Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AloneZion 2010
Eset
Level 155
God Stats
2W - 3L
1,262 SR
Queue Stats
121W - 118L
1,516 Elo+
Party 1
Fenrir
Fenrir
Fataliity Blaze
Fenrir
Level 142
God Stats
4W - 4L
1,569 SR
Queue Stats
381W - 423L
1,468 Elo+
Solo
Heimdallr
Heimdallr
Soprano352
Heimdallr
Level 107
God Stats
6W - 7L
1,565 SR
Queue Stats
770W - 769L
1,456 Elo+
Solo
Cthulhu
Cthulhu
THELONEHORSE680
Cthulhu
Level 158
God Stats
0W - 1L
1,594 SR
Queue Stats
98W - 94L
1,534 Elo+
Party 1
Team Averages
Level 144
1,498 SR
1,495 Elo+

VS

Team Averages
Level 124
1,578 SR
1,502 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Reezistor
Nemesis
Level 87
God Stats
3W - 2L
1,630 SR
Queue Stats
165W - 151L
1,484 Elo+
Party 2
Xbalanque
Xbalanque
Wondero
Xbalanque
Level 77
God Stats
2W - 2L
1,387 SR
Queue Stats
75W - 77L
1,455 Elo+
Party 2
Amaterasu
Amaterasu
spymh
Amaterasu
Level 143
God Stats
1W - 0L
1,710 SR
Queue Stats
31W - 26L
1,581 Elo+
Solo
Hercules
Hercules
zhejiugangale
Hercules
Level 156
God Stats
8W - 4L
1,662 SR
Queue Stats
558W - 546L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 2 / 2
5,702
950
3,798
11,222
6,708
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 2 / 2
5,941
990
4,610
6,027
2,473
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 2 / 0
4,511
752
1,024
2,474
1,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Soprano352
Heimdallr
10
0 / 2 / 3
5,302
884
7,475
4,760
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 2 / 2
6,209
1,035
6,820
7,825
6,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 0 / 7
6,991
1,165
7,728
5,861
3,363
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
Reezistor
Nemesis
10
1 / 2 / 6
6,122
1,020
4,158
5,108
4,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Wondero
Xbalanque
10
3 / 2 / 4
6,101
1,017
8,223
6,183
2,898
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
spymh
Amaterasu
11
0 / 1 / 7
6,314
1,052
3,506
9,973
8,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
zhejiugangale
Hercules
12
4 / 0 / 6
6,786
1,131
4,691
8,661
8,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
10
10
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
2
1
W
Baron Samedi
 
Baron Samedi
2
0
7
5.5
L
2
2
2
1.5
L
0
2
0
0
W
Nemesis
Reezistor
Nemesis
1
2
6
2
L
Heimdallr
Soprano352
Heimdallr
0
2
3
0.75
L
2
2
2
1.5
W
Xbalanque
Wondero
Xbalanque
3
2
4
2.5
W
Amaterasu
spymh
Amaterasu
0
1
7
3.5
W
Hercules
zhejiugangale
Hercules
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,727
Damage
28,306
32,308
Taken
35,786
18,857
Mitigated
27,586
10,887
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,798
2,320
114
4,212
11,222
6,708
0
3,127
7,970
0
5,211
W
Baron Samedi
 
Baron Samedi
7,728
888
2,544
1,279
5,861
3,363
460
1,689
4,172
16,940
0
L
4,610
1,049
2,023
1,459
6,027
2,473
41
889
5,020
9,384
0
L
1,024
197
0
161
2,474
1,172
0
345
2,090
0
1,024
W
Nemesis
Reezistor
Nemesis
4,158
982
458
589
5,108
4,396
368
1,397
3,711
0
5,702
L
Heimdallr
Soprano352
Heimdallr
7,475
3,337
155
262
4,760
2,079
0
769
3,907
0
14,854
L
6,820
440
597
1,904
7,825
6,425
0
2,598
5,144
14,328
0
W
Xbalanque
Wondero
Xbalanque
8,223
4,441
0
463
6,183
2,898
1,244
1,825
4,358
0
16,731
W
Amaterasu
spymh
Amaterasu
3,506
1,091
1,841
4,562
9,973
8,365
549
3,703
6,270
0
6,045
W
Hercules
zhejiugangale
Hercules
4,691
662
1,548
3,928
8,661
8,564
0
2,816
5,845
0
13,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,665
Gold Earned
32,314
47
Minions Killed
79
0
Camps Cleared
0
498,290
Distance Traveled
693,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,702
950
3
1
0
121,933
0
W
Baron Samedi
6,991
1,165
22
4
0
115,598
0
L
Eset
5,941
990
10
2
0
120,192
0
L
Fenrir
4,511
752
0
0
0
32,218
0
W
Nemesis
6,122
1,020
7
1
0
134,090
0
L
Heimdallr
5,302
884
14
2
0
112,175
0
L
Cthulhu
6,209
1,035
20
3
0
111,772
0
W
Xbalanque
6,101
1,017
25
4
0
112,348
0
W
Amaterasu
6,314
1,052
11
2
0
163,297
0
W
Hercules
6,786
1,131
14
2
0
167,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role