Player Matchup

Chronos
Chronos
Halfdans_Heir
Chronos
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 111L
1,500 Elo+
Solo
Apollo
Apollo
PainTrainCuCuchu
Apollo
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,220 Elo+
Solo
Izanami
Izanami
Shantal16
Izanami
Level 161
God Stats
9W - 5L
1,683 SR
Queue Stats
376W - 416L
1,505 Elo+
Solo
Baba Yaga
Baba Yaga
Silver_Skullette
Baba Yaga
Level 111
God Stats
14W - 4L
1,690 SR
Queue Stats
338W - 335L
1,387 Elo+
Solo
Skadi
Skadi
TOWLIE_BONGHITS
Skadi
Level 129
God Stats
2W - 0L
1,479 SR
Queue Stats
18W - 24L
1,437 Elo+
Solo
Team Averages
Level 110
1,570 SR
1,410 Elo+

VS

Team Averages
Level 108
1,522 SR
1,468 Elo+
Thoth
Thoth
 
Thoth
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DillW33D_666
Chiron
Level 147
God Stats
5W - 7L
1,521 SR
Queue Stats
399W - 412L
1,463 Elo+
Solo
Merlin
Merlin
Lickalettuce
Merlin
Level 126
God Stats
2W - 5L
1,352 SR
Queue Stats
702W - 696L
1,506 Elo+
Solo
Raijin
Raijin
TheOwl1993
Raijin
Level 54
God Stats
3W - 3L
1,706 SR
Queue Stats
145W - 141L
1,473 Elo+
Solo
Fenrir
Fenrir
totable877
Fenrir
Level 77
God Stats
0W - 3L
1,532 SR
Queue Stats
34W - 28L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
3 / 3 / 7
7,846
981
4,901
9,459
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 4 / 5
7,987
998
4,562
7,500
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Shantal16
Izanami
14
2 / 2 / 6
7,937
992
6,360
9,322
3,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
15
3 / 3 / 8
8,420
1,053
5,148
7,749
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 9
8,143
1,018
5,435
8,128
5,567
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 5 / 6
6,663
833
8,008
7,302
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
15
2 / 1 / 5
7,645
956
8,235
3,924
1,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
5
0 / 0 / 0
5,136
642
0
0
0
Raijin
TheOwl1993
Raijin
15
4 / 4 / 2
7,994
999
9,444
9,207
4,204
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
totable877
Fenrir
15
9 / 4 / 2
8,521
1,065
7,413
9,885
6,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
13
Kills
15
15
Deaths
14
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
6
0.6
L
Chiron
2
1
5
4.5
W
Chronos
3
3
7
2.17
L
Merlin
0
0
0
0
W
3
4
5
1.38
W
Izanami
Shantal16
Izanami
2
2
6
2.5
W
Baba Yaga
3
3
8
2.33
W
2
3
9
2.17
L
Raijin
TheOwl1993
Raijin
4
4
2
1.25
L
Fenrir
totable877
Fenrir
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,406
Damage
33,100
42,158
Taken
30,318
18,980
Mitigated
15,436
12,404
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,008
524
937
613
7,302
2,836
0
3,257
4,045
13,572
0
L
Chiron
8,235
668
986
1,550
3,924
1,544
204
1,389
2,535
0
16,673
W
Chronos
4,901
931
979
1,226
9,459
3,648
914
3,987
5,472
14,935
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
4,562
2,759
515
733
7,500
2,883
1,391
3,011
4,489
0
9,240
W
Izanami
Shantal16
Izanami
6,360
3,004
1,785
3,746
9,322
3,669
1,373
5,003
4,319
0
18,027
W
Baba Yaga
5,148
278
553
2,048
7,749
3,213
665
2,255
5,494
15,420
0
W
5,435
1,904
397
422
8,128
5,567
1,063
3,196
4,932
0
9,225
L
Raijin
TheOwl1993
Raijin
9,444
1,186
190
2,380
9,207
4,204
0
2,073
7,134
24,380
0
L
Fenrir
totable877
Fenrir
7,413
1,905
366
2,162
9,885
6,852
39
3,330
6,555
0
11,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,333
Gold Earned
35,959
97
Minions Killed
74
0
Camps Cleared
0
826,174
Distance Traveled
684,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,663
833
12
2
0
146,780
0
L
Chiron
7,645
956
18
2
0
200,016
0
W
Chronos
7,846
981
24
3
0
160,234
0
L
Merlin
5,136
642
0
0
0
0
0
W
Apollo
7,987
998
9
1
0
160,088
0
W
Izanami
7,937
992
25
3
0
162,529
0
W
Baba Yaga
8,420
1,053
23
3
0
179,313
0
W
Skadi
8,143
1,018
16
2
0
164,010
0
L
Raijin
7,994
999
33
4
0
156,752
0
L
Fenrir
8,521
1,065
11
1
0
180,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role