Player Matchup

Nox
Nox
 
Nox
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Chiki Chiki 51
Hercules
Level 126
God Stats
1W - 2L
1,411 SR
Queue Stats
85W - 83L
1,473 Elo+
Solo
Thanatos
Thanatos
Gata Tay
Thanatos
Level 128
God Stats
8W - 5L
1,821 SR
Queue Stats
259W - 279L
1,560 Elo+
Party 1
Anubis
Anubis
leo5045
Anubis
Level 104
God Stats
8W - 10L
1,591 SR
Queue Stats
116W - 108L
1,473 Elo+
Solo
Bacchus
Bacchus
zxToxiicc
Bacchus
Level 112
God Stats
4W - 3L
1,659 SR
Queue Stats
425W - 409L
1,588 Elo+
Party 1
Team Averages
Level 129
1,597 SR
1,519 Elo+

VS

Team Averages
Level 119
1,635 SR
1,523 Elo+
Vulcan
Vulcan
BigBro272
Vulcan
Level 129
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 3L
1,626 Elo+
Solo
Ah Puch
Ah Puch
Jnaif
Ah Puch
Level 88
God Stats
52W - 21L
1,772 SR
Queue Stats
514W - 495L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
KonYac1786
Sun Wukong
Level 115
God Stats
6W - 9L
1,472 SR
Queue Stats
1,056W - 1,083L
1,491 Elo+
Solo
Nu Wa
Nu Wa
WindedPilot84
Nu Wa
Level 133
God Stats
184W - 174L
1,528 SR
Queue Stats
290W - 297L
1,515 Elo+
Solo
Chiron
Chiron
takeshi007
Chiron
Level 129
God Stats
1W - 1L
1,690 SR
Queue Stats
80W - 61L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 2 / 1
6,136
1,023
2,134
4,801
1,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
12
0 / 1 / 1
6,701
1,117
1,703
9,272
5,826
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Gata Tay
Thanatos
11
4 / 0 / 0
7,096
1,183
3,775
5,490
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
leo5045
Anubis
9
0 / 0 / 0
4,037
673
0
199
67
Bacchus
zxToxiicc
Bacchus
11
0 / 1 / 4
6,727
1,121
3,903
9,149
8,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

348

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigBro272
Vulcan
11
2 / 1 / 1
6,906
1,151
4,616
1,738
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Jnaif
Ah Puch
11
1 / 1 / 2
6,512
1,085
10,075
3,203
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
KonYac1786
Sun Wukong
11
0 / 2 / 1
5,965
994
2,092
4,722
3,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
0 / 0 / 3
6,180
1,030
5,508
1,196
507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
takeshi007
Chiron
11
1 / 0 / 1
6,543
1,091
2,402
1,846
753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
4
Kills
4
4
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
1
0.25
W
Vulcan
BigBro272
Vulcan
2
1
1
2.5
L
Hercules
0
1
1
0.5
L
Thanatos
Gata Tay
Thanatos
4
0
0
4
W
Ah Puch
Jnaif
Ah Puch
1
1
2
2
W
Sun Wukong
KonYac1786
Sun Wukong
0
2
1
0.25
W
0
0
3
1.5
L
Anubis
leo5045
Anubis
0
0
0
0
W
Chiron
takeshi007
Chiron
1
0
1
1.5
L
Bacchus
zxToxiicc
Bacchus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,515
Damage
24,693
28,911
Taken
12,705
18,507
Mitigated
6,726
6,762
Healing
1,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,134
40
0
1,004
4,801
1,570
0
3,822
935
15,892
0
W
Vulcan
BigBro272
Vulcan
4,616
2,247
0
6
1,738
634
0
602
1,136
16,510
0
L
Hercules
1,703
65
94
1,169
9,272
5,826
0
6,707
2,398
0
24,261
L
Thanatos
Gata Tay
Thanatos
3,775
505
0
2,602
5,490
2,232
0
3,118
2,283
0
15,648
W
Ah Puch
Jnaif
Ah Puch
10,075
199
0
316
3,203
1,242
0
1,938
1,265
20,863
0
W
Sun Wukong
KonYac1786
Sun Wukong
2,092
504
0
366
4,722
3,590
0
1,668
3,054
0
4,830
W
5,508
3,299
0
47
1,196
507
0
829
367
12,952
0
L
Anubis
leo5045
Anubis
0
0
0
0
199
67
0
199
0
0
0
W
Chiron
takeshi007
Chiron
2,402
1,185
178
711
1,846
753
0
1,000
846
0
15,516
L
Bacchus
zxToxiicc
Bacchus
3,903
345
0
1,893
9,149
8,812
0
6,353
2,642
6,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,697
Gold Earned
32,106
122
Minions Killed
112
3
Camps Cleared
6
459,483
Distance Traveled
555,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,136
1,023
49
8
0
93,788
0
W
Vulcan
6,906
1,151
28
5
1
115,650
0
L
Hercules
6,701
1,117
52
9
1
109,682
0
L
Thanatos
7,096
1,183
17
3
2
132,396
0
W
Ah Puch
6,512
1,085
27
5
1
108,721
0
W
Sun Wukong
5,965
994
7
1
0
104,952
0
W
Nu Wa
6,180
1,030
13
2
1
103,729
0
L
Anubis
4,037
673
0
0
0
0
0
W
Chiron
6,543
1,091
37
6
3
122,785
0
L
Bacchus
6,727
1,121
4
1
0
123,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role