Player Matchup

Sun Wukong
Sun Wukong
Silver II
Alex-dah-great
Sun Wukong
Silver II
Level 153
God Stats
1W - 2L
1,458 SR
Queue Stats
103W - 126L
1,175 MMR
Solo
Ullr
Ullr
Silver I
CuaspaD
Ullr
Silver I
Level 149
God Stats
3W - 10L
1,228 SR
Queue Stats
162W - 175L
1,198 MMR
Solo
Sol
Sol
Silver I
Jflo95
Sol
Silver I
Level 188
God Stats
2W - 2L
1,556 SR
Queue Stats
69W - 81L
1,187 MMR
Solo
Jormungandr
Jormungandr
Silver I
NightRain Chris
Jormungandr
Silver I
Level 156
God Stats
21W - 17L
1,569 SR
Queue Stats
145W - 154L
1,183 MMR
Solo
Agni
Agni
Silver I
ZampaTeste
Agni
Silver I
Level 158
God Stats
0W - 3L
1,614 SR
Queue Stats
166W - 175L
1,195 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 161
1,485 SR
1,188 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,496 SR
1,239 MMR
Khepri
Khepri
Silver III
 
Khepri
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Silver II
BootyBandit987
Surtr
Silver II
Level 158
God Stats
6W - 6L
1,509 SR
Queue Stats
62W - 69L
1,303 MMR
Party 1
Cerberus
Cerberus
Silver I
DaMoroccan
Cerberus
Silver I
Level 125
God Stats
6W - 3L
1,601 SR
Queue Stats
128W - 142L
1,055 MMR
Party 2
Janus
Janus
Silver I
LightsknTrickDdy
Janus
Silver I
Level 148
God Stats
2W - 4L
1,390 SR
Queue Stats
152W - 158L
1,128 MMR
Party 2
Neith
Neith
Silver I
wemeson89
Neith
Silver I
Level 167
God Stats
97W - 109L
1,481 SR
Queue Stats
684W - 705L
1,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alex-dah-great
Sun Wukong
6
0 / 0 / 0
3,802
760
1,220
2,746
1,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
CuaspaD
Ullr
6
1 / 1 / 1
3,538
708
858
3,682
1,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Jflo95
Sol
6
2 / 2 / 1
3,892
778
3,723
3,483
956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
NightRain Chris
Jormungandr
6
1 / 2 / 2
3,748
750
3,120
4,489
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
1 / 1 / 1
3,252
650
1,426
2,081
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThanatosAwilixAres

VS

Bans
Maman BrigitteArachneChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
2 / 1 / 1
3,852
770
1,190
5,067
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 1 / 1
3,568
714
2,923
4,489
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cerberus
DaMoroccan
Cerberus
7
0 / 0 / 0
3,587
717
639
2,969
2,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 1 / 1
3,688
738
932
1,651
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
wemeson89
Neith
6
1 / 2 / 2
3,480
696
2,880
3,607
1,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
5
6
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
1
2.5
L
Sun Wukong
Alex-dah-great
Sun Wukong
0
0
0
0
W
2
1
1
2.5
L
Ullr
CuaspaD
Ullr
1
1
1
1.5
W
Cerberus
DaMoroccan
Cerberus
0
0
0
0
L
Sol
Jflo95
Sol
2
2
1
1.25
W
0
1
1
0.5
L
Jormungandr
NightRain Chris
Jormungandr
1
2
2
1
L
1
1
1
1.5
W
Neith
wemeson89
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,347
Damage
8,564
16,481
Taken
17,783
5,709
Mitigated
8,529
4,375
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,190
234
0
1,562
5,067
2,809
0
3,567
1,289
5,332
0
L
Sun Wukong
Alex-dah-great
Sun Wukong
1,220
189
0
858
2,746
1,305
0
639
2,107
0
19,830
W
2,923
1,477
0
1,016
4,489
1,853
0
1,212
3,265
212
12,714
L
Ullr
CuaspaD
Ullr
858
404
0
978
3,682
1,103
0
675
2,919
0
13,662
W
Cerberus
DaMoroccan
Cerberus
639
61
0
1,728
2,969
2,222
0
0
2,969
17,744
0
L
Sol
Jflo95
Sol
3,723
2,528
0
1,289
3,483
956
947
730
2,753
17,562
0
W
932
88
0
500
1,651
432
0
583
1,068
21,017
0
L
Jormungandr
NightRain Chris
Jormungandr
3,120
1,090
0
750
4,489
1,883
191
491
3,998
14,938
0
L
1,426
180
0
500
2,081
462
0
205
1,860
8,175
0
W
Neith
wemeson89
Neith
2,880
1,076
0
801
3,607
1,213
0
2,491
923
0
19,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,232
Gold Earned
18,175
128
Minions Killed
140
0
Camps Cleared
0
456,246
Distance Traveled
475,228
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
3,852
770
9
2
0
104,752
0
L
Sun Wukong
3,802
760
36
7
0
109,319
0
W
Surtr
3,568
714
22
4
0
102,993
0
L
Ullr
3,538
708
22
4
0
94,097
1
W
Cerberus
3,587
717
34
7
0
80,581
2
L
Sol
3,892
778
27
5
0
85,996
0
W
Janus
3,688
738
44
9
0
96,310
0
L
Jormungandr
3,748
750
27
5
0
96,881
1
L
Agni
3,252
650
16
3
0
69,953
0
W
Neith
3,480
696
31
6
0
90,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role