Player Matchup

Janus
Janus
LegendEGC
Janus
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,270 Elo+
Party 1
Anubis
Anubis
NathansTheName
Anubis
Level 84
God Stats
28W - 15L
1,531 SR
Queue Stats
158W - 157L
1,377 Elo+
Solo
Xbalanque
Xbalanque
dturato33
Xbalanque
Level 29
God Stats
2W - 3L
1,277 SR
Queue Stats
2W - 3L
1,270 Elo+
Party 1
Team Averages
Level 70
1,436 SR
1,306 Elo+

VS

Team Averages
Level 86
1,597 SR
1,389 Elo+
Bellona
Bellona
Aigomi
Bellona
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,291 Elo+
Solo
Neith
Neith
priceplay
Neith
Level 81
God Stats
3W - 0L
1,830 SR
Queue Stats
356W - 360L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
wallyragnar
Baron Samedi
Level 115
God Stats
11W - 3L
1,460 SR
Queue Stats
87W - 88L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LegendEGC
Janus
15
3 / 4 / 2
12,078
710
9,308
13,420
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 9 / 2
11,168
657
11,968
15,729
8,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
dturato33
Xbalanque
14
0 / 4 / 5
11,417
672
6,259
14,189
6,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aigomi
Bellona
13
1 / 2 / 11
11,456
674
6,931
15,129
13,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
priceplay
Neith
17
7 / 1 / 8
13,863
815
15,018
10,230
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
wallyragnar
Baron Samedi
17
9 / 2 / 8
13,998
823
18,123
14,907
12,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
17
17
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aigomi
Bellona
1
2
11
3.25
L
Janus
LegendEGC
Janus
3
4
2
1
L
2
9
2
0.33
L
Xbalanque
dturato33
Xbalanque
0
4
5
0.63
W
Neith
priceplay
Neith
7
1
8
11
W
Baron Samedi
wallyragnar
Baron Samedi
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,535
Damage
40,072
43,338
Taken
40,266
20,204
Mitigated
29,151
3,423
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aigomi
Bellona
6,931
2,035
0
787
15,129
13,204
297
8,986
6,143
0
19,116
L
Janus
LegendEGC
Janus
9,308
279
0
250
13,420
5,211
0
5,181
8,239
51,764
0
L
11,968
174
251
2,922
15,729
8,042
67
5,760
9,969
40,806
0
L
Xbalanque
dturato33
Xbalanque
6,259
2,015
0
0
14,189
6,951
0
7,485
6,704
0
34,083
W
Neith
priceplay
Neith
15,018
1,396
0
4,399
10,230
3,657
1,560
5,970
4,260
0
73,195
W
Baron Samedi
wallyragnar
Baron Samedi
18,123
528
844
3,977
14,907
12,290
996
6,982
7,925
69,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,663
Gold Earned
39,317
171
Minions Killed
188
0
Camps Cleared
0
769,635
Distance Traveled
837,738
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,456
674
19
1
0
280,213
0
L
Janus
12,078
710
78
5
0
293,238
4
L
Anubis
11,168
657
39
2
0
199,341
0
L
Xbalanque
11,417
672
54
3
0
277,056
0
W
Neith
13,863
815
97
6
0
288,286
0
W
Baron Samedi
13,998
823
72
4
0
269,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role