Player Matchup

Shiva
Shiva
HellJumperX7
Shiva
Level 108
God Stats
16W - 12L
1,581 SR
Queue Stats
1,084W - 1,123L
1,431 Elo+
Solo
Susano
Susano
Julioarg9413
Susano
Level 178
God Stats
6W - 11L
1,272 SR
Queue Stats
814W - 802L
1,445 Elo+
Solo
Hel
Hel
Lunakit1127
Hel
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 46L
1,390 Elo+
Solo
Mercury
Mercury
W1ccah
Mercury
Level 146
God Stats
2W - 2L
1,270 SR
Queue Stats
78W - 82L
1,378 Elo+
Party 1
Neith
Neith
lilithros3
Neith
Level 116
God Stats
0W - 3L
1,474 SR
Queue Stats
86W - 88L
1,378 Elo+
Party 1
Team Averages
Level 123
1,419 SR
1,405 Elo+

VS

Team Averages
Level 106
1,603 SR
1,458 Elo+
Ganesha
Ganesha
GuardedString40
Ganesha
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 76L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
bearbarker40
Gilgamesh
Level 28
God Stats
2W - 0L
1,695 SR
Queue Stats
49W - 34L
1,502 Elo+
Solo
Anhur
Anhur
bigmike4044
Anhur
Level 144
God Stats
10W - 10L
1,481 SR
Queue Stats
962W - 1,041L
1,504 Elo+
Solo
Baba Yaga
Baba Yaga
gawin94
Baba Yaga
Level 148
God Stats
5W - 4L
1,839 SR
Queue Stats
376W - 406L
1,458 Elo+
Solo
Aphrodite
Aphrodite
xDaddyLongD
Aphrodite
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 138L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,977
532
10,427
11,865
10,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
18
6 / 5 / 6
10,295
686
17,368
14,001
6,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 6 / 6
9,453
630
6,835
13,311
6,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
W1ccah
Mercury
16
4 / 6 / 3
9,998
667
10,297
12,940
5,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Neith
18
2 / 3 / 7
10,550
703
19,303
14,031
7,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 17
9,584
639
5,858
20,781
27,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
bearbarker40
Gilgamesh
19
6 / 2 / 12
12,129
809
12,368
23,001
23,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 4 / 12
10,882
725
9,598
15,701
6,951
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
gawin94
Baba Yaga
18
7 / 1 / 11
11,118
741
17,106
8,688
4,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
xDaddyLongD
Aphrodite
19
7 / 2 / 13
11,714
781
13,826
23,813
14,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
13
Kills
24
24
Deaths
14
25
Assists
65
Player
Kills
Deaths
Assists
KDA
W
0
5
17
1.7
L
1
4
3
0.63
L
Susano
6
5
6
1.8
L
0
6
6
0.5
L
Mercury
W1ccah
Mercury
4
6
3
0.92
W
Gilgamesh
bearbarker40
Gilgamesh
6
2
12
6
W
4
4
12
2.5
W
Baba Yaga
gawin94
Baba Yaga
7
1
11
12.5
L
Neith
2
3
7
1.83
W
Aphrodite
xDaddyLongD
Aphrodite
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,230
Damage
58,756
66,148
Taken
91,984
35,941
Mitigated
76,361
14,470
Healing
41,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,858
972
734
1,133
20,781
27,053
506
1,677
19,017
15,532
0
L
10,427
522
349
1,824
11,865
10,677
0
6,861
4,763
0
17,952
L
Susano
17,368
453
605
1,541
14,001
6,142
0
7,402
6,242
0
28,715
L
6,835
1,034
1,400
1,478
13,311
6,117
0
7,916
5,152
21,754
0
L
Mercury
W1ccah
Mercury
10,297
4,010
1,331
1,371
12,940
5,683
0
7,111
5,664
0
14,686
W
Gilgamesh
bearbarker40
Gilgamesh
12,368
1,934
922
1,958
23,001
23,454
1,899
2,323
20,301
0
28,823
W
9,598
3,900
2,352
1,943
15,701
6,951
2,263
938
14,600
0
25,847
W
Baba Yaga
gawin94
Baba Yaga
17,106
1,376
855
2,905
8,688
4,753
2,542
537
8,113
44,772
0
L
Neith
19,303
4,597
408
4,163
14,031
7,322
0
7,500
6,162
0
43,045
W
Aphrodite
xDaddyLongD
Aphrodite
13,826
3,843
14,018
15,103
23,813
14,150
1,059
1,360
22,369
26,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,273
Gold Earned
55,427
148
Minions Killed
165
0
Camps Cleared
0
1,099,531
Distance Traveled
1,381,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,584
639
0
0
0
268,524
0
L
Shiva
7,977
532
15
1
0
149,703
0
L
Susano
10,295
686
33
2
0
233,889
0
L
Hel
9,453
630
34
2
0
207,560
0
L
Mercury
9,998
667
9
1
0
282,065
0
W
Gilgamesh
12,129
809
41
3
0
308,388
0
W
Anhur
10,882
725
33
2
0
267,531
0
W
Baba Yaga
11,118
741
66
4
0
279,519
0
L
Neith
10,550
703
57
4
0
226,314
0
W
Aphrodite
11,714
781
25
2
0
257,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role