Player Matchup

Mercury
Mercury
 
Mercury
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Bza9
Thoth
Level 108
God Stats
2W - 3L
1,627 SR
Queue Stats
115W - 109L
1,512 Elo+
Party 1
Heimdallr
Heimdallr
EASE HARAMBE
Heimdallr
Level 124
God Stats
0W - 5L
1,139 SR
Queue Stats
137W - 144L
1,520 Elo+
Party 1
Zeus
Zeus
Nordmark
Zeus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,435 Elo+
Solo
Tyr
Tyr
Sazh Prime
Tyr
Level 147
God Stats
3W - 2L
1,509 SR
Queue Stats
139W - 147L
1,500 Elo+
Party 1
Team Averages
Level 103
1,455 SR
1,493 Elo+

VS

Team Averages
Level 118
1,499 SR
1,525 Elo+
Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MustangusCZ
Ares
Level 128
God Stats
1W - 0L
1,710 SR
Queue Stats
10W - 7L
1,598 Elo+
Solo
Hou Yi
Hou Yi
Пушканчик
Hou Yi
Level 104
God Stats
1W - 1L
1,287 SR
Queue Stats
342W - 334L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 1 / 1
5,784
1,157
4,623
2,445
1,046
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Bza9
Thoth
12
2 / 0 / 3
5,966
1,193
4,929
399
127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
EASE HARAMBE
Heimdallr
11
1 / 0 / 4
5,420
1,084
1,713
2,647
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zeus
6
0 / 1 / 0
4,424
885
313
936
285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 3
5,362
1,072
1,158
4,372
4,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
2 / 1 / 1
5,623
1,125
2,736
3,016
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
10
1 / 1 / 2
5,374
1,075
1,617
3,344
4,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
 
Fenrir
9
0 / 1 / 1
4,874
975
1,467
3,848
2,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 3
5,180
1,036
1,180
3,574
3,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 3
5,071
1,014
3,083
3,097
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
5
Kills
3
3
Deaths
5
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
1
1
2.5
W
Apollo
 
Apollo
2
1
1
2.5
W
Zhong Kui
 
Zhong Kui
1
1
2
2
W
Fenrir
 
Fenrir
0
1
1
0.5
L
Thoth
Bza9
Thoth
2
0
3
3.5
L
Heimdallr
EASE HARAMBE
Heimdallr
1
0
4
3
W
0
1
3
1.5
L
Zeus
0
1
0
0
L
0
1
3
1.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,736
Damage
10,083
10,799
Taken
16,879
6,900
Mitigated
13,226
3,574
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,623
1,726
161
788
2,445
1,046
0
623
1,822
0
7,584
W
Apollo
 
Apollo
2,736
1,853
0
585
3,016
1,421
500
798
2,218
0
13,421
W
Zhong Kui
 
Zhong Kui
1,617
522
159
765
3,344
4,086
210
1,585
1,759
9,098
0
W
Fenrir
 
Fenrir
1,467
528
522
1,516
3,848
2,909
56
759
3,089
0
2,380
L
Thoth
Bza9
Thoth
4,929
268
0
0
399
127
0
0
399
14,726
0
L
Heimdallr
EASE HARAMBE
Heimdallr
1,713
873
195
882
2,647
1,294
0
477
2,170
0
8,804
W
1,180
104
645
358
3,574
3,356
0
1,077
2,497
1,400
0
L
Zeus
313
0
0
0
936
285
0
189
747
1,313
0
L
1,158
74
146
1,402
4,372
4,148
0
1,508
2,864
0
3,450
W
3,083
1,296
0
20
3,097
1,454
280
1,023
2,074
0
6,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,956
Gold Earned
26,122
57
Minions Killed
53
0
Camps Cleared
0
491,940
Distance Traveled
504,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,784
1,157
12
2
0
124,194
0
W
Apollo
5,623
1,125
22
4
0
99,204
0
W
Zhong Kui
5,374
1,075
22
4
0
87,531
0
W
Fenrir
4,874
975
0
0
0
117,471
0
L
Thoth
5,966
1,193
28
6
0
108,628
0
L
Heimdallr
5,420
1,084
13
3
0
108,922
0
W
Ares
5,180
1,036
1
0
0
101,276
0
L
Zeus
4,424
885
1
0
0
24,010
0
L
Tyr
5,362
1,072
3
1
0
126,186
0
W
Hou Yi
5,071
1,014
8
2
0
98,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role