Player Matchup

Chang'e
Chang'e
Alzabar
Chang'e
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
678W - 708L
1,501 Elo+
Solo
Cthulhu
Cthulhu
CalmPokerAce
Cthulhu
Level 159
God Stats
2W - 6L
1,501 SR
Queue Stats
812W - 828L
1,516 Elo+
Solo
Sobek
Sobek
Pauleywalnut
Sobek
Level 140
God Stats
6W - 5L
1,829 SR
Queue Stats
406W - 397L
1,505 Elo+
Solo
Apollo
Apollo
Spaceman_Hw
Apollo
Level 147
God Stats
7W - 4L
1,801 SR
Queue Stats
388W - 395L
1,516 Elo+
Solo
Chaac
Chaac
jaimeluna163
Chaac
Level 148
God Stats
6W - 4L
1,614 SR
Queue Stats
447W - 439L
1,546 Elo+
Solo
Team Averages
Level 151
1,649 SR
1,517 Elo+

VS

Team Averages
Level 112
1,534 SR
1,509 Elo+
Kukulkan
Kukulkan
CargoKhakis
Kukulkan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,564 Elo+
Solo
Cthulhu
Cthulhu
EDM4L
Cthulhu
Level 116
God Stats
5W - 3L
1,519 SR
Queue Stats
263W - 286L
1,462 Elo+
Solo
Guan Yu
Guan Yu
MyGodisEvil69
Guan Yu
Level 141
God Stats
2W - 1L
1,744 SR
Queue Stats
219W - 376L
1,475 Elo+
Solo
Martichoras
Martichoras
Saint-JonBoy
Martichoras
Level 108
God Stats
8W - 4L
1,598 SR
Queue Stats
376W - 358L
1,507 Elo+
Solo
Fenrir
Fenrir
YG23
Fenrir
Level 128
God Stats
1W - 0L
1,309 SR
Queue Stats
431W - 469L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alzabar
Chang'e
9
0 / 1 / 1
4,954
826
2,061
6,234
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
CalmPokerAce
Cthulhu
11
0 / 1 / 0
5,472
912
3,520
10,765
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 3 / 1
5,124
854
3,474
8,157
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
10
1 / 1 / 0
5,174
862
2,065
4,711
2,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 0 / 1
4,903
817
3,775
4,271
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CargoKhakis
Kukulkan
11
1 / 0 / 5
5,845
974
7,398
2,572
1,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
EDM4L
Cthulhu
12
1 / 0 / 5
6,469
1,078
6,519
6,554
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
9
0 / 1 / 5
5,491
915
1,740
4,073
2,551
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
Saint-JonBoy
Martichoras
11
4 / 0 / 2
6,262
1,044
8,536
2,333
1,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
YG23
Fenrir
10
0 / 0 / 5
5,477
913
4,579
5,542
3,088
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
6
6
Deaths
1
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alzabar
Chang'e
0
1
1
0.5
L
Cthulhu
CalmPokerAce
Cthulhu
0
1
0
0
W
Kukulkan
CargoKhakis
Kukulkan
1
0
5
3.5
W
Cthulhu
EDM4L
Cthulhu
1
0
5
3.5
W
Guan Yu
0
1
5
2.5
L
0
3
1
0.17
W
Martichoras
Saint-JonBoy
Martichoras
4
0
2
5
L
Apollo
1
1
0
1
W
Fenrir
YG23
Fenrir
0
0
5
2.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,895
Damage
28,772
34,138
Taken
21,074
21,120
Mitigated
14,346
18,556
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alzabar
Chang'e
2,061
0
5,494
4,221
6,234
2,959
0
4,210
2,024
5,382
0
L
Cthulhu
CalmPokerAce
Cthulhu
3,520
0
256
4,381
10,765
6,647
0
3,584
7,181
13,017
0
W
Kukulkan
CargoKhakis
Kukulkan
7,398
34
0
64
2,572
1,267
0
1,593
979
21,162
0
W
Cthulhu
EDM4L
Cthulhu
6,519
156
429
1,183
6,554
6,289
0
2,370
4,184
13,536
0
W
Guan Yu
1,740
124
2,312
1,043
4,073
2,551
0
1,859
2,214
0
2,895
L
3,474
254
198
1,058
8,157
6,974
0
1,901
6,256
4,816
0
W
Martichoras
Saint-JonBoy
Martichoras
8,536
2,974
933
213
2,333
1,151
111
863
1,470
0
12,687
L
Apollo
2,065
1,449
0
1,013
4,711
2,409
0
2,572
2,139
0
9,345
W
Fenrir
YG23
Fenrir
4,579
1,035
1,726
2,181
5,542
3,088
0
2,370
3,172
0
5,449
L
3,775
40
0
1,935
4,271
2,131
0
1,650
2,621
0
5,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,627
Gold Earned
29,544
47
Minions Killed
63
0
Camps Cleared
0
557,391
Distance Traveled
645,978
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,954
826
8
1
0
126,412
0
L
Cthulhu
5,472
912
12
2
0
138,549
1
W
Kukulkan
5,845
974
29
5
0
140,839
0
W
Cthulhu
6,469
1,078
13
2
0
133,629
0
W
Guan Yu
5,491
915
4
1
0
117,497
0
L
Sobek
5,124
854
4
1
0
105,762
0
W
Martichoras
6,262
1,044
15
3
0
138,002
0
L
Apollo
5,174
862
15
3
0
102,405
0
W
Fenrir
5,477
913
2
0
0
116,011
0
L
Chaac
4,903
817
8
1
0
84,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role