Player Matchup

Anubis
Anubis
Silver I
EZdora
Anubis
Silver I
Level 88
God Stats
58W - 44L
1,753 SR
Queue Stats
120W - 118L
1,411 MMR
Solo
Susano
Susano
Gold IV
NotInMyBooks
Susano
Gold IV
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,279 MMR
Solo
Heimdallr
Heimdallr
Silver I
Ulises7
Heimdallr
Silver I
Level 129
God Stats
6W - 10L
1,298 SR
Queue Stats
127W - 141L
1,252 MMR
Solo
Tyr
Tyr
Gold III
VKan01
Tyr
Gold III
Level 158
God Stats
56W - 52L
1,637 SR
Queue Stats
328W - 344L
1,486 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Westbrook0
Ao Kuang
Gold V
Level 106
God Stats
5W - 9L
1,189 SR
Queue Stats
131W - 134L
1,427 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,475 SR
1,371 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 155
1,453 SR
1,401 MMR
Rama
Rama
Gold V
 
Rama
Gold V
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
FrachlitzTabby
Janus
Silver II
Level 143
God Stats
0W - 1L
1,491 SR
Queue Stats
26W - 28L
1,360 MMR
Solo
Bellona
Bellona
Silver I
Fronoxx
Bellona
Silver I
Level 129
God Stats
18W - 20L
1,503 SR
Queue Stats
154W - 160L
1,242 MMR
Solo
Sylvanus
Sylvanus
Silver I
SkepticMind
Sylvanus
Silver I
Level 132
God Stats
2W - 2L
1,269 SR
Queue Stats
25W - 25L
1,420 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
kchryst
Tsukuyomi
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 44L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EZdora
Anubis
15
5 / 2 / 2
9,571
638
7,956
10,314
4,683
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
14
6 / 1 / 7
8,183
546
10,820
12,862
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Ulises7
Heimdallr
15
4 / 1 / 1
8,795
586
9,667
9,293
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tyr
VKan01
Tyr
14
0 / 3 / 5
7,994
533
6,340
11,740
10,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ao Kuang
Westbrook0
Ao Kuang
15
6 / 2 / 9
8,918
595
13,528
14,329
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
KaliGebAresChaac

VS

Bans
PoseidonIzanamiThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 6 / 2
7,326
488
6,338
11,379
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 2
8,049
537
10,600
11,358
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Fronoxx
Bellona
14
4 / 2 / 0
8,782
585
8,985
12,739
11,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
SkepticMind
Sylvanus
11
1 / 2 / 4
6,758
451
4,576
11,364
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
kchryst
Tsukuyomi
11
2 / 7 / 3
6,704
447
6,105
14,791
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
21
Kills
9
9
Deaths
21
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
2
0.33
W
Anubis
EZdora
Anubis
5
2
2
3
L
1
4
2
0.5
L
Bellona
Fronoxx
Bellona
4
2
0
2
W
Susano
6
1
7
9.5
L
Sylvanus
SkepticMind
Sylvanus
1
2
4
1.5
W
Heimdallr
Ulises7
Heimdallr
4
1
1
4.5
W
Tyr
VKan01
Tyr
0
3
5
0.83
W
Ao Kuang
Westbrook0
Ao Kuang
6
2
9
5.25
L
Tsukuyomi
kchryst
Tsukuyomi
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,311
Damage
36,604
58,538
Taken
61,631
29,796
Mitigated
31,364
20,823
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,338
5,535
0
964
11,379
4,030
0
753
10,626
0
57,998
W
Anubis
EZdora
Anubis
7,956
208
0
6,276
10,314
4,683
920
4,614
5,488
82,983
0
L
10,600
90
0
2,368
11,358
3,998
0
5,792
5,566
81,126
0
L
Bellona
Fronoxx
Bellona
8,985
2,988
0
2,978
12,739
11,496
684
4,305
8,434
0
63,383
W
Susano
10,820
3,167
0
3,562
12,862
4,924
0
3,149
9,617
0
44,433
L
Sylvanus
SkepticMind
Sylvanus
4,576
1,312
240
1,973
11,364
6,383
0
5,891
5,473
17,814
6,401
W
Heimdallr
Ulises7
Heimdallr
9,667
3,568
0
5,568
9,293
4,455
1,109
634
8,659
0
76,486
W
Tyr
VKan01
Tyr
6,340
415
0
2,538
11,740
10,114
0
1,631
10,053
0
53,831
W
Ao Kuang
Westbrook0
Ao Kuang
13,528
3,218
0
2,879
14,329
5,620
0
4,358
9,835
64,562
2,041
L
Tsukuyomi
kchryst
Tsukuyomi
6,105
1,149
0
3,270
14,791
5,457
0
4,206
10,585
0
37,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,461
Gold Earned
37,619
489
Minions Killed
437
0
Camps Cleared
0
1,514,889
Distance Traveled
1,504,598
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,326
488
109
7
0
329,021
6
W
Anubis
9,571
638
141
9
0
268,332
5
L
Janus
8,049
537
137
9
0
309,021
0
L
Bellona
8,782
585
112
7
0
315,542
6
W
Susano
8,183
546
64
4
0
332,206
0
L
Sylvanus
6,758
451
22
1
0
269,233
4
W
Heimdallr
8,795
586
113
8
0
282,187
0
W
Tyr
7,994
533
92
6
0
283,195
0
W
Ao Kuang
8,918
595
79
5
0
348,969
0
L
Tsukuyomi
6,704
447
57
4
0
281,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role