Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DamperAtom
Zeus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 52L
1,639 Elo+
Solo
Sobek
Sobek
Gerebere
Sobek
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 65L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
Reluxa
Sylvanus
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 50L
1,493 Elo+
Party 1
Amaterasu
Amaterasu
Zoleekah
Amaterasu
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 47L
1,464 Elo+
Party 1
Team Averages
Level 131
1,500 SR
1,512 Elo+

VS

Team Averages
Level 118
1,478 SR
1,504 Elo+
Mercury
Mercury
 
Mercury
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
HP4TonPere
Camazotz
Level 116
God Stats
0W - 2L
1,197 SR
Queue Stats
135W - 125L
1,431 Elo+
Solo
He Bo
He Bo
Qwirs
He Bo
Level 152
God Stats
1W - 1L
1,696 SR
Queue Stats
197W - 197L
1,506 Elo+
Solo
Merlin
Merlin
kowal1244
Merlin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,496 Elo+
Solo
Horus
Horus
pihoo
Horus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 156L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
8 / 2 / 6
9,393
939
13,126
12,486
6,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 3 / 9
9,556
956
21,083
11,299
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Gerebere
Sobek
14
1 / 2 / 9
8,690
869
4,038
16,520
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Reluxa
Sylvanus
15
1 / 1 / 10
8,740
874
5,698
13,596
13,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
Zoleekah
Amaterasu
16
4 / 1 / 11
8,637
864
9,447
13,498
13,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 2 / 2
7,584
758
7,325
8,169
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
HP4TonPere
Camazotz
15
2 / 4 / 3
7,288
729
7,371
13,189
8,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Qwirs
He Bo
13
1 / 6 / 6
7,539
754
12,900
10,587
3,969
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
kowal1244
Merlin
12
0 / 6 / 4
6,793
679
14,378
10,043
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
pihoo
Horus
14
1 / 3 / 6
7,979
798
6,639
15,688
16,232
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
21
Kills
9
9
Deaths
21
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
2
6
5.5
L
Mercury
 
Mercury
5
2
2
3
W
7
3
9
3.83
W
Sobek
Gerebere
Sobek
1
2
9
2.75
L
Camazotz
HP4TonPere
Camazotz
2
4
3
0.88
L
He Bo
Qwirs
He Bo
1
6
6
0.67
W
Sylvanus
Reluxa
Sylvanus
1
1
10
6
W
Amaterasu
Zoleekah
Amaterasu
4
1
11
9.5
L
Merlin
kowal1244
Merlin
0
6
4
0.33
L
Horus
pihoo
Horus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,392
Damage
48,613
67,399
Taken
57,676
56,082
Mitigated
35,631
37,592
Healing
17,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,126
3,379
1,547
3,438
12,486
6,202
1,008
4,085
8,341
0
26,895
L
Mercury
 
Mercury
7,325
721
1,021
2,096
8,169
3,465
0
5,469
2,659
0
15,331
W
21,083
3,048
277
2,359
11,299
5,642
794
5,289
5,992
40,705
0
W
Sobek
Gerebere
Sobek
4,038
547
1,532
4,494
16,520
16,553
452
6,027
10,397
7,909
0
L
Camazotz
HP4TonPere
Camazotz
7,371
1,542
247
3,224
13,189
8,105
0
7,355
5,694
0
14,088
L
He Bo
Qwirs
He Bo
12,900
791
0
550
10,587
3,969
0
4,985
5,378
19,943
0
W
Sylvanus
Reluxa
Sylvanus
5,698
762
12,157
6,535
13,596
13,804
66
6,192
7,254
10,923
0
W
Amaterasu
Zoleekah
Amaterasu
9,447
1,664
997
4,256
13,498
13,881
1,006
5,246
8,137
0
11,064
L
Merlin
kowal1244
Merlin
14,378
640
635
804
10,043
3,860
0
4,266
5,633
22,507
0
L
Horus
pihoo
Horus
6,639
3,311
3,264
5,916
15,688
16,232
0
8,744
6,709
0
12,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,016
Gold Earned
37,183
118
Minions Killed
109
0
Camps Cleared
0
1,004,734
Distance Traveled
961,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,393
939
42
4
0
217,754
0
L
Mercury
7,584
758
18
2
0
228,130
0
W
Zeus
9,556
956
53
5
0
166,753
0
W
Sobek
8,690
869
7
1
0
215,274
0
L
Camazotz
7,288
729
23
2
0
197,752
0
L
He Bo
7,539
754
24
2
0
171,291
0
W
Sylvanus
8,740
874
10
1
0
181,946
0
W
Amaterasu
8,637
864
6
1
0
223,007
0
L
Merlin
6,793
679
31
3
0
155,011
0
L
Horus
7,979
798
13
1
0
209,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role