781
0
W
Izanami
7,683
591
85
7
0
232,802
0
L
Poseidon
5,788
445
71
5
0
243,849
0
L
Raijin
6,073
467
26
2
0
216,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role