Player Matchup

Sol
Sol
 
Sol
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Chaos2088
Artemis
Level 128
God Stats
68W - 47L
1,621 SR
Queue Stats
204W - 203L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Edemsz
Cthulhu
Level 60
God Stats
80W - 61L
1,615 SR
Queue Stats
314W - 319L
1,484 Elo+
Party 1
Shiva
Shiva
Zekeron
Shiva
Level 89
God Stats
1W - 3L
1,426 SR
Queue Stats
351W - 337L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
Zzzoomich
Nu Wa
Level 106
God Stats
5W - 4L
1,622 SR
Queue Stats
62W - 49L
1,554 Elo+
Solo
Team Averages
Level 86
1,557 SR
1,504 Elo+

VS

Team Averages
Level 117
1,492 SR
1,491 Elo+
Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Ari0n
Ix Chel
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 36L
1,559 Elo+
Solo
Cernunnos
Cernunnos
BenneBolle
Cernunnos
Level 124
God Stats
3W - 3L
1,460 SR
Queue Stats
27W - 34L
1,468 Elo+
Solo
Discordia
Discordia
Cibillo
Discordia
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 14L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 6 / 1
7,607
951
6,666
12,554
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Chaos2088
Artemis
12
0 / 2 / 1
7,329
916
4,393
4,356
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Edemsz
Cthulhu
13
0 / 0 / 2
7,649
956
10,720
13,550
15,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Zekeron
Shiva
13
0 / 3 / 2
7,556
945
11,811
15,386
18,570
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Zzzoomich
Nu Wa
13
2 / 6 / 0
8,240
1,030
11,666
11,668
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

239

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
4 / 0 / 9
9,077
1,135
8,502
10,341
8,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
 
Athena
15
2 / 0 / 12
8,832
1,104
7,252
13,787
14,440
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ix Chel
Ari0n
Ix Chel
14
3 / 0 / 8
8,544
1,068
7,744
6,734
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
BenneBolle
Cernunnos
15
7 / 2 / 8
9,422
1,178
21,266
11,867
5,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Cibillo
Discordia
14
1 / 0 / 5
8,561
1,070
9,151
4,772
1,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
2
Kills
17
17
Deaths
2
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
1
0.08
W
Ravana
 
Ravana
4
0
9
8.5
W
Athena
 
Athena
2
0
12
8
W
Ix Chel
Ari0n
Ix Chel
3
0
8
7
W
Cernunnos
BenneBolle
Cernunnos
7
2
8
5.5
L
Artemis
Chaos2088
Artemis
0
2
1
0.25
W
Discordia
Cibillo
Discordia
1
0
5
3.5
L
Cthulhu
Edemsz
Cthulhu
0
0
2
1
L
Shiva
Zekeron
Shiva
0
3
2
0.33
L
Nu Wa
Zzzoomich
Nu Wa
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,256
Damage
53,915
57,514
Taken
47,501
47,275
Mitigated
33,695
3,430
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,666
1,338
0
1,334
12,554
5,999
0
5,592
6,962
25,806
0
W
Ravana
 
Ravana
8,502
2,657
0
2,768
10,341
8,429
0
7,198
2,924
0
21,069
W
Athena
 
Athena
7,252
2,603
0
0
13,787
14,440
0
7,702
5,664
16,410
0
W
Ix Chel
Ari0n
Ix Chel
7,744
608
2,891
365
6,734
3,117
0
4,018
2,623
24,633
0
W
Cernunnos
BenneBolle
Cernunnos
21,266
12,479
0
1,694
11,867
5,885
0
6,293
5,387
0
34,242
L
Artemis
Chaos2088
Artemis
4,393
899
0
380
4,356
1,788
0
1,630
2,726
0
17,106
W
Discordia
Cibillo
Discordia
9,151
635
0
0
4,772
1,824
0
2,215
2,477
44,247
0
L
Cthulhu
Edemsz
Cthulhu
10,720
239
112
494
13,550
15,942
0
5,346
8,204
16,507
626
L
Shiva
Zekeron
Shiva
11,811
1,035
265
585
15,386
18,570
0
6,992
8,394
0
19,183
L
Nu Wa
Zzzoomich
Nu Wa
11,666
3,733
0
260
11,668
4,976
0
4,587
7,081
27,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,381
Gold Earned
44,436
142
Minions Killed
192
3
Camps Cleared
9
712,830
Distance Traveled
797,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,607
951
41
5
1
144,489
0
W
Ravana
9,077
1,135
22
3
1
166,194
0
W
Athena
8,832
1,104
17
2
1
169,433
0
W
Ix Chel
8,544
1,068
45
6
0
167,173
0
W
Cernunnos
9,422
1,178
28
4
3
134,598
0
L
Artemis
7,329
916
28
4
1
80,174
0
W
Discordia
8,561
1,070
80
10
4
160,233
0
L
Cthulhu
7,649
956
33
4
0
175,354
0
L
Shiva
7,556
945
11
1
1
170,299
0
L
Nu Wa
8,240
1,030
29
4
0
142,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role